Justin Clark-Casey (justincc)
9fb3065d33
Temporarily add root agent rez attachments work to job engine if it is running rather than as a fire and forget.
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Experiment to see if serializing attachment rez and send initial data jobs improves other parts of sim performance.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
859b1c5ba4
Add experimental job engine to see if queueing some existing async work during root agent entry to a region improves perf rather than always attempting to execute everything concurrently
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Job engine is controlled via "debug jobengine start|stop|status".
Can only currently be enabled and disabled dynamically at runtime.
Currently only applies to code sending initial region data (objects, other avatar data) to a client.
2014-11-25 23:18:37 +00:00
Justin Clark-Casey (justincc)
23a0946e36
Fix long-lived thread name logging.
2014-09-26 01:10:49 +01:00
BlueWall
96a2449122
Undo "Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.""
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Fix for break in next commit
This reverts commit 376fab1402 .
2014-09-17 20:03:54 -04:00
BlueWall
376fab1402
Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects."
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This reverts commit af286d5fcb .
Issue with Jenkins builds
2014-09-17 18:11:41 -04:00
BlueWall
af286d5fcb
Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.
2014-09-17 17:56:10 -04:00
Justin Clark-Casey (justincc)
41f2f3132b
For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()
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The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for).
2014-09-05 23:20:59 +01:00
Justin Clark-Casey (justincc)
47e7febebc
Add monitored thread last update times as stats in "show stats all"
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These have the format server.thread.<thread-name>
2014-03-21 02:06:10 +00:00
Justin Clark-Casey (justincc)
76bd3de2fd
Add checks monitoring framework to provide alerts if certain conditions do not hold.
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Not yet in use.
2013-08-05 19:22:47 +01:00
Justin Clark-Casey (justincc)
cd088757e9
Add a first draft mechanism for the IncomingPacketsProcessedStat to show the delta over time.
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The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling.
2012-11-16 04:36:22 +00:00
Justin Clark-Casey (justincc)
ab7b7c5d3d
Get Watchdog to log thread removal
2012-10-12 02:59:28 +01:00
Justin Clark-Casey (justincc)
e4e5237086
When reporting a thread timeout, create a copy of the info rather than passing the original ThreadWatchdogInfo structure.
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This is to avoid the possibility of misleading reporting if a watchdog update outraces an alarm.
Should address any remaining issues from http://opensimulator.org/mantis/view.php?id=6012
2012-08-18 00:46:34 +01:00
Justin Clark-Casey (justincc)
5a1b6fdf06
Don't enable the thread watchdog until all regions are ready.
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This is to avoid false positives when the machine is under heavy load whilst starting up.
2012-08-15 22:43:32 +01:00
Justin Clark-Casey (justincc)
5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
2012-07-25 23:27:00 +01:00