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4e2dc730fd137c400e50ec00f049febcfec2adf3
opensim
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OpenSim
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Region
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Physics
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Manager
History
diva
3d5a9e6748
This started as way to correct Mantis
#3158
, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
2009-02-15 05:00:58 +00:00
..
AssemblyInfo.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
CollisionLocker.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
IMesher.cs
adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists.
2008-08-27 23:37:14 +00:00
PhysicsActor.cs
Reverts patch from tuco/mikkopa/sempuki mantis
#3072
2009-02-08 17:25:02 +00:00
PhysicsJoint.cs
Update svn properties, minor formatting cleanup.
2008-12-30 01:08:07 +00:00
PhysicsPluginManager.cs
* Apply
http://opensimulator.org/mantis/view.php?id=2775
with small tweaks
2008-12-15 18:39:54 +00:00
PhysicsScene.cs
This started as way to correct Mantis
#3158
, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
2009-02-15 05:00:58 +00:00
PhysicsSensor.cs
Formatting cleanup.
2008-05-16 01:22:11 +00:00
PhysicsVector.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
ZeroMesher.cs
Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher
2008-07-12 01:02:41 +00:00