Files
UbitUmarov aa572df663 add some missing default group owner powers on xmlrpc groups module
plus more dotnet6 code style changes
2022-10-28 20:08:54 +01:00

113 lines
4.5 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using log4net;
namespace OpenSim.Capabilities.Handlers
{
public class FetchLib2Handler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
private ILibraryService m_LibraryService;
private UUID m_agentID;
private UUID libOwner;
public FetchLib2Handler(IInventoryService invService, ILibraryService libraryService, UUID agentId)
{
m_inventoryService = invService;
m_agentID = agentId;
m_LibraryService = libraryService;
if(libraryService != null)
libOwner = m_LibraryService.LibraryRootFolder.Owner;
}
public void FetchLibSimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[FETCH LIB INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
if (BadRequests == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (m_LibraryService == null || m_agentID == UUID.Zero)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID id = osdItemId["item_id"].AsUUID();
if (!BadRequests.ContainsKey(id))
itemIDs[i++] = id;
}
InventoryItemBase[] items = m_LibraryService.GetMultipleItems(itemIDs);
osUTF8 lsl = LLSDxmlEncode2.Start(4096);
LLSDxmlEncode2.AddMap(lsl);
LLSDxmlEncode2.AddElem("agent_id", m_agentID, lsl);
if(items is null || items.Length == 0)
{
LLSDxmlEncode2.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode2.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl);
}
LLSDxmlEncode2.AddEndArray(lsl);
}
LLSDxmlEncode2.AddEndMap(lsl);
httpResponse.RawBuffer = LLSDxmlEncode2.EndToBytes(lsl);
httpResponse.StatusCode = (int)HttpStatusCode.OK;
}
}
}