The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
2498 lines
79 KiB
C#
2498 lines
79 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Runtime.Remoting.Lifetime;
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using System.Threading;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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public class ScriptBaseClass : MarshalByRefObject, IScript
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{
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//
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// Included as base for any LSL-script that is compiled.
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// Any function added here will be accessible to the LSL script. But it must also be added to "LSL_BuiltIn_Commands_Interface" in "OpenSim.Region.ScriptEngine.Common" class.
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//
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// Security note: This script will be running inside an restricted AppDomain. Currently AppDomain is not very restricted.
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//
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//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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// Object never expires
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public override Object InitializeLifetimeService()
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{
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//Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
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// return null;
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ILease lease = (ILease)base.InitializeLifetimeService();
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if (lease.CurrentState == LeaseState.Initial)
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{
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lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
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//lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
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//lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
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}
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return lease;
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}
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private Executor m_Exec;
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private string m_state = "default";
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public String State
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{
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get { return m_state; }
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set { m_state = value; }
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}
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public void state(string newState)
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{
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m_LSL_Functions.state(newState);
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}
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ExecutorBase IScript.Exec
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{
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get
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{
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if (m_Exec == null)
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m_Exec = new Executor(this);
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return m_Exec;
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}
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}
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public ILSL_Api m_LSL_Functions;
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public IOSSL_Api m_OSSL_Functions;
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private string _Source = String.Empty;
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public string Source
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{
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get
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{
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return _Source;
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}
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set { _Source = value; }
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}
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private int m_StartParam = 0;
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public int StartParam
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{
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get { return m_StartParam; }
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set { m_StartParam = value; }
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}
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public ScriptBaseClass()
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{
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}
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public void InitApi(string api, IScriptApi LSL_Functions)
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{
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if (api == "LSL")
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m_LSL_Functions = (ILSL_Api)LSL_Functions;
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if (api == "OSSL")
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m_OSSL_Functions = (IOSSL_Api)LSL_Functions;
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//m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called.");
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// Get this AppDomain's settings and display some of them.
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// AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
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// Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
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// ads.ApplicationName,
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// ads.ApplicationBase,
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// ads.ConfigurationFile
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// );
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// Display the name of the calling AppDomain and the name
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// of the second domain.
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// NOTE: The application's thread has transitioned between
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// AppDomains.
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// Console.WriteLine("Calling to '{0}'.",
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// Thread.GetDomain().FriendlyName
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// );
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return;
