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8e01f75784bd7b719a6957de40daf949eb01fcdf
opensim
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OpenSim
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ScriptEngine
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Interfaces
History
idb
3fe966d6b3
An initial implementation of llMinEventDelay in XEngine.
...
Not implemented yet in DotNetEngine. Fixes Mantis
#2830
2008-12-21 19:04:06 +00:00
..
ICompiler.cs
Add friendly error messages to both engines.
2008-09-27 05:31:43 +00:00
IScript.cs
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08 17:35:48 +00:00
IScriptApi.cs
Refactor IEventReceiver back into IScriptEngine
2008-11-08 02:24:34 +00:00
IScriptEngine.cs
An initial implementation of llMinEventDelay in XEngine.
2008-12-21 19:04:06 +00:00
IScriptInstance.cs
An initial implementation of llMinEventDelay in XEngine.
2008-12-21 19:04:06 +00:00