99 lines
3.5 KiB
C#
99 lines
3.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Region.OptionalModules.Scripting.Minimodule;
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namespace OpenSim
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{
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class MiniModule : MRMBase
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{
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// private microthreaded Function(params...)
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private IEnumerable TestMicrothread(string param)
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{
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Host.Console.Info("Microthreaded " + param);
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// relax;
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yield return null;
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Host.Console.Info("Microthreaded 2" + param);
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yield return null;
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int c = 100;
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while (c-- < 0)
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{
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Host.Console.Info("Microthreaded Looped " + c + " " + param);
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yield return null;
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}
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}
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public void Microthread(IEnumerable thread)
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{
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}
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public void RunMicrothread()
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{
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List<IEnumerator> threads = new List<IEnumerator>();
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threads.Add(TestMicrothread("A").GetEnumerator());
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threads.Add(TestMicrothread("B").GetEnumerator());
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threads.Add(TestMicrothread("C").GetEnumerator());
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Microthread(TestMicrothread("Ohai"));
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int i = 0;
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while (threads.Count > 0)
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{
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i++;
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bool running = threads[i%threads.Count].MoveNext();
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if (!running)
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threads.Remove(threads[i%threads.Count]);
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}
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}
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public override void Start()
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{
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// Say Hello
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Host.Object.Say("Hello, Avatar!");
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// Register ourselves to listen
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// for touch events.
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Host.Object.OnTouch += OnTouched;
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}
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// This is our touch event handler
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void OnTouched(IObject sender, TouchEventArgs e)
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{
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Host.Object.Say("Touched.");
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}
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public override void Stop()
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{
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}
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}
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}
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