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}
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// public OSSL_BuilIn_Commands.OSSLPrim Prim {
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// get { return m_LSL_Functions.Prim; }
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// }
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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// They are only forwarders to LSL_BuiltIn_Commands.cs
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//
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// public ICommander GetCommander(string name)
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// {
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// return m_LSL_Functions.GetCommander(name);
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// }
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public LSL_Integer llAbs(int i)
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{
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return m_LSL_Functions.llAbs(i);
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}
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public LSL_Float llAcos(double val)
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{
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return m_LSL_Functions.llAcos(val);
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}
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public void llAddToLandBanList(string avatar, double hours)
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{
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m_LSL_Functions.llAddToLandBanList(avatar, hours);
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}
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public void llAddToLandPassList(string avatar, double hours)
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{
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m_LSL_Functions.llAddToLandPassList(avatar, hours);
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}
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public void llAdjustSoundVolume(double volume)
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{
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m_LSL_Functions.llAdjustSoundVolume(volume);
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}
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public void llAllowInventoryDrop(int add)
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{
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m_LSL_Functions.llAllowInventoryDrop(add);
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}
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public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b)
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{
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return m_LSL_Functions.llAngleBetween(a, b);
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}
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public void llApplyImpulse(LSL_Vector force, int local)
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{
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m_LSL_Functions.llApplyImpulse(force, local);
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}
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public void llApplyRotationalImpulse(LSL_Vector force, int local)
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{
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m_LSL_Functions.llApplyRotationalImpulse(force, local);
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}
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public LSL_Float llAsin(double val)
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{
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return m_LSL_Functions.llAsin(val);
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}
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public LSL_Float llAtan2(double x, double y)
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{
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return m_LSL_Functions.llAtan2(x, y);
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}
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public void llAttachToAvatar(int attachment)
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{
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m_LSL_Functions.llAttachToAvatar(attachment);
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}
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public LSL_Key llAvatarOnSitTarget()
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{
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return m_LSL_Functions.llAvatarOnSitTarget();
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}
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public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
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{
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return m_LSL_Functions.llAxes2Rot(fwd, left, up);
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}
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public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle)
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{
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return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
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}
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public LSL_Integer llBase64ToInteger(string str)
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{
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return m_LSL_Functions.llBase64ToInteger(str);
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}
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public LSL_String llBase64ToString(string str)
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{
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return m_LSL_Functions.llBase64ToString(str);
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}
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public void llBreakAllLinks()
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{
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m_LSL_Functions.llBreakAllLinks();
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}
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public void llBreakLink(int linknum)
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{
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m_LSL_Functions.llBreakLink(linknum);
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}
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public LSL_Integer llCeil(double f)
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{
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return m_LSL_Functions.llCeil(f);
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}
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public void llClearCameraParams()
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{
