Logo
Explore Help
Register Sign In
lotek/opensim
1
0
Fork 0
You've already forked opensim
Code Issues Pull Requests Releases Wiki Activity
Files
83d83ebbc4289db6b7dc33240415a8d7b2d131cb
opensim/OpenSim/Region/ScriptEngine/Interfaces
History
Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08 17:35:48 +00:00
..
ICompiler.cs
Add friendly error messages to both engines.
2008-09-27 05:31:43 +00:00
IScript.cs
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08 17:35:48 +00:00
IScriptApi.cs
Refactor IEventReceiver back into IScriptEngine
2008-11-08 02:24:34 +00:00
IScriptEngine.cs
Add some discovery code, laying groundwork for region-crossing scripts
2008-11-08 14:35:52 +00:00
IScriptInstance.cs
Refactor IEventReceiver back into IScriptEngine
2008-11-08 02:24:34 +00:00
Powered by Gitea Version: 1.25.5 Page: 3368ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API