Files
opensim/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
2022-10-23 21:00:56 +01:00

402 lines
14 KiB
C#
Executable File

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Reflection;
using System.Threading;
using Mono.Addins;
using OpenSim.Framework.Monitoring;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetAssetsModule")]
public class GetAssetsModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private bool m_Enabled;
private string m_GetTextureURL;
private string m_GetMeshURL;
private string m_GetMesh2URL;
private string m_GetAssetURL;
class APollRequest
{
public PollServiceAssetEventArgs thepoll;
public UUID reqID;
public OSHttpRequest request;
}
public class APollResponse
{
public OSHttpResponse osresponse;
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static IAssetService m_assetService = null;
private static GetAssetsHandler m_getAssetHandler;
private static ObjectJobEngine m_workerpool = null;
private static int m_NumberScenes = 0;
private static object m_loadLock = new object();
protected IUserManagement m_UserManagement = null;
#region Region Module interfaceBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["ClientStack.LindenCaps"];
if (config == null)
return;
m_GetTextureURL = config.GetString("Cap_GetTexture", string.Empty);
if (m_GetTextureURL != string.Empty)
m_Enabled = true;
m_GetMeshURL = config.GetString("Cap_GetMesh", string.Empty);
if (m_GetMeshURL != string.Empty)
m_Enabled = true;
m_GetMesh2URL = config.GetString("Cap_GetMesh2", string.Empty);
if (m_GetMesh2URL != string.Empty)
m_Enabled = true;
m_GetAssetURL = config.GetString("Cap_GetAsset", string.Empty);
if (m_GetAssetURL != string.Empty)
m_Enabled = true;
}
public void AddRegion(Scene pScene)
{
if (!m_Enabled)
return;
m_scene = pScene;
}
public void RemoveRegion(Scene s)
{
if (!m_Enabled)
return;
s.EventManager.OnRegisterCaps -= RegisterCaps;
m_NumberScenes--;
m_scene = null;
}
public void RegionLoaded(Scene s)
{
if (!m_Enabled)
return;
lock(m_loadLock)
{
if (m_assetService == null)
{
m_assetService = s.RequestModuleInterface<IAssetService>();
// We'll reuse the same handler for all requests.
m_getAssetHandler = new GetAssetsHandler(m_assetService);
}
if (m_assetService == null)
{
m_Enabled = false;
return;
}
if(m_UserManagement == null)
m_UserManagement = s.RequestModuleInterface<IUserManagement>();
s.EventManager.OnRegisterCaps += RegisterCaps;
m_NumberScenes++;
if (m_workerpool == null)
m_workerpool = new ObjectJobEngine(DoAssetRequests, "GetCapsAssetWorker", 1000, 3);
}
}
public void Close()
{
if(m_NumberScenes <= 0 && m_workerpool != null)
{
m_workerpool.Dispose();
m_workerpool = null;
}
}
public string Name { get { return "GetAssetsModule"; } }
#endregion
private static void DoAssetRequests(object o)
{
if (m_NumberScenes <= 0)
return;
APollRequest poolreq = o as APollRequest;
if (poolreq != null && !poolreq.reqID.IsZero())
poolreq.thepoll.Process(poolreq);
}
private class PollServiceAssetEventArgs : PollServiceEventArgs
{
//private List<Hashtable> requests = new List<Hashtable>();
private List<OSHttpRequest> requests = new List<OSHttpRequest>();
private Dictionary<UUID, APollResponse> responses =new Dictionary<UUID, APollResponse>();
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
private Scene m_scene;
private string m_hgassets = null;
public PollServiceAssetEventArgs(string uri, UUID pId, Scene scene, string HGAssetSVC) :
base(null, uri, null, null, null, null, pId, int.MaxValue)
{
m_scene = scene;
m_hgassets = HGAssetSVC;
HasEvents = delegate(UUID requestID, UUID _)
{
lock (responses)
{
return responses.ContainsKey(requestID);
}
};
Drop = delegate(UUID requestID, UUID _)
{
lock (responses)
{
responses.Remove(requestID);
lock(dropedResponses)
dropedResponses.Add(requestID);
}
};
GetEvents = delegate(UUID requestID, UUID _)
{
lock (responses)
{