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m_LSL_Functions.llClearCameraParams();
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}
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public void llCloseRemoteDataChannel(string channel)
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{
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m_LSL_Functions.llCloseRemoteDataChannel(channel);
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}
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public LSL_Float llCloud(LSL_Vector offset)
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{
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return m_LSL_Functions.llCloud(offset);
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}
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public void llCollisionFilter(string name, string id, int accept)
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{
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m_LSL_Functions.llCollisionFilter(name, id, accept);
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}
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public void llCollisionSound(string impact_sound, double impact_volume)
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{
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m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
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}
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public void llCollisionSprite(string impact_sprite)
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{
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m_LSL_Functions.llCollisionSprite(impact_sprite);
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}
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public LSL_Float llCos(double f)
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{
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return m_LSL_Functions.llCos(f);
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}
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public void llCreateLink(string target, int parent)
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{
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m_LSL_Functions.llCreateLink(target, parent);
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}
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public LSL_List llCSV2List(string src)
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{
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return m_LSL_Functions.llCSV2List(src);
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}
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public LSL_List llDeleteSubList(LSL_List src, int start, int end)
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{
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return m_LSL_Functions.llDeleteSubList(src, start, end);
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}
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public LSL_String llDeleteSubString(string src, int start, int end)
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{
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return m_LSL_Functions.llDeleteSubString(src, start, end);
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}
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public void llDetachFromAvatar()
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{
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m_LSL_Functions.llDetachFromAvatar();
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}
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public LSL_Vector llDetectedGrab(int number)
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{
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return m_LSL_Functions.llDetectedGrab(number);
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}
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public LSL_Integer llDetectedGroup(int number)
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{
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return m_LSL_Functions.llDetectedGroup(number);
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}
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public LSL_Key llDetectedKey(int number)
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{
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return m_LSL_Functions.llDetectedKey(number);
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}
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public LSL_Integer llDetectedLinkNumber(int number)
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{
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return m_LSL_Functions.llDetectedLinkNumber(number);
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}
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public LSL_String llDetectedName(int number)
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{
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return m_LSL_Functions.llDetectedName(number);
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}
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public LSL_Key llDetectedOwner(int number)
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{
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return m_LSL_Functions.llDetectedOwner(number);
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}
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public LSL_Vector llDetectedPos(int number)
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{
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return m_LSL_Functions.llDetectedPos(number);
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}
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public LSL_Rotation llDetectedRot(int number)
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{
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return m_LSL_Functions.llDetectedRot(number);
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}
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public LSL_Integer llDetectedType(int number)
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{
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return m_LSL_Functions.llDetectedType(number);
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}
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public LSL_Vector llDetectedTouchBinormal(int index)
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{
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return m_LSL_Functions.llDetectedTouchBinormal(index);
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}
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public LSL_Integer llDetectedTouchFace(int index)
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{
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return m_LSL_Functions.llDetectedTouchFace(index);
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}
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public LSL_Vector llDetectedTouchNormal(int index)
