218 lines
6.9 KiB
C#
218 lines
6.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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{
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public class ScriptTimer
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{
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public class TimerInfo
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{
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public UUID itemID;
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public uint localID;
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public long interval;
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public long next;
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public TimerInfo Clone()
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{
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return (TimerInfo)this.MemberwiseClone();
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}
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}
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public AsyncCommandManager m_CmdManager;
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public int TimersCount
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{
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get
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{
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lock (TimerListLock)
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return Timers.Count;
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}
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}
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public ScriptTimer(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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}
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//
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// TIMER
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//
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private static string MakeTimerKey(uint localID, UUID itemID)
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{
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return localID.ToString() + itemID.ToString();
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}
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private readonly Dictionary<string,TimerInfo> Timers = new();
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private readonly object TimerListLock = new();
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private List<TimerInfo> TimersCache = null;
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public void SetTimerEvent(uint _localID, UUID _itemID, double sec)
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{
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if (sec == 0.0) // Disabling timer
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{
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UnSetTimerEvents(_localID, _itemID);
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return;
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}
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string key = MakeTimerKey(_localID, _itemID);
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long intervalTicks = (long)(sec * TimeSpan.TicksPerSecond);
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lock (TimerListLock)
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{
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if (Timers.TryGetValue(key, out TimerInfo ts))
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{
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ts.interval = intervalTicks;
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ts.next = DateTime.UtcNow.Ticks + ts.interval;
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}
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else
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{
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ts = new TimerInfo()
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{
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localID = _localID,
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itemID = _itemID,
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interval = intervalTicks,
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next = DateTime.UtcNow.Ticks + intervalTicks
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};
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Timers[key] = ts;
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TimersCache = null;
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}
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}
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}
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public void UnSetTimerEvents(uint m_localID, UUID m_itemID)
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{
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// Remove from timer
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string key = MakeTimerKey(m_localID, m_itemID);
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lock (TimerListLock)
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{
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if (Timers.Remove(key, out TimerInfo ts))
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{
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m_CmdManager.m_ScriptEngine.CancelScriptEvent(ts.itemID, "timer");
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TimersCache = null;
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}
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}
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}
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public void CheckTimerEvents()
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{
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List<TimerInfo> tvals;
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lock (TimerListLock)
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{
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if (Timers.Count == 0)
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return;
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tvals = TimersCache ?? new List<TimerInfo>(Timers.Values);
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}
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long now = DateTime.UtcNow.Ticks;
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foreach (TimerInfo ts in tvals)
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{
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// Time has passed?
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if (ts.next <= now)
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{
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// Add it to queue
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m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
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new EventParams("timer", new Object[0],
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new DetectParams[0]));
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// set next interval
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ts.next = now + ts.interval;
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}
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}
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}
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public Object[] GetSerializationData(UUID itemID)
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{
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List<Object> data = new();
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List<TimerInfo> tvals;
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lock (TimerListLock)
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{
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if (Timers.Count == 0)
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return new object[0];
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tvals = TimersCache ?? new List<TimerInfo>(Timers.Values);
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}
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long now = DateTime.UtcNow.Ticks;
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foreach (TimerInfo ts in tvals)
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{
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if (ts.itemID.Equals(itemID))
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{
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data.Add(ts.interval);
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data.Add(ts.next - now);
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}
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}
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return data.ToArray();
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}
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public void CreateFromData(uint localID, UUID itemID, UUID objectID, Object[] data)
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{
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int idx = 0;
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long now = DateTime.UtcNow.Ticks;
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while (idx < data.Length)
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{
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TimerInfo ts = new()
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{
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localID = localID,
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itemID = itemID,
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interval = (long)data[idx],
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next = now + (long)data[idx+1]
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};
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idx += 2;
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string tskey = MakeTimerKey(localID, itemID);
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lock (TimerListLock)
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{
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Timers.Add(tskey, ts);
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TimersCache = null;
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}
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}
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}
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public List<TimerInfo> GetTimersInfo()
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{
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List<TimerInfo> retList = new();
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List<TimerInfo> tvals;
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lock (TimerListLock)
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{
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if (Timers.Count == 0)
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return retList;
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tvals = TimersCache ?? new List<TimerInfo>(Timers.Values);
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}
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foreach (TimerInfo i in tvals)
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retList.Add(i.Clone());
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return retList;
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}
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}
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}
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