219 lines
8.1 KiB
C#
219 lines
8.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.Avatar.Lure
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LureModule")]
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public class LureModule : ISharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly List<Scene> m_scenes = [];
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private IMessageTransferModule m_TransferModule = null;
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private bool m_Enabled = false;
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public void Initialise(IConfigSource config)
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{
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if (config.Configs["Messaging"] != null)
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{
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if (config.Configs["Messaging"].GetString("LureModule", "LureModule") == Name)
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{
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m_Enabled = true;
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m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
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}
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}
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_scenes)
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{
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m_scenes.Add(scene);
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnIncomingInstantMessage +=
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OnGridInstantMessage;
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}
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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if (m_TransferModule == null)
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{
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m_TransferModule =
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scene.RequestModuleInterface<IMessageTransferModule>();
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if (m_TransferModule == null)
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{
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m_log.Error("[INSTANT MESSAGE]: No message transfer module, "+
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"lures will not work!");
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m_Enabled = false;
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m_scenes.Clear();
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scene.EventManager.OnNewClient -= OnNewClient;
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scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
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}
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}
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_scenes)
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{
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m_scenes.Remove(scene);
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scene.EventManager.OnNewClient -= OnNewClient;
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scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
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}
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}
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void OnNewClient(IClientAPI client)
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{
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client.OnInstantMessage += OnInstantMessage;
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client.OnStartLure += OnStartLure;
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client.OnTeleportLureRequest += OnTeleportLureRequest;
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "LureModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void OnInstantMessage(IClientAPI client, GridInstantMessage im)
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{
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if (im.dialog == (byte)InstantMessageDialog.RequestLure)
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{
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if (m_TransferModule != null)
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m_TransferModule.SendInstantMessage(im, delegate (bool success) { });
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}
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}
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public void OnStartLure(byte lureType, string message, UUID targetid, IClientAPI client)
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{
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if (client.Scene is not Scene)
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return;
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Scene scene = (Scene)(client.Scene);
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ScenePresence presence = scene.GetScenePresence(client.AgentId);
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// Round up Z co-ordinate rather than round-down by casting. This stops tall avatars from being given
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// a teleport Z co-ordinate by short avatars that drops them through or embeds them in thin floors on
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// arrival.
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//
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// Ideally we would give the exact float position adjusting for the relative height of the two avatars
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// but it looks like a float component isn't possible with a parcel ID.
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UUID dest = Util.BuildFakeParcelID(
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scene.RegionInfo.RegionHandle,
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(uint)presence.AbsolutePosition.X,
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(uint)presence.AbsolutePosition.Y,
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(uint)presence.AbsolutePosition.Z + 2);
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m_log.Debug($"[LURE MODULE]: TP invite with message {message}, type {lureType}");
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GridInstantMessage m;
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if (scene.Permissions.IsAdministrator(client.AgentId) && presence.IsViewerUIGod && (!scene.Permissions.IsAdministrator(targetid)))
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{
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m = new GridInstantMessage(scene, client.AgentId,
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client.FirstName+" "+client.LastName, targetid,
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(byte)InstantMessageDialog.GodLikeRequestTeleport, false,
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message, dest, false, presence.AbsolutePosition,
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Array.Empty<byte>(), true);
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}
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else
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{
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m = new GridInstantMessage(scene, client.AgentId,
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client.FirstName+" "+client.LastName, targetid,
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(byte)InstantMessageDialog.RequestTeleport, false,
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message, dest, false, presence.AbsolutePosition,
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Array.Empty<byte>(), true);
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}
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if (m_TransferModule != null)
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{
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m_TransferModule.SendInstantMessage(m,
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delegate(bool success) { });
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}
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}
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public void OnTeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client)
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{
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if (client.Scene is not Scene scene)
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return;
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Util.ParseFakeParcelID(lureID, out ulong handle, out uint x, out uint y, out uint z);
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Vector3 position = new(x , y , z);
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scene.RequestTeleportLocation(client, handle, position, Vector3.Zero, teleportFlags);
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}
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private void OnGridInstantMessage(GridInstantMessage msg)
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{
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// Forward remote teleport requests
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//
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if (msg.dialog != (byte)InstantMessageDialog.RequestTeleport &&
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msg.dialog != (byte)InstantMessageDialog.GodLikeRequestTeleport &&
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msg.dialog != (byte)InstantMessageDialog.RequestLure)
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return;
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m_TransferModule?.SendInstantMessage(msg, delegate(bool success) { });
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}
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}
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}
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