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{
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return m_LSL_Functions.llDetectedTouchNormal(index);
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}
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public LSL_Vector llDetectedTouchPos(int index)
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{
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return m_LSL_Functions.llDetectedTouchPos(index);
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}
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public LSL_Vector llDetectedTouchST(int index)
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{
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return m_LSL_Functions.llDetectedTouchST(index);
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}
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public LSL_Vector llDetectedTouchUV(int index)
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{
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return m_LSL_Functions.llDetectedTouchUV(index);
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}
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public LSL_Vector llDetectedVel(int number)
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{
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return m_LSL_Functions.llDetectedVel(number);
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}
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public void llDialog(string avatar, string message, LSL_List buttons, int chat_channel)
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{
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m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
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}
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public void llDie()
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{
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m_LSL_Functions.llDie();
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}
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public LSL_String llDumpList2String(LSL_List src, string seperator)
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{
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return m_LSL_Functions.llDumpList2String(src, seperator);
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}
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public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)
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{
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return m_LSL_Functions.llEdgeOfWorld(pos, dir);
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}
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public void llEjectFromLand(string pest)
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{
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m_LSL_Functions.llEjectFromLand(pest);
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}
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public void llEmail(string address, string subject, string message)
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{
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m_LSL_Functions.llEmail(address, subject, message);
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}
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public LSL_String llEscapeURL(string url)
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{
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return m_LSL_Functions.llEscapeURL(url);
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}
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public LSL_Rotation llEuler2Rot(LSL_Vector v)
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{
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return m_LSL_Functions.llEuler2Rot(v);
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}
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public LSL_Float llFabs(double f)
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{
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return m_LSL_Functions.llFabs(f);
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}
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public LSL_Integer llFloor(double f)
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{
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return m_LSL_Functions.llFloor(f);
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}
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public void llForceMouselook(int mouselook)
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{
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m_LSL_Functions.llForceMouselook(mouselook);
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}
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public LSL_Float llFrand(double mag)
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{
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return m_LSL_Functions.llFrand(mag);
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}
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public LSL_Vector llGetAccel()
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{
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return m_LSL_Functions.llGetAccel();
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}
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public LSL_Integer llGetAgentInfo(string id)
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{
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return m_LSL_Functions.llGetAgentInfo(id);
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}
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public LSL_Vector llGetAgentSize(string id)
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{
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return m_LSL_Functions.llGetAgentSize(id);
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}
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public LSL_Float llGetAlpha(int face)
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{
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return m_LSL_Functions.llGetAlpha(face);
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}
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public LSL_Float llGetAndResetTime()
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{
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return m_LSL_Functions.llGetAndResetTime();
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}
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public LSL_String llGetAnimation(string id)
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{
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return m_LSL_Functions.llGetAnimation(id);
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}
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public LSL_List llGetAnimationList(string id)
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{
