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opensim/OpenSim/Region/CoreModules/World/Estate
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UbitUmarov 23ad195e7a add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
2025-05-06 01:29:24 +01:00
..
EstateConnector.cs
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
EstateManagementCommands.cs
a few more changes for hypothetical terrain PBR
2024-06-10 21:02:31 +01:00
EstateManagementModule.cs
add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
2025-05-06 01:29:24 +01:00
EstateModule.cs
cosmetics
2022-09-24 17:14:46 +01:00
EstateRequestHandler.cs
cosmetics
2022-02-07 20:11:09 +00:00
EstateTerrainXferHandler.cs
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
TelehubManager.cs
== UUID.Zero is slow
2022-01-08 23:35:56 +00:00
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