Melanie Thielker
420a645036
Remove Common/LSL_Types.cs. Both script engines now use a single version
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of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs
Also changes the compiler in DotNetEngine to use that. You _will_ need to
let your region recompile all your scripts!
2008-09-23 15:14:15 +00:00
Adam Frisby
3da6a05eaa
* Sometimes you know, you do something really stupid.
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* This is one of those times (should fix build)
2008-04-30 21:32:14 +00:00
Teravus Ovares
36bf16d35e
Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or explicitly in many cases Thanks Melanie!
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* Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly.
2008-04-30 03:36:13 +00:00
Adam Frisby
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
Tedd Hansen
acb0b06fed
Mantis #851 , 100% CPU on unhandlet HTTP event. Thanks cmickeyb.
2008-04-18 15:25:43 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
Jeff Ames
cd6f4a57e7
Added copyright heaaders. Minor cleanup.
2008-03-04 04:11:37 +00:00
Tedd Hansen
dbb205c181
Moved AsyncCommandManager into separate classes under "plugins".
2008-02-25 20:10:17 +00:00
Tedd Hansen
366e607608
eol
2008-02-25 19:53:11 +00:00
Tedd Hansen
ce9c74a83c
Step 1 in reorganizing AsyncCommandManager
2008-02-25 19:45:34 +00:00