Files
2022-06-19 13:25:06 +01:00

252 lines
9.6 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using Mono.Addins;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.Avatar.Dialog
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DialogModule")]
public class DialogModule : IDialogModule, INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;
public void Initialise(IConfigSource source) { }
public Type ReplaceableInterface { get { return null; } }
public void AddRegion(Scene scene)
{
m_scene = scene;
m_scene.RegisterModuleInterface<IDialogModule>(this);
}
public void RegionLoaded(Scene scene)
{
if (scene != m_scene)
return;
m_scene.AddCommand(
"Users", this, "alert", "alert <message>",
"Send an alert to everyone",
HandleAlertConsoleCommand);
m_scene.AddCommand(
"Users", this, "alert-user",
"alert-user <first> <last> <message>",
"Send an alert to a user",
HandleAlertConsoleCommand);
}
public void RemoveRegion(Scene scene)
{
if (scene != m_scene)
return;
m_scene.UnregisterModuleInterface<IDialogModule>(this);
}
public void Close() { }
public string Name { get { return "Dialog Module"; } }
public void SendAlertToUser(IClientAPI client, string message)
{
client?.SendAgentAlertMessage(message, false);
}
public void SendAlertToUser(IClientAPI client, string message, bool modal)
{
client?.SendAgentAlertMessage(message, modal);
}
public void SendAlertToUser(UUID agentID, string message)
{
ScenePresence sp = m_scene.GetScenePresence(agentID);
sp?.ControllingClient.SendAgentAlertMessage(message, false);
}
public void SendAlertToUser(UUID agentID, string message, bool modal)
{
ScenePresence sp = m_scene.GetScenePresence(agentID);
sp?.ControllingClient.SendAgentAlertMessage(message, modal);
}
public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
{
ScenePresence sp= m_scene.GetScenePresence(firstName, lastName);
sp?.ControllingClient.SendAgentAlertMessage(message, modal);
}
public void SendGeneralAlert(string message)
{
m_scene.ForEachRootClient(delegate(IClientAPI client)
{
client.SendAlertMessage(message);
});
}
private bool GetOwnerName(UUID partID, out string ownerFirstName, out string ownerLastName)
{
SceneObjectPart sop = m_scene.GetSceneObjectPart(partID);
if(sop != null)
return sop.GetOwnerName(out ownerFirstName, out ownerLastName);
ownerFirstName = string.Empty;
ownerLastName = string.Empty;
return false;
}
// legacy
public void SendDialogToUser(UUID avatarID, string objectName,
UUID objectID, UUID ownerID, string message, UUID textureID,
int ch, string[] buttonlabels)
{
ScenePresence sp = m_scene.GetScenePresence(avatarID);
if (sp != null)
{
if(GetOwnerName(objectID, out string ownerFirstName, out string ownerLastName))
{
sp.ControllingClient.SendDialog(objectName, objectID, ownerID,
ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
}
}
}
public void SendDialogToUser(UUID avatarID, string objectName,
UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName,string message, UUID textureID,
int ch, string[] buttonlabels)
{
ScenePresence sp = m_scene.GetScenePresence(avatarID);
sp?.ControllingClient.SendDialog(objectName, objectID, ownerID,
ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
}
public void SendUrlToUser(UUID avatarID, string objectName,
UUID objectID, UUID ownerID, bool groupOwned, string message,
string url)
{
ScenePresence sp = m_scene.GetScenePresence(avatarID);
sp?.ControllingClient.SendLoadURL(objectName, objectID,
ownerID, groupOwned, message, url);
}
// legacy
public void SendTextBoxToUser(UUID avatarid, string message,
int chatChannel, string name, UUID objectid, UUID ownerID)
{
ScenePresence sp = m_scene.GetScenePresence(avatarid);
if (sp != null)
{
if (GetOwnerName(objectid, out string ownerFirstName, out string ownerLastName))
{
sp.ControllingClient.SendTextBoxRequest(message, chatChannel,
name, ownerID, ownerFirstName, ownerLastName, objectid);
}
}
}
public void SendTextBoxToUser(UUID avatarid, string message,
int chatChannel, string name, UUID objectid, string ownerFirstName, string ownerLastName, UUID ownerID)
{
ScenePresence sp = m_scene.GetScenePresence(avatarid);
sp?.ControllingClient.SendTextBoxRequest(message, chatChannel,
name, ownerID, ownerFirstName, ownerLastName,
objectid);
}
public void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message)
{
m_scene.ForEachRootClient(delegate(IClientAPI client)
{
client.SendAgentAlertMessage(message, false);
});
}
/// <summary>
/// Handle an alert command from the console.
/// </summary>
/// <param name="module"></param>
/// <param name="cmdparams"></param>
public void HandleAlertConsoleCommand(string module, string[] cmdparams)
{
if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene)
{
return;
}
string message = string.Empty;
if (cmdparams[0].ToLower().Equals("alert"))
{
message = CombineParams(cmdparams, 1);
m_log.InfoFormat("[DIALOG]: Sending general alert in region {0} with message {1}",
m_scene.RegionInfo.RegionName, message);
SendGeneralAlert(message);
}
else if (cmdparams.Length > 3)
{
string firstName = cmdparams[1];
string lastName = cmdparams[2];
message = CombineParams(cmdparams, 3);
m_log.InfoFormat("[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
m_scene.RegionInfo.RegionName, firstName, lastName,
message);
SendAlertToUser(firstName, lastName, message, false);
}
else
{
MainConsole.Instance.Output(
"Usage: alert <message> | alert-user <first> <last> <message>");
return;
}
}
private string CombineParams(string[] commandParams, int pos)
{
string result = string.Empty;
for (int i = pos; i < commandParams.Length; i++)
{
result += commandParams[i] + " ";
}
return result;
}
}
}