CONVERGENCE!!!!!!

The entire LSL API is now in the single, shared file
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs
This is for both engines. The OSSL function are still separate.
This commit is contained in:
Melanie Thielker
2008-09-25 06:04:47 +00:00
parent f3c8963c86
commit a3fcaef890
7 changed files with 8370 additions and 16466 deletions
@@ -54,5 +54,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// Post event to an entire prim
/// </summary>
bool PostObjectEvent(uint localID, EventParams parms);
DetectParams GetDetectParams(UUID item, int number);
int GetStartParameter(UUID itemID);
}
}
@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void SetScriptState(UUID itemID, bool state);
bool GetScriptState(UUID itemID);
void SetState(UUID itemID, string newState);
int GetStartParameter(UUID itemID);
/// <summary>
/// Queue an event for execution
@@ -59,7 +58,5 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
IScriptWorkItem QueueEventHandler(object parms);
IScriptApi GetApi(UUID itemID, string name);
DetectParams GetDetectParams(UUID item, int number);
}
}