From this commit and a few hours into the future ScriptEngine will be unstable:

* Speeding up ScriptEngine shutdown
* Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution)
You can choose more script exec threads if you want of course.
In this commit: Sharing maintenance thread between all regions.
This commit is contained in:
Tedd Hansen
2008-02-22 12:50:24 +00:00
parent ff12395a3d
commit a040008cb9
5 changed files with 87 additions and 79 deletions

View File

@@ -35,6 +35,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
public interface iScriptEngineFunctionModule
{
void ReadConfig();
bool PleaseShutdown { get; set; }
// bool PleaseShutdown { get; set; }
}
}