Logo
Explore Help
Register Sign In
lotek/opensim
1
0
Fork 0
You've already forked opensim
Code Issues Pull Requests Releases Wiki Activity
Files
5592f818c9dcbbce95e4a45ede258492a4c34993
opensim/OpenSim/Region/ScriptEngine/Interfaces
History
UbitUmarov 60868fe975 vs2017 debug seems to get very confused with our script class called Timer (run runprebuild)
2021-03-11 23:54:34 +00:00
..
ICompiler.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
IScript.cs
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
2020-09-04 14:22:24 +01:00
IScriptApi.cs
Change the IScriptApi back to it's original form, removing XEngine
2015-08-17 21:46:30 +02:00
IScriptEngine.cs
Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X
2019-11-11 12:51:09 +00:00
IScriptInstance.cs
vs2017 debug seems to get very confused with our script class called Timer (run runprebuild)
2021-03-11 23:54:34 +00:00
Powered by Gitea Version: 1.25.5 Page: 3107ms Template: 64ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API