Files
opensim/OpenSim/Server/Handlers/Simulation/ObjectHandlers.cs
Justin Clark-Casey (justincc) a4551b027b Removing unused handling of incoming create object by userID and itemID only.
It appears this was never actually used since attachments were rezzed in other code.
This was never available on remote simulator comms, only local.
2012-06-30 01:14:49 +01:00

219 lines
8.8 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.IO;
using System.Reflection;
using System.Net;
using System.Text;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using Nini.Config;
using log4net;
namespace OpenSim.Server.Handlers.Simulation
{
public class ObjectHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private ISimulationService m_SimulationService;
public ObjectHandler() { }
public ObjectHandler(ISimulationService sim)
{
m_SimulationService = sim;
}
public Hashtable Handler(Hashtable request)
{
//m_log.Debug("[CONNECTION DEBUGGING]: ObjectHandler Called");
//m_log.Debug("---------------------------");
//m_log.Debug(" >> uri=" + request["uri"]);
//m_log.Debug(" >> content-type=" + request["content-type"]);
//m_log.Debug(" >> http-method=" + request["http-method"]);
//m_log.Debug("---------------------------\n");
Hashtable responsedata = new Hashtable();
responsedata["content_type"] = "text/html";
UUID objectID;
UUID regionID;
string action;
if (!Utils.GetParams((string)request["uri"], out objectID, out regionID, out action))
{
m_log.InfoFormat("[OBJECT HANDLER]: Invalid parameters for object message {0}", request["uri"]);
responsedata["int_response_code"] = 404;
responsedata["str_response_string"] = "false";
return responsedata;
}
try
{
// Next, let's parse the verb
string method = (string)request["http-method"];
if (method.Equals("POST"))
{
DoObjectPost(request, responsedata, regionID);
return responsedata;
}
//else if (method.Equals("DELETE"))
//{
// DoObjectDelete(request, responsedata, agentID, action, regionHandle);
// return responsedata;
//}
else
{
m_log.InfoFormat("[OBJECT HANDLER]: method {0} not supported in object message", method);
responsedata["int_response_code"] = HttpStatusCode.MethodNotAllowed;
responsedata["str_response_string"] = "Method not allowed";
return responsedata;
}
}
catch (Exception e)
{
m_log.WarnFormat("[OBJECT HANDLER]: Caught exception {0}", e.StackTrace);
responsedata["int_response_code"] = HttpStatusCode.InternalServerError;
responsedata["str_response_string"] = "Internal server error";
return responsedata;
}
}
protected void DoObjectPost(Hashtable request, Hashtable responsedata, UUID regionID)
{
OSDMap args = Utils.GetOSDMap((string)request["body"]);
if (args == null)
{
responsedata["int_response_code"] = 400;
responsedata["str_response_string"] = "false";
return;
}
// retrieve the input arguments
int x = 0, y = 0;
UUID uuid = UUID.Zero;
string regionname = string.Empty;
Vector3 newPosition = Vector3.Zero;
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
Int32.TryParse(args["destination_x"].AsString(), out x);
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
Int32.TryParse(args["destination_y"].AsString(), out y);
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
regionname = args["destination_name"].ToString();
if (args.ContainsKey("new_position") && args["new_position"] != null)
Vector3.TryParse(args["new_position"], out newPosition);
GridRegion destination = new GridRegion();
destination.RegionID = uuid;
destination.RegionLocX = x;
destination.RegionLocY = y;
destination.RegionName = regionname;
string sogXmlStr = "", extraStr = "", stateXmlStr = "";
if (args.ContainsKey("sog") && args["sog"] != null)
sogXmlStr = args["sog"].AsString();
if (args.ContainsKey("extra") && args["extra"] != null)
extraStr = args["extra"].AsString();
IScene s = m_SimulationService.GetScene(destination.RegionID);
ISceneObject sog = null;
try
{
//m_log.DebugFormat("[OBJECT HANDLER]: received {0}", sogXmlStr);
sog = s.DeserializeObject(sogXmlStr);
sog.ExtraFromXmlString(extraStr);
}
catch (Exception ex)
{
m_log.InfoFormat("[OBJECT HANDLER]: exception on deserializing scene object {0}", ex.Message);
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
responsedata["str_response_string"] = "Bad request";
return;
}
if (args.ContainsKey("modified"))
sog.HasGroupChanged = args["modified"].AsBoolean();
else
sog.HasGroupChanged = false;
if ((args["state"] != null) && s.AllowScriptCrossings)
{
stateXmlStr = args["state"].AsString();
if (stateXmlStr != "")
{
try
{
sog.SetState(stateXmlStr, s);
}
catch (Exception ex)
{
m_log.InfoFormat("[OBJECT HANDLER]: exception on setting state for scene object {0}", ex.Message);
// ignore and continue
}
}
}
bool result = false;
try
{
// This is the meaning of POST object
result = CreateObject(destination, newPosition, sog);
}
catch (Exception e)
{
m_log.DebugFormat("[OBJECT HANDLER]: Exception in CreateObject: {0}", e.StackTrace);
}
responsedata["int_response_code"] = HttpStatusCode.OK;
responsedata["str_response_string"] = result.ToString();
}
// subclasses can override this
protected virtual bool CreateObject(GridRegion destination, Vector3 newPosition, ISceneObject sog)
{
return m_SimulationService.CreateObject(destination, newPosition, sog, false);
}
}
}