Jeff Ames
8dbcfc70bf
Add copyright headers. Formatting cleanup.
2009-04-27 05:22:44 +00:00
Adam Frisby
883f7dde38
* Implements Microthreading for MRM scripting.
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* This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
...
relax;
...
}
2009-04-24 05:33:23 +00:00
Adam Frisby
1b56fff7c8
* Implements retrieving child primitives via World.Objects[id] (MRM)
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* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
* Updates Test MRM.
2009-04-09 10:07:40 +00:00
Jeff Ames
5cf7b784ce
Add copyright headers, formatting cleanup.
2009-04-04 07:32:41 +00:00
Jeff Ames
99cfcf405b
Update svn properties.
2009-04-01 14:50:18 +00:00
Adam Frisby
7eccad05c9
* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
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* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00