114 lines
3.9 KiB
C#
114 lines
3.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using Nini.Config;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Server.Handlers.Base
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{
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public interface IServiceConnector
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{
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}
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public class ServiceConnector : IServiceConnector
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{
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public virtual string ConfigURL
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{
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get { return String.Empty; }
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}
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public virtual string ConfigName
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{
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get;
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protected set;
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}
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public virtual string ConfigFile
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{
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get;
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protected set;
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}
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public virtual IConfigSource Config
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{
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get;
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protected set;
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}
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public ServiceConnector()
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{
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}
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public ServiceConnector(IConfigSource config, IHttpServer server, string configName)
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{
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}
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// We call this from our plugin module to get our configuration
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public IConfig GetConfig()
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{
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IConfig config = null;
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config = ServerUtils.GetConfig(ConfigFile, ConfigName);
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// Our file is not here? We can get one to bootstrap our plugin module
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if ( config == null )
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{
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IConfigSource remotesource = GetConfigSource();
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if (remotesource != null)
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{
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IniConfigSource initialconfig = new IniConfigSource();
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initialconfig.Merge (remotesource);
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initialconfig.Save(ConfigFile);
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}
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config = remotesource.Configs[ConfigName];
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}
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return config;
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}
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// We get our remote initial configuration for bootstrapping in case
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// we have no configuration in our main file or in an existing
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// modular config file. This is the last resort to bootstrap the
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// configuration, likely a new plugin loading for the first time.
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private IConfigSource GetConfigSource()
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{
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IConfigSource source = null;
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source = ServerUtils.LoadInitialConfig(ConfigURL);
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if (source == null)
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System.Console.WriteLine(String.Format ("Config Url: {0} Not found!", ConfigURL));
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return source;
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}
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}
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}
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