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return m_LSL_Functions.llGetAnimationList(id);
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}
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public LSL_Integer llGetAttached()
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{
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return m_LSL_Functions.llGetAttached();
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}
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public LSL_List llGetBoundingBox(string obj)
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{
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return m_LSL_Functions.llGetBoundingBox(obj);
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}
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public LSL_Vector llGetCameraPos()
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{
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return m_LSL_Functions.llGetCameraPos();
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}
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public LSL_Rotation llGetCameraRot()
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{
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return m_LSL_Functions.llGetCameraRot();
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}
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public LSL_Vector llGetCenterOfMass()
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{
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return m_LSL_Functions.llGetCenterOfMass();
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}
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public LSL_Vector llGetColor(int face)
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{
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return m_LSL_Functions.llGetColor(face);
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}
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public LSL_String llGetCreator()
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{
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return m_LSL_Functions.llGetCreator();
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}
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public LSL_String llGetDate()
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{
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return m_LSL_Functions.llGetDate();
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}
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public LSL_Float llGetEnergy()
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{
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return m_LSL_Functions.llGetEnergy();
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}
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public LSL_Vector llGetForce()
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{
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return m_LSL_Functions.llGetForce();
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}
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public LSL_Integer llGetFreeMemory()
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{
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return m_LSL_Functions.llGetFreeMemory();
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}
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public LSL_Vector llGetGeometricCenter()
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{
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return m_LSL_Functions.llGetGeometricCenter();
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}
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public LSL_Float llGetGMTclock()
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{
|
|
return m_LSL_Functions.llGetGMTclock();
|
|
}
|
|
|
|
public LSL_Key llGetInventoryCreator(string item)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryCreator(item);
|
|
}
|
|
|
|
public LSL_Key llGetInventoryKey(string name)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryKey(name);
|
|
}
|
|
|
|
public LSL_String llGetInventoryName(int type, int number)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryName(type, number);
|
|
}
|
|
|
|
public LSL_Integer llGetInventoryNumber(int type)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryNumber(type);
|
|
}
|
|
|
|
public LSL_Integer llGetInventoryPermMask(string item, int mask)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryPermMask(item, mask);
|
|
}
|
|
|
|
public LSL_Integer llGetInventoryType(string name)
|
|
{
|
|
return m_LSL_Functions.llGetInventoryType(name);
|
|
}
|
|
|
|
public LSL_Key llGetKey()
|
|
{
|
|
return m_LSL_Functions.llGetKey();
|
|
}
|
|
|
|
public LSL_Key llGetLandOwnerAt(LSL_Vector pos)
|
|
{
|
|
return m_LSL_Functions.llGetLandOwnerAt(pos);
|
|
}
|
|
|
|
public LSL_Key llGetLinkKey(int linknum)
|
|
{
|
|
return m_LSL_Functions.llGetLinkKey(linknum);
|
|
}
|
|
|
|
public LSL_String llGetLinkName(int linknum)
|
|
{
|
|
return m_LSL_Functions.llGetLinkName(linknum);
|
|
}
|
|
|
|
public LSL_Integer llGetLinkNumber()
|
|
{
|
|
return m_LSL_Functions.llGetLinkNumber();
|
|
}
|
|
|
|
public LSL_Integer llGetListEntryType(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llGetListEntryType(src, index);
|
|
}
|
|
|
|
public LSL_Integer llGetListLength(LSL_List src)
|
|
{
|
|
return m_LSL_Functions.llGetListLength(src);
|
|
}
|
|
|
|
public LSL_Vector llGetLocalPos()
|
|
{
|
|
return m_LSL_Functions.llGetLocalPos();
|
|
}
|
|
|
|
public LSL_Rotation llGetLocalRot()
|
|
{
|
|
return m_LSL_Functions.llGetLocalRot();
|
|
}
|
|
|
|
public LSL_Float llGetMass()
|
|
{
|
|
return m_LSL_Functions.llGetMass();
|
|
}
|
|
|
|
public void llGetNextEmail(string address, string subject)
|
|
{
|
|
m_LSL_Functions.llGetNextEmail(address, subject);
|
|
}
|
|
|
|
public LSL_String llGetNotecardLine(string name, int line)
|
|
{
|
|
return m_LSL_Functions.llGetNotecardLine(name, line);
|
|
}
|
|
|
|
public LSL_Key llGetNumberOfNotecardLines(string name)
|
|
{
|
|
return m_LSL_Functions.llGetNumberOfNotecardLines(name);
|
|
}
|
|
|
|
public LSL_Integer llGetNumberOfPrims()
|
|
{
|
|
return m_LSL_Functions.llGetNumberOfPrims();
|
|
}
|
|
|
|
public LSL_Integer llGetNumberOfSides()
|
|
{
|
|
return m_LSL_Functions.llGetNumberOfSides();
|
|
}
|
|
|
|
public LSL_String llGetObjectDesc()
|
|
{
|
|
return m_LSL_Functions.llGetObjectDesc();
|
|
}
|
|
|
|
public LSL_List llGetObjectDetails(string id, LSL_List args)
|
|
{
|
|
return m_LSL_Functions.llGetObjectDetails(id, args);
|
|
}
|
|
|
|
public LSL_Float llGetObjectMass(string id)
|
|
{
|
|
return m_LSL_Functions.llGetObjectMass(id);
|
|
}
|
|
|
|
public LSL_String llGetObjectName()
|
|
{
|
|
return m_LSL_Functions.llGetObjectName();
|
|
}
|
|
|
|
public LSL_Integer llGetObjectPermMask(int mask)
|
|
{
|
|
return m_LSL_Functions.llGetObjectPermMask(mask);
|
|
}
|
|
|
|
public LSL_Integer llGetObjectPrimCount(string object_id)
|
|
{
|
|
return m_LSL_Functions.llGetObjectPrimCount(object_id);
|
|
}
|
|
|
|
