CONVERGENCE!!!!!!
The entire LSL API is now in the single, shared file OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs This is for both engines. The OSSL function are still separate.
This commit is contained in:
@@ -54,5 +54,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
|
||||
/// Post event to an entire prim
|
||||
/// </summary>
|
||||
bool PostObjectEvent(uint localID, EventParams parms);
|
||||
|
||||
DetectParams GetDetectParams(UUID item, int number);
|
||||
int GetStartParameter(UUID itemID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
|
||||
void SetScriptState(UUID itemID, bool state);
|
||||
bool GetScriptState(UUID itemID);
|
||||
void SetState(UUID itemID, string newState);
|
||||
int GetStartParameter(UUID itemID);
|
||||
|
||||
/// <summary>
|
||||
/// Queue an event for execution
|
||||
@@ -59,7 +58,5 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
|
||||
IScriptWorkItem QueueEventHandler(object parms);
|
||||
|
||||
IScriptApi GetApi(UUID itemID, string name);
|
||||
|
||||
DetectParams GetDetectParams(UUID item, int number);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user