Files
opensim/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs

316 lines
12 KiB
C#
Executable File

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime;
using System.Net;
using System.IO;
using System.Text;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using System.Net.Http;
using System.Threading;
namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionReadyModule")]
public class RegionReadyModule : IRegionReadyModule, INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IConfig m_config = null;
private bool m_firstEmptyCompileQueue;
private bool m_oarFileLoading;
private bool m_lastOarLoadedOk;
private int m_channelNotify = -1000;
private bool m_enabled = false;
private bool m_disable_logins;
private string m_uri = string.Empty;
Scene m_scene;
#region INonSharedRegionModule interface
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource config)
{
m_config = config.Configs["RegionReady"];
if (m_config != null)
{
m_enabled = m_config.GetBoolean("enabled", false);
if (m_enabled)
{
m_channelNotify = m_config.GetInt("channel_notify", m_channelNotify);
m_disable_logins = m_config.GetBoolean("login_disable", false);
m_uri = m_config.GetString("alert_uri",string.Empty);
}
}
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
m_scene = scene;
m_scene.RegisterModuleInterface<IRegionReadyModule>(this);
m_firstEmptyCompileQueue = true;
m_oarFileLoading = false;
m_lastOarLoadedOk = true;
m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
if (m_disable_logins)
{
m_scene.LoginLock = true;
m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
// This should always show up to the user but should not trigger warn/errors as these messages are
// expected and are not simulator problems. Ideally, there would be a status level in log4net but
// failing that, we will print out to console instead.
MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
if (m_uri != string.Empty)
{
RRAlert("disabled");
}
}
}
public void RemoveRegion(Scene scene)
{
if (!m_enabled)
return;
m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded;
if (m_disable_logins)
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
if (m_uri != string.Empty)
RRAlert("shutdown");
m_scene = null;
}
public void Close()
{
}
public void RegionLoaded(Scene scene)
{
}
public string Name
{
get { return "RegionReadyModule"; }
}
#endregion
void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
{
m_log.DebugFormat("[RegionReady]: Script compile queue empty!");
if (m_firstEmptyCompileQueue || m_oarFileLoading)
{
OSChatMessage c = new()
{
From = "RegionReady",
Message = (m_firstEmptyCompileQueue ? "server_startup," : ("oar_file_load," + (m_lastOarLoadedOk ? "1," : "0,"))) +
numScriptsFailed.ToString() + "," + message,
Channel = m_channelNotify,
Type = ChatTypeEnum.Region,
Scene = m_scene
};
m_firstEmptyCompileQueue = false;
m_oarFileLoading = false;
m_scene.Backup(false);
m_log.DebugFormat("[RegionReady]: Region \"{0}\" is ready: \"{1}\" on channel {2}",
m_scene.RegionInfo.RegionName, c.Message, m_channelNotify);
m_scene.EventManager.TriggerOnChatBroadcast(this, c);
TriggerRegionReady(m_scene);
}
}
void OnOarFileLoaded(Guid requestId, List<UUID> loadedScenes, string message)
{
m_oarFileLoading = true;
if (message.Length == 0)
{
m_lastOarLoadedOk = true;
}
else
{
m_log.WarnFormat("[RegionReady]: Oar file load errors: {0}", message);
m_lastOarLoadedOk = false;
}
}
/// <summary>
/// This will be triggered by Scene directly if it contains no scripts on startup. Otherwise it is triggered
/// when the script compile queue is empty after initial region startup.
/// </summary>
/// <param name='scene'></param>
public void TriggerRegionReady(IScene scene)
{
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
m_scene.LoginLock = false;
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.Default;
if (!m_scene.StartDisabled)
{
m_scene.LoginsEnabled = true;
// m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
// m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
// Putting this out to console to make it eye-catching for people who are running OpenSimulator
// without info log messages enabled. Making this a warning is arguably misleading since it isn't a
// warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
// Arguably, log4net needs a status log level (like Apache).
MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
}
m_scene.SceneGridService.InformNeighborsThatRegionisUp(
m_scene.RequestModuleInterface<INeighbourService>(), m_scene.RegionInfo);
if (m_uri != string.Empty)
{
RRAlert("enabled");
}
m_scene.Ready = true;
}
public void OarLoadingAlert(string msg)
{
// Let's bypass this for now until some better feedback can be established
//
// if (msg == "load")
// {
// m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
// m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
// m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled;
// m_scene.EventManager.OnRezScript += OnRezScript;
// m_oarFileLoading = true;
// m_firstEmptyCompileQueue = true;
//
// m_scene.LoginsDisabled = true;
// m_scene.LoginLock = true;
// if ( m_uri != string.Empty )
// {
// RRAlert("loading oar");
// RRAlert("disabled");
// }
// }
}
public void RRAlert(string status)
{
OSDMap RRAlert = new()
{
["alert"] = "region_ready",
["login"] = status,
["region_name"] = m_scene.RegionInfo.RegionName,
["region_id"] = m_scene.RegionInfo.RegionID
};
byte[] buffer;
try
{
buffer = OSDParser.SerializeJsonToBytes(RRAlert); ;
}
catch (Exception e)
{
m_log.WarnFormat("[RegionReady]: Exception thrown on alert: {0}", e.Message);
return;
}
HttpResponseMessage responseMessage = null;
HttpRequestMessage request = null;
HttpClient client = null;
try
{
client = WebUtil.GetNewGlobalHttpClient(-1);
request = new(HttpMethod.Post, m_uri);
request.Headers.ExpectContinue = false;
request.Headers.TransferEncodingChunked = false;
request.Headers.TryAddWithoutValidation("Connection", "close");
request.Content = new ByteArrayContent(buffer);
request.Content.Headers.TryAddWithoutValidation("Content-Type", "application/json");
request.Content.Headers.TryAddWithoutValidation("Content-Length", buffer.Length.ToString());
responseMessage = client.Send(request, HttpCompletionOption.ResponseContentRead);
responseMessage.EnsureSuccessStatusCode();
}
catch(Exception e)
{
m_log.WarnFormat("[RegionReady]: Exception thrown sending alert: {0}", e.Message);
}
finally
{
request?.Dispose();
responseMessage?.Dispose();
client?.Dispose();
}
}
}
}