Commit Graph

41 Commits

Author SHA1 Message Date
Melanie
86c621fdc7 Change the signature of SendChangeUserRights, because we have to send
this to both parties
2010-02-28 22:56:31 +00:00
Melanie
44e7224b86 Add missing ChangeUserRights packet sender 2010-02-28 22:47:31 +00:00
Diva Canto
5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
Melanie
c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Revolution
9821c4f566 Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Diva Canto
5001f61c08 * HGGridConnector is no longer necessary.
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29 18:59:41 -08:00
Teravus Ovares (Dan Olivares)
d19045becd * Fix Endlines in VWHClientView.cs 2010-01-26 12:17:55 -05:00
Melanie
063f106cbb Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed users
will be honored now, while allowed groups will not. This requires additional
groups module integration work
2010-01-09 14:17:44 +00:00
Revolution
c76c80a28a Adds IClientAPI voids for GroupProposals.
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-08 18:27:49 +00:00
Revolution
b67470af91 Fixes the newly added packets as per Melanie's request.
Provisionally applied to fix the naming. Signatures are still subject to change.

Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 15:09:13 +00:00
Jeff Ames
70d5b1c34c Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
Revolution
234d4e1105 Adds tons of packets.
Applied with change: Changed spelling to Summary (from Summery)

Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 21:24:56 +00:00
Melanie
88b3b98811 Add AvatarInterestsReply 2009-12-26 04:12:51 +00:00
Melanie
83b4b4440b Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet.
2009-11-05 02:09:07 +00:00
Melanie
c72f78215b Backport the fixes to WebFetchInventoryDescendents to the UDP
InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-04 01:56:19 +00:00
John Hurliman
fdb2a75ad3 Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizing updates 2009-10-17 18:01:22 -07:00
Melanie
cdcbd22ba8 Merge branch 'master' into prioritization 2009-10-17 14:51:17 +01:00
Melanie
c7da13eb23 Adds SendAvatarInterestsUpdate to IClientAPI
Thank you, Fly-Man
2009-10-17 14:50:21 +01:00
John Hurliman
4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
John Hurliman
dc11643c00 * Consolidated adding / removing ClientManager IClientAPIs to two places in Scene
* Added some missing implementations of IClientAPI.RemoteEndPoint
* Added a ClientManager.Remove(UUID) overload
* Removed a reference to a missing project from prebuild.xml
2009-10-13 17:33:45 -07:00
John Hurliman
23a334b9f5 * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
* Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close()
* Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients
* Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-13 14:50:03 -07:00
John Hurliman
29a4614529 * MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
* First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass)
2009-10-04 13:57:51 -07:00
Melanie
400abed271 Add RebakeAvatarTexturesPacket to the client view 2009-09-30 21:33:20 +01:00
Adam Johnson
a42569d896 Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010 2009-08-16 15:06:06 +09:00
Teravus Ovares
08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera.  If there are obstructions, inform the client to move the camera closer.  This makes it so that walls and objects don't obstruct your view while you're moving around.   Try walking inside a hollowed tori.   You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
MW
acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. 
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. 
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17 14:58:54 +00:00
Melanie Thielker
3564271c2d Restore the functionality that was removed in r9928. This lets the load
balancer plugin work again. Create a new method, GetClientEP, to retrieve
only the EndPoint for script usage. Marked the purpose of the method
in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo
functionality.
2009-07-01 15:47:52 +00:00
Sean Dague
1adeb8ad77 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
2009-06-19 12:21:20 +00:00
Homer Horwitz
99cf8e3f5a Send the owner name, not the client name on SendDialog.
This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661.
2009-05-16 16:01:25 +00:00
diva
5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Melanie Thielker
1b7d0a6c93 Paving the way for syncing group permissions across a grid 2009-05-12 14:59:11 +00:00
Melanie Thielker
acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Melanie Thielker
36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker
334738fca9 Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Jeff Ames
8afeee9ff6 Update svn properties, add copyright headers, formatting cleanup. 2009-04-24 00:58:48 +00:00
Adam Frisby
f03cc3ab0e * Adds missing IClientAPI member. (Plz be adding new members to IClientCore!) 2009-04-23 05:13:45 +00:00
Adam Frisby
2af4ca44a6 * Adds additional background layer for VWoHTTP ClientStack
* Implements asset handling.
2009-04-23 04:51:29 +00:00
Justin Clarke Casey
c25ceb009e * minor: remove some compiler warnings 2009-04-22 19:43:58 +00:00
Sean Dague
026dce23ad fix line endings on new files 2009-04-22 12:22:05 +00:00
Sean Dague
99a1f47c1e fix the build break, thankes mikkopa for pointing out the quick change
to address this.
2009-04-22 12:14:13 +00:00
Adam Frisby
03c307ecdb * Committing stub VW-over-HTTP ClientStack. (1/2)
* Nonfunctional, but eventually form a AJAX-accessible client protocol - for clients written in environments which only allow HTTP (eg HTML, Silverlight, Flash, etc). Designed for super-lightweight clients.
2009-04-22 10:10:19 +00:00