Commit Graph

144 Commits

Author SHA1 Message Date
Melanie Thielker
fb7a29a5ef Rename lots of stuff in DNE to reduce source code differences in the
LSL implementation files. Rename lots of stuff in XEngine for the same
reason. Move methods between interfaces. Just refactor stuff.
2008-09-24 13:18:06 +00:00
Melanie Thielker
1e7a820bd1 Remove some debug output 2008-09-23 20:04:03 +00:00
Melanie Thielker
88277366bf Switches the direct event postings in the API file over to the Shared/
new style of parameter passing, using the IEventReceiver interface.
2008-09-23 20:02:32 +00:00
Melanie Thielker
6425680cff Add IEventReceiver to DNE - a consolidation series patch 2008-09-23 17:33:00 +00:00
Melanie Thielker
420a645036 Remove Common/LSL_Types.cs. Both script engines now use a single version
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs
Also changes the compiler in DotNetEngine to use that. You _will_ need to
let your region recompile all your scripts!
2008-09-23 15:14:15 +00:00
Melanie Thielker
70d264ee6c Update the permissions system to handle scripts and notecards the way
it was meant to. No functional changes, just better code
2008-09-23 03:36:16 +00:00
Melanie Thielker
b8a39a4dde Remove the script engine identifier tag, so the compiler just sees
the language specifier. Makes language specifiers work again with
script engine specifiers.
2008-09-22 11:18:49 +00:00
Melanie Thielker
79ac01fb0c Prevent scripts from running under multiple engines at once 2008-09-22 02:11:40 +00:00
Melanie Thielker
1602ba6175 Allows to use the new script engine feature. Begin your script with
//XEngine: or //DotNetEnine: , optionally followed by a language
like //XEngine:lsl, and it will be run on the chosen engine.
2008-09-21 22:16:17 +00:00
Melanie Thielker
94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Charles Krinke
f2d60976d0 Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:
after using llTakeControls my sim receives about 200 messages per second, 
l of which get queued , this could be because there is no lag as the viewer 
and sim are on the same computer. The patch I have included checks to see if 
the "Changed" param is 0 then searches the EventQueue for Control messages 
being sent to the same localid, if it finds a message already in the Queue 
and Changed==0 then the new message is only notifing you the key is being held, 
since there is already a message the new one isnt needed so it isnt added 
to the queue.
2008-09-14 00:47:45 +00:00
Teravus Ovares
7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Melanie Thielker
5525a3ecb4 Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member
from IScriptEngine.
2008-08-27 22:53:58 +00:00
Melanie Thielker
ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Melanie Thielker
328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead.
Scripts can now no longer DOS the user server and there are a lot fewer
gratuitious lookups of user profile data.
2008-08-16 02:00:36 +00:00
Jeff Ames
dde21314e7 Update svn properties, formatting cleanup, fix a couple compiler warnings. 2008-08-15 10:24:04 +00:00
Charles Krinke
4a2d5d92cc Mantis#1941. Thank you kindly, Tyre for a patch that
makes progress in extracting the line number of LSL
script execution errors.
2008-08-13 14:58:26 +00:00
Jeff Ames
f894f5d87b Minor formatting cleanup. 2008-08-12 00:08:41 +00:00
Charles Krinke
a9f1561380 Mantis#1910. Thank you kindly, HomerHorwitz for a patch that:
In case you run the server with   mono --debug OpenSim.exe
line numbers are reported as <filename>:<linenumber>, so no 
"at line" is found. That led to an exception, which is caught 
since r5766. The attached patch fixes this for mono;
2008-08-10 16:39:04 +00:00
Charles Krinke
9a8569160f Mantis#1899. Thank you kindly, Cmickeyb for a patch that:
attached are some patches to either comment out direct 
console writes or to convert them to log writes
2008-08-07 15:12:33 +00:00
Jeff Ames
0718aa0b7f Minor formatting cleanup. 2008-08-07 12:55:46 +00:00
Justin Clarke Casey
b018d6e84f * oops, fix build break from last checkin 2008-08-05 20:50:53 +00:00
Justin Clarke Casey
200c77ad15 * possible fix for event queue problems (exceptions and event count max exceeded issues) seen in osgrid meeting today
* From the logs, I'm guessing probable cause is that an exception generated by a bad index given to substring error line number conversion stopped the script being killed, leading to continuous events that filled up the log (maybe)
* Someone will need to go back and fix this properly
2008-08-05 20:47:36 +00:00
Melanie Thielker
50f2e88c99 Re-fix r5681. Sorry for the inconvenience. We will now return you
to your scheduled scripting.
2008-07-27 20:32:22 +00:00
Melanie Thielker
8cd0c90dab Addresses Mantis #1611
Set thread culture for event processing threads in DotNetEngine.
