31 Commits

Author SHA1 Message Date
UbitUmarov
e6059a7ca1 add some headers to llemail emails; cosmetics 2022-03-22 03:09:34 +00:00
UbitUmarov
93f292ca39 Emailmodule. Add throttles by sender ownerID, prim or smpt target address and smpt emails per day 2022-03-18 19:24:52 +00:00
UbitUmarov
d06efefb48 Emailmodule. Receive mailbox dependis on prim having email event on scripts; send via smpt or to external prims are now options. The ini section name smtp is not wrong" 2022-03-18 16:15:32 +00:00
UbitUmarov
a2f7a3e34a oops... replace EmailModule with EmailModule2 2022-03-18 13:19:36 +00:00
UbitUmarov
7a67935802 EmailModule2 a few more changes 2022-03-18 04:26:28 +00:00
UbitUmarov
846d2df245 replace util.clip by utils.clamp (from libomv), and a few more cosmetics 2022-03-18 02:20:40 +00:00
UbitUmarov
811b2de565 EmailModule2 (lsl email), support selfsigned server certs, use mailkit email address validation, etc 2022-03-18 00:15:08 +00:00
UbitUmarov
2a196190d9 ..Equals() is also not good 2022-03-14 20:21:18 +00:00
UbitUmarov
52fdab0c67 add a scripts emailmodule2 that uses MailKit.dll to send email using recent tls. This will replace current, once tested. Note that MailKit and Minekit versions are old to avoid use of ...unsafe.dll. This still will not work with gmail after May22, since only uses simple user:password login 2022-03-08 23:46:35 +00:00
UbitUmarov
fbbcc1edd7 == string.Empty is .Lenght == 0 2022-01-13 20:31:52 +00:00
AliciaRaven
733782f214 Minor. Make email module log message format consistent with other modules 2016-09-15 18:45:42 +01:00
Melanie Thielker
c541b5cf43 Mantis 7833: Fix a condition where email sent from an object that is in
the process of being removed can cause a null reference
2016-03-03 17:08:56 +01:00
Robert Adams
13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
Robert Adams
25ae59b9eb varregion: remove scattered use of Constants.RegionSize by having routines reference RegionInfo.RegionWorldLoc?. 2013-10-07 13:57:30 -07:00
Robert Adams
317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region
count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-28 07:33:52 -07:00
Diva Canto
84be90e5f8 One more module converted: EmailModule. 2012-11-11 14:00:58 -08:00
Chris Koeritz
30a272ba31 Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-13 17:34:20 -04:00
Justin Clark-Casey (justincc)
4f56c732bc Comment out some startup logging lines to make up for the one I added earlier on.
Most of these are where the region modules are telling us they are disabled.  Convention is only to log when enabled (even that is really noisy)
2011-04-02 02:29:42 +01:00
Melanie Thielker
0a82d10fc4 Change the way IRegionModule us referenced by IEmailModule to
allow later conversion to new style
2010-06-28 03:14:05 +01:00
Teravus Ovares (Dan Olivares)
c8a68fb3fb * Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol 2009-08-07 18:40:56 -04:00
Jeff Ames
840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Charles Krinke
c84abfa9b1 Thank you kindly, Fly-Man- for a patch that:
Adding more SL likeness for Email module in CORE.
I've added some SL likeness to the Email module so 
that it looks more like emails going out in the 
same standard as SL uses
2009-05-06 02:29:29 +00:00
Charles Krinke
011448f69a Thank you kindly, Fly-Man, for a patch that:
* Added the hostname so the email gets the 
right hostname when going outbound
2009-05-02 16:42:35 +00:00
Justin Clarke Casey
46fd31346d * Apply http://opensimulator.org/mantis/view.php?id=3178
* Moves llEmail() delay to after e-mail send rather than before, in line with SL
* Thanks DoranZemlja
* Last build failure looks like a glitch, but one that has already happened twice recently which I need to look at
2009-02-17 16:04:43 +00:00
Mike Mazur
76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Melanie Thielker
272a319a3e Thank you, Vytek, for a patch that streamlines the delay in the email
module and changes SMTP authentication (applied with changes)
Fixes Mantis #3168
2009-02-15 13:54:34 +00:00
Melanie Thielker
7ea2812a9e Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmail
issues.
Fixes Mantis #3145.
2009-02-15 01:06:03 +00:00
Melanie Thielker
4bc52888be Thank you, DoranZemlja, for a patch that implements local inter-object email
delivery.
Leaving Mantis #3145 open so that more code can be added.
2009-02-14 21:25:22 +00:00
Sean Dague
5959e42683 large scale fix for svn props after "the great refactor" 2009-02-12 18:59:45 +00:00
lbsa71
801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Dr Scofield
180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00