Melanie
2cb2bff9b2
Implement SendPlacesReply
2010-12-30 00:31:59 +01:00
Melanie
e9382c2939
Merge branch 'master' into careminster-presence-refactor
2010-12-21 23:09:12 +00:00
Teravus Ovares (Dan Olivares)
25ecd62b1f
* Adds AbortXfer to the ClientAPI mix
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* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own.
2010-12-21 19:15:44 -05:00
Melanie
349767f8a2
Merge branch 'master' into careminster-presence-refactor
2010-12-04 04:25:39 +00:00
Justin Clark-Casey (justincc)
7b6b4501b7
minor: add class doc line to older region module example code pointing towards newer
2010-12-04 02:49:41 +00:00
Justin Clark-Casey (justincc)
0ab774d484
add warning decals and information to RegionModule.cs in probably non-functional OpenSim.Region.Examples.SimpleModule project
2010-12-04 01:06:29 +00:00
Melanie
f985775962
Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready."
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This reverts commit 91b1d17e5b .
Conflicts:
OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-11-05 14:27:14 +01:00
Melanie
9331898c32
Merge branch 'master' into careminster-presence-refactor
2010-10-29 20:40:48 +01:00
Master ScienceSim
b1c8d05888
Major refactoring of appearance handling.
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AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
2010-10-20 16:17:54 -07:00
Melanie
52dd547863
Make SendKillObject send multiple localIDs in one packet. This avoids the
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halting visual behavior of large group deletes and eliminates the packet flood
2010-10-08 11:31:52 +02:00
Melanie
e74809ff4c
Merge branch 'master' into careminster-presence-refactor
2010-08-18 00:59:20 +01:00
Diva Canto
a8b80ef800
Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected.
2010-08-16 11:39:46 -07:00
Diva Canto
77de28965a
Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-16 11:33:59 -07:00
Tom
330343505c
Implement CreateNewOutfitAttachments. This addresses mantis #199 .
2010-08-06 11:39:10 -07:00
Melanie
e1ea82b329
Major attachments cleanup. Remove unused AttachObject ClientView method
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Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:51:12 +01:00
Melanie Thielker
bebbe407ee
Major attachments cleanup. Remove unused AttachObject ClientView method
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Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:58:23 +02:00
Melanie
508bfa1de8
Merge branch 'master' into careminster-presence-refactor
2010-06-12 01:26:55 +01:00
Melanie
c8ed972443
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
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we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
Melanie
a9dad99432
Merge branch 'master' into careminster-presence-refactor
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-05-23 06:09:54 +01:00
Mikko Pallari
4e45718833
Added overload of SendGenericMessage to LLClientView with string list as parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
2010-05-21 23:08:07 +01:00
John Hurliman
93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
Melanie
297bcb5c3d
Merge branch 'master' into careminster-presence-refactor
2010-05-21 21:16:04 +01:00
Melanie
a92780fe5f
Merge branch 'master' into careminster-presence-refactor
2010-05-21 03:51:58 +01:00
Tom Grimshaw
91b1d17e5b
Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-18 01:09:47 -07:00
Tom Grimshaw
8f838c722d
When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client.
2010-05-17 14:14:19 -07:00
unknown
bf5c81d77e
* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-05-12 15:59:48 -07:00
dahlia
3d0860ae61
thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
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Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com >
2010-04-12 17:10:51 -07:00
Melanie
ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
unknown
98f91a252c
- parcel blocking, region crossing blocking, teleport blocking
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Signed-off-by: Melanie <melanie@t-data.com >
2010-03-09 22:43:55 +00:00
unknown
2dcf73dd93
- supporting llTextBox
...
Signed-off-by: Melanie <melanie@t-data.com >
2010-03-06 20:05:11 +00:00
Melanie
86c621fdc7
Change the signature of SendChangeUserRights, because we have to send
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this to both parties
2010-02-28 22:56:31 +00:00
Melanie
44e7224b86
Add missing ChangeUserRights packet sender
2010-02-28 22:47:31 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com >
2010-02-14 22:18:46 +00:00
Diva Canto
5001f61c08
* HGGridConnector is no longer necessary.
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* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29 18:59:41 -08:00
Teravus Ovares (Dan Olivares)
5e58bca86d
* Fix Endlines in MyNpcCharacter.cs
2010-01-26 12:15:49 -05:00
Melanie
063f106cbb
Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed users
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will be honored now, while allowed groups will not. This requires additional
groups module integration work
2010-01-09 14:17:44 +00:00
Revolution
c76c80a28a
Adds IClientAPI voids for GroupProposals.
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Signed-off-by: Melanie <melanie@t-data.com >
2010-01-08 18:27:49 +00:00
Revolution
b67470af91
Fixes the newly added packets as per Melanie's request.
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Provisionally applied to fix the naming. Signatures are still subject to change.
Signed-off-by: Melanie <melanie@t-data.com >
2010-01-07 15:09:13 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Revolution
234d4e1105
Adds tons of packets.
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Applied with change: Changed spelling to Summary (from Summery)
Signed-off-by: Melanie <melanie@t-data.com >
2009-12-31 21:24:56 +00:00
Melanie
88b3b98811
Add AvatarInterestsReply
2009-12-26 04:12:51 +00:00
Melanie
83b4b4440b
Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
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Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet.
2009-11-05 02:09:07 +00:00
Melanie
c72f78215b
Backport the fixes to WebFetchInventoryDescendents to the UDP
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InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-04 01:56:19 +00:00
Melanie
c4969d47d9
Merge branch 'master' into vehicles
2009-10-22 07:12:10 +01:00
John Hurliman
fdb2a75ad3
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizing updates
2009-10-17 18:01:22 -07:00
John Hurliman
4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00
Melanie
6deef7d0f3
Merge branch 'master' into vehicles
2009-10-15 21:14:13 +01:00