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53ef427e9ebad3f130bb0b7ed2d76c91fb2ef68e
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
DotNetEngine
History
Tedd Hansen
53ef427e9e
Forgot mutex lock on List<> for timers
2007-08-25 21:50:28 +00:00
..
Compiler
Script compiler should now show error on correct line number in original LSL-script.
2007-08-25 21:35:03 +00:00
Properties
Added ScriptEngine.DotNetEngine
2007-08-08 14:05:13 +00:00
AppDomainManager.cs
Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
2007-08-25 15:31:47 +00:00
Common.cs
* Now sending manager, host and root host to Script in constructor.
2007-08-16 18:40:44 +00:00
EventManager.cs
Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25 19:08:15 +00:00
EventQueueManager.cs
Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25 19:08:15 +00:00
LSLLongCmdHandler.cs
Forgot mutex lock on List<> for timers
2007-08-25 21:50:28 +00:00
ScriptEngine.cs
Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25 19:08:15 +00:00
ScriptManager.cs
Script compiler should now show error on correct line number in original LSL-script.
2007-08-25 21:35:03 +00:00
TempDotNetMicroThreadingCodeInjector.cs
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-18 18:18:14 +00:00