SetTexture_fix

This commit is contained in:
unknown
2011-01-31 02:42:22 -05:00
committed by Justin Clark-Casey (justincc)
parent 456cdee5ce
commit 3585130ac8

View File

@@ -1750,13 +1750,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID textureID=new UUID();
if (!UUID.TryParse(texture, out textureID))
{
textureID=InventoryKey(texture, (int)AssetType.Texture);
}
if (textureID == UUID.Zero)
return;
textureID=InventoryKey(texture, (int)AssetType.Texture);
if (textureID == UUID.Zero)
{
if (!UUID.TryParse(texture, out textureID))
return;
}
Primitive.TextureEntry tex = part.Shape.Textures;