public LSL_Vector llGetOmega()
|
|
{
|
|
return m_LSL_Functions.llGetOmega();
|
|
}
|
|
|
|
public LSL_Key llGetOwner()
|
|
{
|
|
return m_LSL_Functions.llGetOwner();
|
|
}
|
|
|
|
public LSL_Key llGetOwnerKey(string id)
|
|
{
|
|
return m_LSL_Functions.llGetOwnerKey(id);
|
|
}
|
|
|
|
public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param)
|
|
{
|
|
return m_LSL_Functions.llGetParcelDetails(pos, param);
|
|
}
|
|
|
|
public LSL_Integer llGetParcelFlags(LSL_Vector pos)
|
|
{
|
|
return m_LSL_Functions.llGetParcelFlags(pos);
|
|
}
|
|
|
|
public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
|
|
{
|
|
return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
|
|
}
|
|
|
|
public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)
|
|
{
|
|
return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
|
|
}
|
|
|
|
public LSL_List llGetParcelPrimOwners(LSL_Vector pos)
|
|
{
|
|
return m_LSL_Functions.llGetParcelPrimOwners(pos);
|
|
}
|
|
|
|
public LSL_Integer llGetPermissions()
|
|
{
|
|
return m_LSL_Functions.llGetPermissions();
|
|
}
|
|
|
|
public LSL_Key llGetPermissionsKey()
|
|
{
|
|
return m_LSL_Functions.llGetPermissionsKey();
|
|
}
|
|
|
|
public LSL_Vector llGetPos()
|
|
{
|
|
return m_LSL_Functions.llGetPos();
|
|
}
|
|
|
|
public LSL_List llGetPrimitiveParams(LSL_List rules)
|
|
{
|
|
return m_LSL_Functions.llGetPrimitiveParams(rules);
|
|
}
|
|
|
|
public LSL_Integer llGetRegionAgentCount()
|
|
{
|
|
return m_LSL_Functions.llGetRegionAgentCount();
|
|
}
|
|
|
|
public LSL_Vector llGetRegionCorner()
|
|
{
|
|
return m_LSL_Functions.llGetRegionCorner();
|
|
}
|
|
|
|
public LSL_Integer llGetRegionFlags()
|
|
{
|
|
return m_LSL_Functions.llGetRegionFlags();
|
|
}
|
|
|
|
public LSL_Float llGetRegionFPS()
|
|
{
|
|
return m_LSL_Functions.llGetRegionFPS();
|
|
}
|
|
|
|
public LSL_String llGetRegionName()
|
|
{
|
|
return m_LSL_Functions.llGetRegionName();
|
|
}
|
|
|
|
public LSL_Float llGetRegionTimeDilation()
|
|
{
|
|
return m_LSL_Functions.llGetRegionTimeDilation();
|
|
}
|
|
|
|
public LSL_Vector llGetRootPosition()
|
|
{
|
|
return m_LSL_Functions.llGetRootPosition();
|
|
}
|
|
|
|
public LSL_Rotation llGetRootRotation()
|
|
{
|
|
return m_LSL_Functions.llGetRootRotation();
|
|
}
|
|
|
|
public LSL_Rotation llGetRot()
|
|
{
|
|
return m_LSL_Functions.llGetRot();
|
|
}
|
|
|
|
public LSL_Vector llGetScale()
|
|
{
|
|
return m_LSL_Functions.llGetScale();
|
|
}
|
|
|
|
public LSL_String llGetScriptName()
|
|
{
|
|
return m_LSL_Functions.llGetScriptName();
|
|
}
|
|
|
|
public LSL_Integer llGetScriptState(string name)
|
|
{
|
|
return m_LSL_Functions.llGetScriptState(name);
|
|
}
|
|
|
|
public LSL_String llGetSimulatorHostname()
|
|
{
|
|
return m_LSL_Functions.llGetSimulatorHostname();
|
|
}
|
|
|
|
public LSL_Integer llGetStartParameter()
|
|
{
|
|
return m_LSL_Functions.llGetStartParameter();
|
|
}
|
|
|
|
public LSL_Integer llGetStatus(int status)
|
|
{
|
|
return m_LSL_Functions.llGetStatus(status);
|
|
}
|
|
|
|
public LSL_String llGetSubString(string src, int start, int end)
|
|
{
|
|
return m_LSL_Functions.llGetSubString(src, start, end);
|
|
}
|
|
|
|
public LSL_Vector llGetSunDirection()
|
|
{
|
|
return m_LSL_Functions.llGetSunDirection();
|
|
}
|
|
|
|
public LSL_String llGetTexture(int face)
|
|
{
|
|
return m_LSL_Functions.llGetTexture(face);
|
|
}
|
|
|
|
public LSL_Vector llGetTextureOffset(int face)
|
|
{
|
|
return m_LSL_Functions.llGetTextureOffset(face);
|
|
}
|
|
|
|
public LSL_Float llGetTextureRot(int side)
|
|
{
|
|
return m_LSL_Functions.llGetTextureRot(side);
|
|
}
|
|
|
|
public LSL_Vector llGetTextureScale(int side)
|
|
{
|
|
return m_LSL_Functions.llGetTextureScale(side);
|
|
}
|
|
|
|
public LSL_Float llGetTime()
|
|
{
|
|
return m_LSL_Functions.llGetTime();
|
|
}
|
|
|
|
public LSL_Float llGetTimeOfDay()
|
|
{
|
|
return m_LSL_Functions.llGetTimeOfDay();
|
|
}
|
|
|
|
public LSL_String llGetTimestamp()
|
|
{
|
|
return m_LSL_Functions.llGetTimestamp();
|
|
}
|
|
|
|
public LSL_Vector llGetTorque()
|
|
{
|
|
return m_LSL_Functions.llGetTorque();
|
|
}
|
|
|
|
public LSL_Integer llGetUnixTime()
|
|
{
|
|
return m_LSL_Functions.llGetUnixTime();
|
|
}
|
|
|
|
public LSL_Vector llGetVel()
|
|
{
|
|
return m_LSL_Functions.llGetVel();
|
|
}
|
|
|
|
public LSL_Float llGetWallclock()
|
|
{
|
|
return m_LSL_Functions.llGetWallclock();
|
|
}
|
|
|
|
public void llGiveInventory(string destination, string inventory)
|
|
{
|
|
m_LSL_Functions.llGiveInventory(destination, inventory);
|
|
}
|
|
|
|
public void llGiveInventoryList(string destination, string category, LSL_List inventory)
|
|
{
|
|
m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
|
|
}
|
|
|
|
public LSL_Integer llGiveMoney(string destination, int amount)
|
|
{
|
|
return m_LSL_Functions.llGiveMoney(destination, amount);
|
|
}
|
|
|
|
public void llGodLikeRezObject(string inventory, LSL_Vector pos)
|
|
{
|
|
m_LSL_Functions.llGodLikeRezObject(inventory, pos);
|
|
}
|
|
|
|
public LSL_Float llGround(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llGround(offset);
|
|
}
|
|
|
|
public LSL_Vector llGroundContour(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llGroundContour(offset);
|
|
}
|
|
|
|
public LSL_Vector llGroundNormal(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llGroundNormal(offset);
|
|
}
|
|
|
|
public void llGroundRepel(double height, int water, double tau)
|
|
{
|
|
m_LSL_Functions.llGroundRepel(height, water, tau);
|
|
}
|
|
|
|
public LSL_Vector llGroundSlope(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llGroundSlope(offset);
|
|
}
|
|
|
|
public LSL_String llHTTPRequest(string url, LSL_List parameters, string body)
|
|
{
|
|
return m_LSL_Functions.llHTTPRequest(url, parameters, body);
|
|
}
|
|
|
|
public LSL_String llInsertString(string dst, int position, string src)
|
|
{
|
|
return m_LSL_Functions.llInsertString(dst, position, src);
|
|
}
|
|
|
|
public void llInstantMessage(string user, string message)
|
|
{
|
|
m_LSL_Functions.llInstantMessage(user, message);
|
|
}
|
|
|
|
public LSL_String llIntegerToBase64(int number)
|
|
{
|
|
return m_LSL_Functions.llIntegerToBase64(number);
|
|
}
|
|
|
|
public LSL_String llKey2Name(string id)
|
|
{
|
|
return m_LSL_Functions.llKey2Name(id);
|
|
}
|
|
|
|
public LSL_String llList2CSV(LSL_List src)
|
|
{
|
|
return m_LSL_Functions.llList2CSV(src);
|
|
}
|
|
|
|
public LSL_Float llList2Float(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2Float(src, index);
|
|
}
|
|
|
|
public LSL_Integer llList2Integer(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2Integer(src, index);
|
|
}
|
|
|
|
public LSL_Key llList2Key(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2Key(src, index);
|
|
}
|
|
|
|
public LSL_List llList2List(LSL_List src, int start, int end)
|
|
{
|
|
return m_LSL_Functions.llList2List(src, start, end);
|
|
}
|
|
|
|
public LSL_List llList2ListStrided(LSL_List src, int start, int end, int stride)
|
|
{
|
|
return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
|
|
}
|
|
|
|
public LSL_Rotation llList2Rot(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2Rot(src, index);
