Commit Graph

7 Commits

Author SHA1 Message Date
John Hurliman
dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Adam Frisby
9090a90769 * Beginnings of a Security Credential system in MRM. This will eventually lead to trusted execution of untrusted MRMs. 2009-08-16 03:48:16 +10:00
Adam Frisby
dc15190365 * Adds MRM scripting commands, World.Objects.Create(Vector3 position) and World.Objects.Create(Vector3 position, Quaternion rotation). These rez a 'default box' object at the specified coordinates, and return the associated IObject. 2009-05-31 12:53:05 +00:00
Adam Frisby
559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 2009-05-12 13:10:04 +00:00
Jeff Ames
5cf7b784ce Add copyright headers, formatting cleanup. 2009-04-04 07:32:41 +00:00
Jeff Ames
99cfcf405b Update svn properties. 2009-04-01 14:50:18 +00:00
Adam Frisby
5cd70a8c0e * MRM Adjustments
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00