Justin Clark-Casey (justincc)
e07548d703
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
2010-03-04 20:08:25 +00:00
John Hurliman
df76e95aa2
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
John Hurliman
71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
2010-02-22 14:10:19 -08:00
John Hurliman
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22 13:27:17 -08:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
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This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com >
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Justin Clark-Casey (justincc)
08721be374
minor: rename GetScriptPrimType() to GetPrimType()
2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
2010-02-01 21:35:05 +00:00
Diva Canto
42f978a478
* HGScene is no more.
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* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Justin Clark-Casey (justincc)
05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00
Justin Clark-Casey (justincc)
38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Diva Canto
70465f4c90
Removed obsolete interface IHyperlink.
2010-01-24 16:23:18 -08:00
Melanie
10f8c2ea9b
Merge branch 'master' into presence-refactor
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This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
John Hurliman
a8b1a57cd1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-01-12 10:27:21 -08:00
Dan Lake
a4a0512011
Bug in llGetNumberOfPrims always returns to script when no clients are connected to the simulator.
2010-01-12 10:23:36 -08:00
Diva Canto
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
Justin Clark-Casey (justincc)
9c668558d4
minor: formatting
2010-01-11 15:00:16 +00:00
Melanie
2320b17ca9
Whitespace cleanup
2010-01-11 02:04:05 +00:00
Revolution
a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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Signed-off-by: Melanie <melanie@t-data.com >
2010-01-11 02:00:40 +00:00
Revolution
038ec133e6
Adds land collision events.
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CRs cleaned from patch
Signed-off-by: Melanie <melanie@t-data.com >
2010-01-10 19:58:18 +00:00
Diva Canto
1e1b2ab221
* OMG! All but one references to UserProfileCacheService have been rerouted!
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* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Diva Canto
b63405c1a7
Inching ahead... This compiles, but very likely does not run.
2010-01-08 10:43:34 -08:00
Melanie
e69ec1108f
Cause llSetText to send prim updates.
2010-01-03 21:42:22 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Melanie
9f273717a2
Add virtual method StateChange to ScriptBaseClass
2010-01-02 19:43:54 +00:00
Revolution
3ec502f551
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com >
2009-12-31 23:29:32 +00:00
Melanie
9c4e6f060a
This patch caused serialization errors and needs to be reexamined
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Revert "[PATCH] Adds llCollisionFilter"
This reverts commit eab2b4c6a9 .
2009-12-31 06:41:10 +00:00
Melanie
eab2b4c6a9
[PATCH] Adds llCollisionFilter
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Thank you, Revolution. Applied with minor changes.
2009-12-31 04:48:59 +00:00
unknown
87959464c9
Adds osKickUser and osSetSpeed
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Signed-off-by: Melanie <melanie@t-data.com >
2009-12-31 03:56:55 +00:00
Melanie
917fad40da
Fix an omission in LSL that causes a viewer crash
2009-12-30 00:36:54 +00:00
dahlia
7a06ab834d
Clear Shape.SculptEntry if prim type is not a sculptie in llSetPrimitiveParams() - addresses Mantis #4462
2009-12-24 11:00:08 -08:00
Melanie
86a429bc44
Add the LSL List Size property
2009-12-24 16:44:12 +00:00
Melanie
c11f259e15
Remove GetState. It is really unused and was reinstated by the revert
2009-12-22 15:46:55 +00:00
Melanie
a24d9bff03
Revert "Remove an insterface member that was never used"
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It was used. By the API, which is dynamically loaded. So it didn't complain
until it hit Bamboo
This reverts commit 33d5018e94 .
2009-12-22 15:45:56 +00:00
Melanie
33d5018e94
Remove an insterface member that was never used
2009-12-22 15:35:39 +00:00
Melanie
1876ce90af
FINALLY! Script compile errors now appear in the script error pane,
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not in a funky debug window.
2009-12-22 09:24:01 +00:00
root
05e8b4e72c
Add a data path for error messages
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Committed from my other box where git is not configured properly
Signed-off-by: Melanie <melanie@t-data.com >
2009-12-22 04:55:43 +00:00
Melanie
e530180c1e
Glue code for a couple of new LSL function implementations
2009-12-22 00:26:12 +00:00
Jeff Lee
d04f6688e4
Fixes some incorrect values returned by llGetPrimitiveParams() and osGetLinkPrimitiveParams().
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Signed-off-by: Melanie <melanie@t-data.com >
2009-12-21 15:48:30 +00:00
Melanie
27453890d5
Script State Fix: Part 2
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Change the reader to wrap old-style definitions in new style wrappers.
Change importer to not check irrelevant data that can't be reconstructed
This removes the last bit of knowledge of XEngine's .state files from core.
2009-12-21 10:26:52 +00:00
Melanie
83d8ba5775
Remove extra checking on the itemID of saved state, since it changes during
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rez from inventory.
2009-12-21 06:41:10 +00:00
Melanie
f6ef487413
Script State Fix: Step 1
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Add Engine=xxx attribute and check for it's presence. Ignore state data
written bby another engine
2009-12-21 06:29:23 +00:00
dahlia
9485f17bf9
random drive-by minor math optimization. No need for concern, bitshed was within acceptable limits
2009-12-15 19:12:24 -08:00
Melanie
0f616d2ffe
Prevent OSSL from crashing if the sim was loaded from a remote config and
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osGetGridName, osGetGridNick or osGetGridLoginURI is used.
2009-12-15 15:42:51 +00:00