use array.Empty<byte>
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@@ -382,7 +382,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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GDIDraw(data, graph, altDataDelim, out reuseable);
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}
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byte[] imageJ2000 = new byte[0];
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byte[] imageJ2000 = Array.Empty<byte>();
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// This code exists for testing purposes, please do not remove.
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// if (s_flipper)
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