|
|
}
|
|
|
|
public LSL_String llList2String(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2String(src, index);
|
|
}
|
|
|
|
public LSL_Vector llList2Vector(LSL_List src, int index)
|
|
{
|
|
return m_LSL_Functions.llList2Vector(src, index);
|
|
}
|
|
|
|
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
|
|
{
|
|
return m_LSL_Functions.llListen(channelID, name, ID, msg);
|
|
}
|
|
|
|
public void llListenControl(int number, int active)
|
|
{
|
|
m_LSL_Functions.llListenControl(number, active);
|
|
}
|
|
|
|
public void llListenRemove(int number)
|
|
{
|
|
m_LSL_Functions.llListenRemove(number);
|
|
}
|
|
|
|
public LSL_Integer llListFindList(LSL_List src, LSL_List test)
|
|
{
|
|
return m_LSL_Functions.llListFindList(src, test);
|
|
}
|
|
|
|
public LSL_List llListInsertList(LSL_List dest, LSL_List src, int start)
|
|
{
|
|
return m_LSL_Functions.llListInsertList(dest, src, start);
|
|
}
|
|
|
|
public LSL_List llListRandomize(LSL_List src, int stride)
|
|
{
|
|
return m_LSL_Functions.llListRandomize(src, stride);
|
|
}
|
|
|
|
public LSL_List llListReplaceList(LSL_List dest, LSL_List src, int start, int end)
|
|
{
|
|
return m_LSL_Functions.llListReplaceList(dest, src, start, end);
|
|
}
|
|
|
|
public LSL_List llListSort(LSL_List src, int stride, int ascending)
|
|
{
|
|
return m_LSL_Functions.llListSort(src, stride, ascending);
|
|
}
|
|
|
|
public LSL_Float llListStatistics(int operation, LSL_List src)
|
|
{
|
|
return m_LSL_Functions.llListStatistics(operation, src);
|
|
}
|
|
|
|
public void llLoadURL(string avatar_id, string message, string url)
|
|
{
|
|
m_LSL_Functions.llLoadURL(avatar_id, message, url);
|
|
}
|
|
|
|
public LSL_Float llLog(double val)
|
|
{
|
|
return m_LSL_Functions.llLog(val);
|
|
}
|
|
|
|
public LSL_Float llLog10(double val)
|
|
{
|
|
return m_LSL_Functions.llLog10(val);
|
|
}
|
|
|
|
public void llLookAt(LSL_Vector target, double strength, double damping)
|
|
{
|
|
m_LSL_Functions.llLookAt(target, strength, damping);
|
|
}
|
|
|
|
public void llLoopSound(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llLoopSound(sound, volume);
|
|
}
|
|
|
|
public void llLoopSoundMaster(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llLoopSoundMaster(sound, volume);
|
|
}
|
|
|
|
public void llLoopSoundSlave(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llLoopSoundSlave(sound, volume);
|
|
}
|
|
|
|
public void llMakeExplosion()
|
|
{
|
|
m_LSL_Functions.llMakeExplosion();
|
|
}
|
|
|
|
public void llMakeFire()
|
|
{
|
|
m_LSL_Functions.llMakeFire();
|
|
}
|
|
|
|
public void llMakeFountain()
|
|
{
|
|
m_LSL_Functions.llMakeFountain();
|
|
}
|
|
|
|
public void llMakeSmoke()
|
|
{
|
|
m_LSL_Functions.llMakeSmoke();
|
|
}
|
|
|
|
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
|
|
{
|
|
m_LSL_Functions.llMapDestination(simname, pos, look_at);
|
|
}
|
|
|
|
public LSL_String llMD5String(string src, int nonce)
|
|
{
|
|
return m_LSL_Functions.llMD5String(src, nonce);
|
|
}
|
|
|
|
public void llMessageLinked(int linknum, int num, string str, string id)
|
|
{
|
|
m_LSL_Functions.llMessageLinked(linknum, num, str, id);
|
|
}
|
|
|
|
public void llMinEventDelay(double delay)
|
|
{
|
|
m_LSL_Functions.llMinEventDelay(delay);
|
|
}
|
|
|
|
public void llModifyLand(int action, int brush)
|
|
{
|
|
m_LSL_Functions.llModifyLand(action, brush);
|
|
}
|
|
|
|
public LSL_Integer llModPow(int a, int b, int c)
|
|
{
|
|
return m_LSL_Functions.llModPow(a, b, c);
|
|
}
|
|
|
|
public void llMoveToTarget(LSL_Vector target, double tau)
|
|
{
|
|
m_LSL_Functions.llMoveToTarget(target, tau);
|
|
}
|
|
|
|
public void llOffsetTexture(double u, double v, int face)
|
|
{
|
|
m_LSL_Functions.llOffsetTexture(u, v, face);
|
|
}
|
|
|
|
public void llOpenRemoteDataChannel()
|
|
{
|
|
m_LSL_Functions.llOpenRemoteDataChannel();
|
|
}
|
|
|
|
public LSL_Integer llOverMyLand(string id)
|
|
{
|
|
return m_LSL_Functions.llOverMyLand(id);
|
|
}
|
|
|
|
public void llOwnerSay(string msg)
|
|
{
|
|
m_LSL_Functions.llOwnerSay(msg);
|
|
}
|
|
|
|
public void llParcelMediaCommandList(LSL_List commandList)
|
|
{
|
|
m_LSL_Functions.llParcelMediaCommandList(commandList);
|
|
}
|
|
|
|
public LSL_List llParcelMediaQuery(LSL_List aList)
|
|
{
|
|
return m_LSL_Functions.llParcelMediaQuery(aList);
|
|
}
|
|
|
|
public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers)
|
|
{
|
|
return m_LSL_Functions.llParseString2List(str, separators, spacers);
|
|
}
|
|
|
|
public LSL_List llParseStringKeepNulls(string src, LSL_List seperators, LSL_List spacers)
|
|
{
|
|
return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
|
|
}
|
|
|
|
public void llParticleSystem(LSL_List rules)
|
|
{
|
|
m_LSL_Functions.llParticleSystem(rules);
|
|
}
|
|
|
|
public void llPassCollisions(int pass)
|
|
{
|
|
m_LSL_Functions.llPassCollisions(pass);
|
|
}
|
|
|
|
public void llPassTouches(int pass)
|
|
{
|
|
m_LSL_Functions.llPassTouches(pass);
|
|
}
|
|
|
|
public void llPlaySound(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llPlaySound(sound, volume);
|
|
}
|
|
|
|
public void llPlaySoundSlave(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llPlaySoundSlave(sound, volume);
|
|
}
|
|
|
|
public void llPointAt()
|
|
{
|
|
m_LSL_Functions.llPointAt();
|
|
}
|
|
|
|
public LSL_Float llPow(double fbase, double fexponent)
|
|
{
|
|
return m_LSL_Functions.llPow(fbase, fexponent);
|
|
}
|
|
|
|
public void llPreloadSound(string sound)
|
|
{
|
|
m_LSL_Functions.llPreloadSound(sound);
|
|
}
|
|
|
|
public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
|
|
{
|
|
m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
|
|
}
|
|
|
|
public void llRefreshPrimURL()
|
|
{
|
|
m_LSL_Functions.llRefreshPrimURL();
|
|
}
|
|
|
|
public void llRegionSay(int channelID, string text)
|
|
{
|
|
m_LSL_Functions.llRegionSay(channelID, text);
|
|
}
|
|
|
|
public void llReleaseCamera(string avatar)
|
|
{
|
|
m_LSL_Functions.llReleaseCamera(avatar);
|
|
}
|
|
|
|
public void llReleaseControls()
|
|
{
|
|
m_LSL_Functions.llReleaseControls();
|
|
}
|
|
|
|
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
|
|
{
|
|
m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
|
|
}
|
|
|
|
public void llRemoteDataSetRegion()
|
|
{
|
|
m_LSL_Functions.llRemoteDataSetRegion();
|
|
}
|
|
|
|
public void llRemoteLoadScript()
|
|
{
|
|
m_LSL_Functions.llRemoteLoadScript();
|
|
}
|
|
|
|
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
|
|
{
|
|
m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
|
|
}
|
|
|
|
public void llRemoveFromLandBanList(string avatar)
|
|
{
|
|
m_LSL_Functions.llRemoveFromLandBanList(avatar);
|
|
}
|
|
|
|
public void llRemoveFromLandPassList(string avatar)
|
|
{
|
|
m_LSL_Functions.llRemoveFromLandPassList(avatar);
|
|
}
|
|
|
|
public void llRemoveInventory(string item)
|
|
{
|
|
m_LSL_Functions.llRemoveInventory(item);
|
|
}
|
|
|
|
public void llRemoveVehicleFlags(int flags)
|
|
{
|
|
m_LSL_Functions.llRemoveVehicleFlags(flags);
|
|
}
|
|
|
|
public LSL_Key llRequestAgentData(string id, int data)
|
|
{
|
|
return m_LSL_Functions.llRequestAgentData(id, data);
