Logo
Explore Help
Register Sign In
lotek/opensim
1
0
Fork 0
You've already forked opensim
Code Issues 1 Pull Requests Releases Wiki Activity
Files
9021bb231c6db0d1dba767e4886bf562b91f03c5
opensim/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler
History
lbsa71 ba360ede8b * Upped version number to 0.6.5
2009-05-25 11:43:56 +00:00
..
Properties
* Upped version number to 0.6.5
2009-05-25 11:43:56 +00:00
BaseClassFactory.cs
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
2009-02-22 20:52:55 +00:00
LoadUnloadStructure.cs
Update svn properties. Add copyright headers. Minor formatting cleanup.
2008-11-09 01:31:38 +00:00
Scheduler.cs
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08 17:35:48 +00:00
ScriptLoader.cs
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08 17:35:48 +00:00
ScriptManager_ScriptLoadUnload.cs
This changeset is the step 1 of 2 in refactoring
2009-02-06 16:55:34 +00:00
ScriptManager.cs
Update svn properties. Add copyright headers. Minor formatting cleanup.
2008-11-09 01:31:38 +00:00
Powered by Gitea Version: 1.25.5 Page: 4312ms Template: 51ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API