Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions
@@ -181,12 +181,12 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
{
return AddDynamicTextureURL(simID, primID, contentType, url,
extraParams, updateTimer, SetBlending,
extraParams, updateTimer, SetBlending,
(int)(DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
}
public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
string extraParams, int updateTimer, bool SetBlending,
string extraParams, int updateTimer, bool SetBlending,
int disp, byte AlphaValue, int face)
{
if (RenderPlugins.ContainsKey(contentType))
@@ -227,7 +227,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
{
return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, SetBlending,
return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, SetBlending,
(int) (DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
}
@@ -478,17 +478,17 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
if (part == null || data == null || data.Length <= 1)
{
string msg =
string msg =
String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url);
scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say,
0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false);
return UUID.Zero;
}
byte[] assetData = null;
AssetBase oldAsset = null;
if (BlendWithOldTexture)
{
Primitive.TextureEntryFace defaultFace = part.Shape.Textures.DefaultTexture;
@@ -558,7 +558,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
Bitmap image1 = new Bitmap(image);
image.Dispose();
if (!OpenJPEG.DecodeToImage(backImage, out managedImage, out image) || image == null)
{
image1.Dispose();