Update svn properties, minor formatting cleanup.
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@@ -1810,7 +1810,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (group != null) // a bit paranoid, maybe
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{
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SceneObjectPart rootPart = group.RootPart;
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if(rootPart != null) // again, better safe than sorry
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if (rootPart != null) // again, better safe than sorry
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{
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SetRot(m_host, rootPart.RotationOffset * Rot2Quaternion(rot));
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}
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