Fix minor race condition in llGetOmega() where a call whilst a prim was changing angular velocity could return inconsistent results

This commit is contained in:
Justin Clark-Casey (justincc)
2013-03-14 22:04:11 +00:00
parent 04e806036f
commit 1774c631cb

View File

@@ -2320,7 +2320,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llGetAccel()
{
m_host.AddScriptLPS(1);
return new LSL_Vector(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z);
return new LSL_Vector(m_host.Acceleration);
}
public LSL_Vector llGetOmega()