SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
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@@ -73,10 +73,6 @@ namespace OpenSim.Region.Examples.SimpleModule
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base.UpdateMovement();
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}
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public ComplexObject()
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{
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}
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public ComplexObject(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
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: base(ownerID, pos, PrimitiveBaseShape.Default)
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{
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