ScriptEngine works again (startup-nully-error gone)
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@@ -110,7 +110,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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newScriptManager.Start();
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m_ScriptManager = newScriptManager;
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m_AppDomainManager = new AppDomainManager(this);
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m_ASYNCLSLCommandManager = new AsyncLSLCommandManager();
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m_ASYNCLSLCommandManager = new AsyncLSLCommandManager(this);
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if (m_MaintenanceThread == null)
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m_MaintenanceThread = new MaintenanceThread();
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