Commit Graph

28 Commits

Author SHA1 Message Date
MW
a9347b6ceb Extracted the Avatar appearance functions out of the IUserService interface and moved them into a IAvatarService
Although "out of the box", there is no actual functional change to behavior
2008-06-28 17:43:20 +00:00
MW
86defd0a69 plumbing for multiple inventory servers. Mostly done on the region server side.
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-28 15:13:17 +00:00
Dr Scofield
748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Johan Berntsson
6b77f1141d Mantis 1370. Thanks lulurun for the patch 2008-06-11 04:19:30 +00:00
Jeff Ames
5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Jeff Ames
5d77625e9a Update svn properties. Formatting cleanup. 2008-05-25 23:27:38 +00:00
Sean Dague
1c49752a44 don't trust appearance assetid, instead do an inventory
lookup any time we get it from the server.  This should
preventent unwearable appearance.
2008-05-22 20:07:31 +00:00
Sean Dague
fb120e3e23 catch case where avatar might have been child agent 2008-05-22 17:39:13 +00:00
Sean Dague
9389429ed3 Clean out some crufty in AvatarFactoryModule
Fix RequestUpdateInventoryItem so that asset changes
generate a new asset, which is needed for editing
appearance to do the right thing.  Persistant appearance
seems to work after this, except you need to rebake textures
some times.
2008-05-21 20:18:40 +00:00
Sean Dague
53bcf2139e this removes use of the mapper for wearables, and I can confirm things
get saved to the database.  There are still issues on wearing things
after a cleared cache that I'm looking at now.
2008-05-21 18:02:09 +00:00
Sean Dague
e3efe1de16 attempt to fix mysql mapper usage 2008-05-20 22:37:18 +00:00
Sean Dague
7a52b35c57 fix crash in standalone mode for initial appearance setup 2008-05-19 20:33:54 +00:00
Sean Dague
9808f39b6f i can haz pantz?
You sure can.  This change set restores pants (and the rest of the
default appearance) in grid mode.  The 
root issue had to do with serializing multi-faced textures to the 
grid server.  This also restores the lookup path through the avatar
factory module, as that seems the reasonable place to have it live.
Some clean up patches are coming later as well, plus testing on 
standalone, but this should be in a good kicking around state for 
grid users.
2008-05-19 19:08:59 +00:00
Jeff Ames
6ec680918b Formatting cleanup, minor refactoring. Fixed some comparisons of value types and null. 2008-05-18 23:06:50 +00:00
Sean Dague
06b1535ec5 while this doesn't fix the initial no pants issue in grid (which still baffles me)
it does make setting appearance in grid stick.
2008-05-17 12:45:43 +00:00
Jeff Ames
65c5efe43b Formatting cleanup. 2008-05-16 01:22:11 +00:00
Sean Dague
fc77364972 appearance now survives logout. Tommorrow will involve moving
the MSSQL and MYSQL mappers back in under datastores and looking at doing
gid bits for this
2008-05-16 00:04:46 +00:00
Sean Dague
0c509ecdde minor refactor of some properties for readability 2008-05-15 15:10:13 +00:00
Adam Frisby
ba8ff761c0 * Reduced sleep durations in a number of files. 2008-05-08 04:47:38 +00:00
Justin Clarke Casey
688940e810 * Refactor: Renaming item and folder tree search methods to have Find*() prefixes 2008-05-03 22:39:33 +00:00
Adam Frisby
fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 2008-04-21 07:09:17 +00:00
Sean Dague
f436815107 Refactor InventoryItemBase to do the following:
* wrap fields as Properties
 * rename some fields/properties to more sensible names
 * set style to PropName to match more standard C# approach
2008-04-07 23:15:35 +00:00
Sean Dague
86cf07f1c4 changing more references to OpenSim.Data 2008-04-02 15:38:44 +00:00
MW
f43e077150 a few small changes 2008-04-01 13:09:29 +00:00
Jeff Ames
e18d046d76 Fixed typo in AvatarFactoryModule.cs 2008-03-31 16:06:12 +00:00
lbsa71
f52886f8f5 * Added competely untested MSSQLMapper
* Added the new mapper to the mapper factory
* Made choice of mapper configurable
* This means, in hteory, that we can persist avatar appearance on MSSQL as well
2008-03-30 21:04:45 +00:00
Johan Berntsson
7fe243e3d4 Committed patch from Lulurun to fix Mantis 817. Thanks Lulurun 2008-03-26 02:49:35 +00:00
MW
c2ea7b99e1 Moved Avatar appearance Factory to its own project so that the reference to MySQLDatabaseMapper could be removed from Region.Environment.
Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list.
2008-03-25 18:48:07 +00:00