Avoid an exception in creating child agents some times.
This commit is contained in:
@@ -1867,6 +1867,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
//foreach (ulong h in agent.ChildrenCapSeeds.Keys)
|
||||
// m_log.DebugFormat("[XXX] --> {0}", h);
|
||||
//m_log.DebugFormat("[XXX] Adding {0}", region.RegionHandle);
|
||||
if (agent.ChildrenCapSeeds.ContainsKey(region.RegionHandle))
|
||||
agent.ChildrenCapSeeds.Remove(region.RegionHandle);
|
||||
agent.ChildrenCapSeeds.Add(region.RegionHandle, agent.CapsPath);
|
||||
|
||||
if (sp.Scene.CapsModule != null)
|
||||
|
||||
Reference in New Issue
Block a user