749c3fef8a
This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
219 lines
8.4 KiB
C#
219 lines
8.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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public class DialogModule : IRegionModule, IDialogModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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public void Initialise(Scene scene, IConfigSource source)
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{
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m_scene = scene;
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m_scene.RegisterModuleInterface<IDialogModule>(this);
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m_scene.AddCommand(
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"Users", this, "alert", "alert <message>",
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"Send an alert to everyone",
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HandleAlertConsoleCommand);
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m_scene.AddCommand(
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"Users", this, "alert-user", "alert-user <first> <last> <message>",
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"Send an alert to a user",
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HandleAlertConsoleCommand);
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}
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public void PostInitialise() {}
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public void Close() {}
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public string Name { get { return "Dialog Module"; } }
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public bool IsSharedModule { get { return false; } }
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public void SendAlertToUser(IClientAPI client, string message)
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{
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SendAlertToUser(client, message, false);
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}
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public void SendAlertToUser(IClientAPI client, string message, bool modal)
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{
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client.SendAgentAlertMessage(message, modal);
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}
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public void SendAlertToUser(UUID agentID, string message)
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{
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SendAlertToUser(agentID, message, false);
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}
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public void SendAlertToUser(UUID agentID, string message, bool modal)
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{
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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if (sp != null)
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sp.ControllingClient.SendAgentAlertMessage(message, modal);
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}
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public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
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{
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ScenePresence presence = m_scene.GetScenePresence(firstName, lastName);
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if (presence != null)
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presence.ControllingClient.SendAgentAlertMessage(message, modal);
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}
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public void SendGeneralAlert(string message)
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{
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m_scene.ForEachRootClient(delegate(IClientAPI client)
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{
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client.SendAlertMessage(message);
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});
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}
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public void SendDialogToUser(
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UUID avatarID, string objectName, UUID objectID, UUID ownerID,
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string message, UUID textureID, int ch, string[] buttonlabels)
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{
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerID);
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string ownerFirstName, ownerLastName;
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if (account != null)
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{
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ownerFirstName = account.FirstName;
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ownerLastName = account.LastName;
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}
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else
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{
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ownerFirstName = "(unknown";
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ownerLastName = "user)";
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}
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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if (sp != null)
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sp.ControllingClient.SendDialog(
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objectName, objectID, ownerID, ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
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}
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public void SendUrlToUser(
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UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)
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{
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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if (sp != null)
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sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
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}
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public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid)
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{
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
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string ownerFirstName, ownerLastName;
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UUID ownerID = UUID.Zero;
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if (account != null)
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{
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ownerFirstName = account.FirstName;
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ownerLastName = account.LastName;
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ownerID = account.PrincipalID;
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}
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else
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{
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ownerFirstName = "(unknown";
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ownerLastName = "user)";
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}
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ScenePresence sp = m_scene.GetScenePresence(avatarid);
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if (sp != null)
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sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerID, ownerFirstName, ownerLastName, objectid);
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}
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public void SendNotificationToUsersInRegion(
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UUID fromAvatarID, string fromAvatarName, string message)
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{
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m_scene.ForEachRootClient(delegate(IClientAPI client)
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{
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client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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});
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}
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/// <summary>
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/// Handle an alert command from the console.
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/// </summary>
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/// <param name="module"></param>
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/// <param name="cmdparams"></param>
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public void HandleAlertConsoleCommand(string module, string[] cmdparams)
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{
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if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene)
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return;
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string message = string.Empty;
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if (cmdparams[0].ToLower().Equals("alert"))
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{
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message = CombineParams(cmdparams, 1);
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m_log.InfoFormat("[DIALOG]: Sending general alert in region {0} with message {1}",
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m_scene.RegionInfo.RegionName, message);
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SendGeneralAlert(message);
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}
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else if (cmdparams.Length > 3)
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{
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string firstName = cmdparams[1];
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string lastName = cmdparams[2];
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message = CombineParams(cmdparams, 3);
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m_log.InfoFormat(
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"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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SendAlertToUser(firstName, lastName, message, false);
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}
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else
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{
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MainConsole.Instance.Output(
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"Usage: alert <message> | alert-user <first> <last> <message>");
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return;
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}
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}
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private string CombineParams(string[] commandParams, int pos)
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{
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string result = string.Empty;
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for (int i = pos; i < commandParams.Length; i++)
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{
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result += commandParams[i] + " ";
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}
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return result;
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}
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}
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} |