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85fd2def9ce04d68d838439e7931b8358db84ebd
opensim
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OpenSim
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ScriptEngine
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Tom
85fd2def9c
Enforce a 0.2 second sleep on llDie() before the command is executed - this should get rid of ghost prims (which are much rarer, but still occuring)
2010-08-05 08:15:05 -07:00
..
Api
Enforce a 0.2 second sleep on llDie() before the command is executed - this should get rid of ghost prims (which are much rarer, but still occuring)
2010-08-05 08:15:05 -07:00
CodeTools
Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
2010-06-01 14:20:39 +01:00
Instance
Merge branch 'master' into careminster-presence-refactor
2010-04-19 15:33:20 +01:00
Tests
* ShortVersion, another attempt at fixing the test thread death that randomly occurs.
2009-08-16 12:14:49 -04:00
AssemblyResolver.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Helpers.cs
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
2009-10-02 00:47:01 +01:00
LSL_Types.cs
Remove the null checks altogether
2010-07-20 00:55:31 +02:00