Commit Graph

21 Commits

Author SHA1 Message Date
lbsa71
ba360ede8b * Upped version number to 0.6.5 2009-05-25 11:43:56 +00:00
lbsa71
958d764172 * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
Charles Krinke
8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Jeff Ames
818af9d482 Refactor log4net logger handling in script engine. (#3148) 2009-02-22 01:26:18 +00:00
lbsa71
2e095f5727 * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6.3.* to better track down dll ref and overwrite problems. 2009-02-20 16:47:31 +00:00
lbsa71
5af465a364 * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later. 2009-02-19 14:51:33 +00:00
Jeff Ames
163c1026d1 Fix some compiler warnings. Minor formatting cleanup. 2009-02-13 02:52:08 +00:00
Dr Scofield
9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
lbsa71
3bc6eb1ff0 * removed superfluous constants class 2009-02-06 15:01:20 +00:00
Mike Mazur
a7bc56073c Make ZERO_ROTATION.y a float. Fixes Mantis #2985. 2009-01-12 09:04:31 +00:00
idb
7ae9ec217d Implementation of the llDetectedTouch* functions 2008-12-05 16:48:47 +00:00
idb
e56f918b17 Mantis #2350
Move the DotNetEngine Unloading script debug message
2008-12-05 12:30:50 +00:00
Justin Clarke Casey
0f22013ae4 minor: remove mono compiler warnings 2008-11-10 19:06:01 +00:00
Melanie Thielker
664e8a464e Script region crossing. This has not user functionality, but lays all the
groundwork.
2008-11-09 19:30:40 +00:00
Tedd Hansen
853ba745b5 Refactoring: Moved component creation to "ComponentFactory" as dictated by convention 2008-11-09 10:30:46 +00:00
Jeff Ames
8da726c3a8 Update svn properties. Add copyright headers. Minor formatting cleanup. 2008-11-09 01:31:38 +00:00
Homer Horwitz
5e4def3ee7 Mantis#2589: Thanks StrawberryFride, for a patch that fixes the build on VS2005. 2008-11-08 21:18:23 +00:00
Tedd Hansen
9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Jeff Ames
bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
Jeff Ames
c8349e21c4 Update svn properties, minor formatting cleanup. 2008-09-21 02:41:22 +00:00
Tedd Hansen
752d3f3879 EXPERIMENTAL: Early commit of new Script Engine Component System 2008-09-21 00:03:13 +00:00