XEngine already had this. Maybe someone with a French OS can verify
the fix.
2008-07-27 19:54:43 +00:00
Charles Krinke
01904e66f2 Mantis#1690. Thank you kindly, Melanie for a patch that:
esets script permissions when a script is recompiled.
2008-07-08 15:16:43 +00:00
Charles Krinke
2f70baee52 Mantis#1623. Thank you, Melanie for a patch that:
Fully defines the equality operators on the lsl types and plubs 
in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28 16:18:47 +00:00
Charles Krinke
9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
2008-06-28 16:08:12 +00:00
Dr Scofield
748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Jeff Ames
5910a49da6 Update svn properties. Formatting cleanup. 2008-06-10 08:35:46 +00:00
Teravus Ovares
6ecb7c05b3 * Fixed it so you can do a lot more llDetected* methods in many additional situations and have it work.
* script Collision reporting works now in DotNetEngine
2008-06-08 22:53:52 +00:00
Teravus Ovares
c53892aa90 * Added compiler pre-processor, #if SPAM to SensorRepeat... so if you really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM 2008-06-08 21:15:44 +00:00
Charles Krinke
d66de83938 Mantis#1459. Thank you kindly, CMickeyb for a patch that:
the function that reports errors in event handling is not computing the 
line numbers correctly for windows paths (and probably linux paths). 
As a result, the conversion to int throws an exception.
note... i'm not sure why we extract the line number, convert it to an int, 
then convert it back to a string... but hey... :-)
2008-06-05 19:30:35 +00:00
Teravus Ovares
e12baa5eb3 * This sends collision events to the script engine.
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher...  so llDetected functions don't work with collision events at the moment....
2008-06-05 13:24:59 +00:00
MW
964ce083ff applied patch from mantis #1268 , thanks mikem 2008-06-04 12:16:26 +00:00
Jeff Ames
0462510956 Update svn properties. Formatting cleanup. 2008-05-30 08:35:57 +00:00
Charles Krinke
a84456c239 Mantis#1411. Thank you kindly for Dataserver.cs and a patch
that adds function stub to request region info by name and
adds llRequestSimulatorData() and the dataserver event
2008-05-29 13:55:02 +00:00
Charles Krinke
91b75eda85 Mantis#852. Thank you kindly, cmickeyb for a patch that:
There appears to be a problem with the mapping of scripts when an llHTTPRequest completes. 
CheckHttpRequests() looks for a function that maps to the localID associated with the http 
request. However, the only context in which it looks is that of the first region. That is,
m_CmdManager.m_ScriptEngine.m_ScriptManager is the same no matter where the script executed 
that initiated the llHTTPRequest. Since scripts appear to be loaded into a region specific 
scriptmanager on startup, the event handler is only found for requests coming from the first region.
2008-05-29 13:42:29 +00:00
Jeff Ames
5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Dr Scofield
1bb1d5d9b0 This cleans up a merge mess from the earlier checkin and implements llOwnerSay()
via the newly created Scene.SimBroadcast() call.
2008-05-26 15:37:31 +00:00
Teravus Ovares
c20f7d6171 * A hacky Top Scripts display. It isn't accurate as far as ms accounting, however you can use it to help find out what scripts are causing your simulator to cry.
* Access it from the Estate tools/Debug tab.
2008-05-25 20:50:45 +00:00
Charles Krinke
83bfd29af8 Thank you very much, Xantor for a patch that:
Copying, reseting, dragging scripts cause unnecessary recompilation, 
slowing down the simulator and filling up the ScriptEngines directory 
with compiled .dll and misc. files.
This patch keeps track of compiled assets since the last simulator restarts, 
and only recompiles new assets. (editing a script generates a new asset, 
so no problems there).
2008-05-25 19:26:21 +00:00
Adam Johnson
336c761ba0 Mantis 1357 Patch - Thanks mikem! 2008-05-22 12:07:47 +00:00
Adam Frisby
c22b388f83 * Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule. 2008-05-18 10:23:31 +00:00
Jeff Ames
65c5efe43b Formatting cleanup. 2008-05-16 01:22:11 +00:00
Jeff Ames
6a1b787436 More formatting cleanup. 2008-05-14 05:33:32 +00:00
Jeff Ames
c995d60d37 Formatting cleanup. 2008-05-14 05:11:23 +00:00
Teravus Ovares
8fd0378ae6 * Removed 19 warnings 2008-05-14 04:06:33 +00:00
Teravus Ovares
efc680f45b * Changed implicit string conversion to LSL_Types.LSLString in money event of the key of the payer to an Explicit one.
* Fixes Mantis: #1045
2008-05-11 12:01:12 +00:00