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645da54f25bb034eb76151daa9723763eae13303
opensim
/
OpenSim
/
Region
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ClientStack
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Diva Canto
645da54f25
Revert "HGTP-mesh bug: the mesh download requests were going to the departing sims for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!"
...
This reverts commit
f32a21d967
.
2013-05-14 08:47:18 -07:00
..
Linden
Revert "HGTP-mesh bug: the mesh download requests were going to the departing sims for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!"
2013-05-14 08:47:18 -07:00
Properties
Bump version and assembly version numbers from 0.7.5 to 0.7.6
2013-02-05 00:23:17 +00:00
ClientStackManager.cs
Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03 08:13:52 -05:00
IClientNetworkServer.cs
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
2013-04-16 21:58:24 +01:00
RegionApplicationBase.cs
Added unit tests for multi-region OARs
2012-09-14 20:32:25 +01:00