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879a2604983631df7a578fe6dba2afe9d65b5ea5
opensim/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase
History
Tedd Hansen 879a260498 Minor annoying Exception-bug fixed
2008-02-22 14:53:26 +00:00
..
AppDomainManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
AsyncLSLCommandManager.cs
Fixes to ScriptEngine thread cleanup on destructor
2008-02-21 23:43:58 +00:00
Common.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
EventManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
EventQueueManager.cs
Execution threads are now shared between regions too. Default thread count regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server.
2008-02-22 14:09:38 +00:00
EventQueueThreadClass.cs
Execution threads are now shared between regions too. Default thread count regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server.
2008-02-22 14:09:38 +00:00
iScriptEngineFunctionModule.cs
From this commit and a few hours into the future ScriptEngine will be unstable:
2008-02-22 12:50:24 +00:00
MaintenanceThread.cs
Minor annoying Exception-bug fixed
2008-02-22 14:53:26 +00:00
ScriptEngine.cs
Minor annoying Exception-bug fixed
2008-02-22 14:53:26 +00:00
ScriptManager.cs
Maintenance thread in charge of loading/unloading of scripts. 1 thread less per region.
2008-02-22 13:23:45 +00:00
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