if(responses.Remove(requestID, out APollResponse apr))
{
OSHttpResponse response = apr.osresponse;
if (response.Priority < 0)
response.Priority = 0;
Hashtable lixo = new()
{
["h"] = response
};
return lixo;
}
}
return new Hashtable();
};
Request = delegate (UUID requestID, OSHttpRequest request)
{
APollRequest reqinfo = new()
{
thepoll = this,
reqID = requestID,
request = request
};
m_workerpool.Enqueue(reqinfo);
return null;
};
// this should never happen except possible on shutdown
NoEvents = delegate (UUID _, UUID _)
{
/*
lock (requests)
{
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
requests.Remove(request);
}
*/
Hashtable response = new Hashtable();
response["int_response_code"] = 500;
response["str_response_string"] = "timeout";
response["content_type"] = "text/plain";
response["keepalive"] = false;
return response;
};
}
public void Process(APollRequest requestinfo)
{
UUID requestID = requestinfo.reqID;
if(m_scene.ShuttingDown)
return;
lock(responses)
{
lock(dropedResponses)
{
if(dropedResponses.Contains(requestID))
{
dropedResponses.Remove(requestID);
return;
}
}
/* can't do this with current viewers; HG problem
// If the avatar is gone, don't bother to get the texture
if(m_scene.GetScenePresence(Id) == null)
{
curresponse = new Hashtable();
curresponse["int_response_code"] = 500;
curresponse["str_response_string"] = "timeout";
curresponse["content_type"] = "text/plain";
curresponse["keepalive"] = false;
responses[requestID] = new APollResponse() { bytes = 0, response = curresponse };
return;
}
*/
}
OSHttpResponse response = new OSHttpResponse(requestinfo.request);
m_getAssetHandler.Handle(requestinfo.request, response, m_hgassets);
lock(responses)
{
lock(dropedResponses)
{
if(dropedResponses.Contains(requestID))
{
dropedResponses.Remove(requestID);
return;
}
}
APollResponse preq= new APollResponse()
{
osresponse = response
};
responses[requestID] = preq;
}
}
}
public void RegisterCaps(UUID agentID, Caps caps)
{
/*
string hostName = m_scene.RegionInfo.ExternalHostName;
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
string protocol = "http";
if (MainServer.Instance.UseSSL)
{
hostName = MainServer.Instance.SSLCommonName;
port = MainServer.Instance.SSLPort;
protocol = "https";
}
string baseURL = String.Format("{0}://{1}:{2}", protocol, hostName, port);
*/
string hgassets = null;
if(m_UserManagement != null)
hgassets = m_UserManagement.GetUserServerURL(agentID, "AssetServerURI");
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
if (m_GetTextureURL.Equals("localhost"))
{
string capUrl = "/" + UUID.Random();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl);
else
caps.RegisterPollHandler("GetTexture", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets));
}
else
{
caps.RegisterHandler("GetTexture", m_GetTextureURL);
}
//GetMesh
if (m_GetMeshURL.Equals("localhost"))
{
string capUrl = "/" + UUID.Random();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh", capUrl);
else
caps.RegisterPollHandler("GetMesh", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets));
}
else if (!string.IsNullOrEmpty(m_GetMeshURL))
caps.RegisterHandler("GetMesh", m_GetMeshURL);
//GetMesh2
if (m_GetMesh2URL.Equals("localhost"))
{
string capUrl = "/" + UUID.Random();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh2", capUrl);
else
caps.RegisterPollHandler("GetMesh2", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets));
}
else if (!string.IsNullOrEmpty(m_GetMesh2URL))
caps.RegisterHandler("GetMesh2", m_GetMesh2URL);
//ViewerAsset
if (m_GetAssetURL.Equals("localhost"))
{
string capUrl = "/" + UUID.Random();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "ViewerAsset", capUrl);
else
caps.RegisterPollHandler("ViewerAsset", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets));
}
else if (!string.IsNullOrEmpty(m_GetAssetURL))
caps.RegisterHandler("ViewerAsset", m_GetAssetURL);
}
}
}