25 Commits

Author SHA1 Message Date
UbitUmarov
da5f1b3f7e cosmetics 2026-03-15 18:22:50 +00:00
UbitUmarov
d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester 2022-11-12 02:49:01 +00:00
UbitUmarov
357f20eb14 == UUID.Zero is slow 2022-01-08 23:35:56 +00:00
UbitUmarov
612632f945 cosmetics 2020-08-19 18:07:40 +01:00
UbitUmarov
f70f0b5ffd cosmetics 2020-05-07 14:26:07 +01:00
UbitUmarov
58a4f45712 change eventqueue queues type, move event methods to other file (using partial class) 2020-05-07 02:26:25 +01:00
Melanie
0fd17c08ae Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
Melanie Thielker
b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UbitUmarov
cdf215f613 add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse 2016-07-23 01:28:57 +01:00
Oren Hurvitz
0d70033a5d Include the group name in group IM's
When sending an ImprovedInstantMessage to a group, the IM's binary bucket is supposed to contain the group's name (this is what SL does). Singularity uses this to show the group name when it shows the message at the bottom of the viewer for a few seconds: "[Group Name] From User: Message". Before this update, the group name was empty ("[]").

This update doesn't have any visible effect in Firestorm, because it doesn't use the group name sent in the IM.
2014-07-21 09:09:17 +01:00
Justin Clark-Casey (justincc)
5ec3429843 On verbose groups messaging logging, count all operations in reported time when sending group messages, not just those after get group members and get presence status, as applicable 2014-05-19 23:01:48 +01:00
Justin Clark-Casey (justincc)
b46be88db6 Split verbose groups messaging logging into its own setting separate from that of the groups module.
This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug.
Enabled with [Groups] DebugMessagingEnabled = true in config (default false)
Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting).
Done for both xmlrpc and V2 groups.
2014-05-19 22:45:17 +01:00
Oren Hurvitz
1d4551e52f Check settings for groups module
Resolves http://opensimulator.org/mantis/view.php?id=6937
2014-03-24 18:01:47 +01:00
Justin Clark-Casey (justincc)
beba20846f When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID
This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero)
But group notice IMs have a from agent which is the group rather than the sending agent.
Further addresses http://opensimulator.org/mantis/view.php?id=7037
2014-03-12 19:31:04 +00:00
Justin Clark-Casey (justincc)
77e7bbcbf7 Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.
Only implementing for XmlRpcGroups initially to test.
May require MessageOnlineUsersOnly = true in [Groups] to be effective.
In relation to http://opensimulator.org/mantis/view.php?id=7037
2014-03-11 00:11:18 +00:00
Diva Canto
1b94de8e58 Group chat: prevent a situation where dupe IMs could occur. 2013-07-28 19:31:17 -07:00
Diva Canto
1d4bf06fe7 Group chat: guard against duplicate sends 2013-07-28 18:49:10 -07:00
Diva Canto
33b54807a1 Changing the visibility test in groups service to be UUID.Zero.ToString() instead of "all" because some paths in the code assume there's a UUI in the RequestingAgent string. 2013-07-28 18:08:50 -07:00
Diva Canto
c442ef346e Same issue as previous commit. 2013-07-28 16:44:31 -07:00
Diva Canto
698b2135ee Fix an issue where HG members of groups weren't seeing the entire membership for group chat. 2013-07-28 15:59:24 -07:00
Diva Canto
8dff05a897 More on group chat: only root agents should subscribe to OnInstantMessage, or else they'll see an echo of their own messages after teleporting. 2013-07-27 20:30:00 -07:00
Diva Canto
18eca40af3 More bug fixes on group chat 2013-07-27 19:12:47 -07:00
Diva Canto
69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
2013-07-27 15:38:56 -07:00
Diva Canto
85428c49bb Trying to decrease the lag on group chat. (Groups V2 only) 2013-07-26 21:27:00 -07:00
Diva Canto
9380d01976 First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. 2013-02-19 07:26:40 -08:00