SCRIPTING STILL BROKEN

Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
This commit is contained in:
Tedd Hansen
2008-02-01 23:36:36 +00:00
parent a6726b0c9d
commit d02a90823f
17 changed files with 621 additions and 404 deletions

View File

@@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{
public interface iScriptEngineFunctionModule
{
void ReadConfig();
bool PleaseShutdown { get; set; }
}
}