|
|
}
|
|
|
|
public LSL_Key llRequestInventoryData(string name)
|
|
{
|
|
return m_LSL_Functions.llRequestInventoryData(name);
|
|
}
|
|
|
|
public void llRequestPermissions(string agent, int perm)
|
|
{
|
|
m_LSL_Functions.llRequestPermissions(agent, perm);
|
|
}
|
|
|
|
public LSL_Key llRequestSimulatorData(string simulator, int data)
|
|
{
|
|
return m_LSL_Functions.llRequestSimulatorData(simulator, data);
|
|
}
|
|
|
|
public void llResetLandBanList()
|
|
{
|
|
m_LSL_Functions.llResetLandBanList();
|
|
}
|
|
|
|
public void llResetLandPassList()
|
|
{
|
|
m_LSL_Functions.llResetLandPassList();
|
|
}
|
|
|
|
public void llResetOtherScript(string name)
|
|
{
|
|
m_LSL_Functions.llResetOtherScript(name);
|
|
}
|
|
|
|
public void llResetScript()
|
|
{
|
|
m_LSL_Functions.llResetScript();
|
|
}
|
|
|
|
public void llResetTime()
|
|
{
|
|
m_LSL_Functions.llResetTime();
|
|
}
|
|
|
|
public void llRezAtRoot(string inventory, LSL_Vector position, LSL_Vector velocity, LSL_Rotation rot, int param)
|
|
{
|
|
m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
|
|
}
|
|
|
|
public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
|
|
{
|
|
m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
|
|
}
|
|
|
|
public LSL_Float llRot2Angle(LSL_Rotation rot)
|
|
{
|
|
return m_LSL_Functions.llRot2Angle(rot);
|
|
}
|
|
|
|
public LSL_Vector llRot2Axis(LSL_Rotation rot)
|
|
{
|
|
return m_LSL_Functions.llRot2Axis(rot);
|
|
}
|
|
|
|
public LSL_Vector llRot2Euler(LSL_Rotation r)
|
|
{
|
|
return m_LSL_Functions.llRot2Euler(r);
|
|
}
|
|
|
|
public LSL_Vector llRot2Fwd(LSL_Rotation r)
|
|
{
|
|
return m_LSL_Functions.llRot2Fwd(r);
|
|
}
|
|
|
|
public LSL_Vector llRot2Left(LSL_Rotation r)
|
|
{
|
|
return m_LSL_Functions.llRot2Left(r);
|
|
}
|
|
|
|
public LSL_Vector llRot2Up(LSL_Rotation r)
|
|
{
|
|
return m_LSL_Functions.llRot2Up(r);
|
|
}
|
|
|
|
public void llRotateTexture(double rotation, int face)
|
|
{
|
|
m_LSL_Functions.llRotateTexture(rotation, face);
|
|
}
|
|
|
|
public LSL_Rotation llRotBetween(LSL_Vector start, LSL_Vector end)
|
|
{
|
|
return m_LSL_Functions.llRotBetween(start, end);
|
|
}
|
|
|
|
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
|
|
{
|
|
m_LSL_Functions.llRotLookAt(target, strength, damping);
|
|
}
|
|
|
|
public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
|
|
{
|
|
return m_LSL_Functions.llRotTarget(rot, error);
|
|
}
|
|
|
|
public void llRotTargetRemove(int number)
|
|
{
|
|
m_LSL_Functions.llRotTargetRemove(number);
|
|
}
|
|
|
|
public LSL_Integer llRound(double f)
|
|
{
|
|
return m_LSL_Functions.llRound(f);
|
|
}
|
|
|
|
public LSL_Integer llSameGroup(string agent)
|
|
{
|
|
return m_LSL_Functions.llSameGroup(agent);
|
|
}
|
|
|
|
public void llSay(int channelID, string text)
|
|
{
|
|
m_LSL_Functions.llSay(channelID, text);
|
|
}
|
|
|
|
public void llScaleTexture(double u, double v, int face)
|
|
{
|
|
m_LSL_Functions.llScaleTexture(u, v, face);
|
|
}
|
|
|
|
public LSL_Integer llScriptDanger(LSL_Vector pos)
|
|
{
|
|
return m_LSL_Functions.llScriptDanger(pos);
|
|
}
|
|
|
|
public LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata)
|
|
{
|
|
return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
|
|
}
|
|
|
|
public void llSensor(string name, string id, int type, double range, double arc)
|
|
{
|
|
m_LSL_Functions.llSensor(name, id, type, range, arc);
|
|
}
|
|
|
|
public void llSensorRemove()
|
|
{
|
|
m_LSL_Functions.llSensorRemove();
|
|
}
|
|
|
|
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
|
|
{
|
|
m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
|
|
}
|
|
|
|
public void llSetAlpha(double alpha, int face)
|
|
{
|
|
m_LSL_Functions.llSetAlpha(alpha, face);
|
|
}
|
|
|
|
public void llSetBuoyancy(double buoyancy)
|
|
{
|
|
m_LSL_Functions.llSetBuoyancy(buoyancy);
|
|
}
|
|
|
|
public void llSetCameraAtOffset(LSL_Vector offset)
|
|
{
|
|
m_LSL_Functions.llSetCameraAtOffset(offset);
|
|
}
|
|
|
|
public void llSetCameraEyeOffset(LSL_Vector offset)
|
|
{
|
|
m_LSL_Functions.llSetCameraEyeOffset(offset);
|
|
}
|
|
|
|
public void llSetCameraParams(LSL_List rules)
|
|
{
|
|
m_LSL_Functions.llSetCameraParams(rules);
|
|
}
|
|
|
|
public void llSetClickAction(int action)
|
|
{
|
|
m_LSL_Functions.llSetClickAction(action);
|
|
}
|
|
|
|
public void llSetColor(LSL_Vector color, int face)
|
|
{
|
|
m_LSL_Functions.llSetColor(color, face);
|
|
}
|
|
|
|
public void llSetDamage(double damage)
|
|
{
|
|
m_LSL_Functions.llSetDamage(damage);
|
|
}
|
|
|
|
public void llSetForce(LSL_Vector force, int local)
|
|
{
|
|
m_LSL_Functions.llSetForce(force, local);
|
|
}
|
|
|
|
public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)
|
|
{
|
|
m_LSL_Functions.llSetForceAndTorque(force, torque, local);
|
|
}
|
|
|
|
public void llSetHoverHeight(double height, int water, double tau)
|
|
{
|
|
m_LSL_Functions.llSetHoverHeight(height, water, tau);
|
|
}
|
|
|
|
public void llSetInventoryPermMask(string item, int mask, int value)
|
|
{
|
|
m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
|
|
}
|
|
|
|
public void llSetLinkAlpha(int linknumber, double alpha, int face)
|
|
{
|
|
m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
|
|
}
|
|
|
|
public void llSetLinkColor(int linknumber, LSL_Vector color, int face)
|
|
{
|
|
m_LSL_Functions.llSetLinkColor(linknumber, color, face);
|
|
}
|
|
|
|
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
|
|
{
|
|
m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules);
|
|
}
|
|
|
|
public void llSetLinkTexture(int linknumber, string texture, int face)
|
|
{
|
|
m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
|
|
}
|
|
|
|
public void llSetLocalRot(LSL_Rotation rot)
|
|
{
|
|
m_LSL_Functions.llSetLocalRot(rot);
|
|
}
|
|
|
|
public void llSetObjectDesc(string desc)
|
|
{
|
|
m_LSL_Functions.llSetObjectDesc(desc);
|
|
}
|
|
|
|
public void llSetObjectName(string name)
|
|
{
|
|
m_LSL_Functions.llSetObjectName(name);
|
|
}
|
|
|
|
public void llSetObjectPermMask(int mask, int value)
|
|
{
|
|
m_LSL_Functions.llSetObjectPermMask(mask, value);
|
|
}
|
|
|
|
public void llSetParcelMusicURL(string url)
|
|
{
|
|
m_LSL_Functions.llSetParcelMusicURL(url);
|
|
}
|
|
|
|
public void llSetPayPrice(int price, LSL_List quick_pay_buttons)
|
|
{
|
|
m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
|
|
}
|
|
|
|
public void llSetPos(LSL_Vector pos)
|
|
{
|
|
m_LSL_Functions.llSetPos(pos);
|
|
}
|
|
|
|
public void llSetPrimitiveParams(LSL_List rules)
|
|
{
|
|
m_LSL_Functions.llSetPrimitiveParams(rules);
|
|
}
|
|
|
|
public void llSetPrimURL()
|
|
{
|
|
m_LSL_Functions.llSetPrimURL();
|
|
}
|
|
|
|
public void llSetRemoteScriptAccessPin(int pin)
|
|
{
|
|
m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
|
|
}
|
|
|
|
public void llSetRot(LSL_Rotation rot)
|
|
{
|
|
m_LSL_Functions.llSetRot(rot);
|
|
}
|
|
|
|
public void llSetScale(LSL_Vector scale)
|
|
{
|
|
m_LSL_Functions.llSetScale(scale);
|
|
}
|
|
|
|
public void llSetScriptState(string name, int run)
|
|
{
|
|
m_LSL_Functions.llSetScriptState(name, run);
|
|
}
|
|
|
|
public void llSetSitText(string text)
|
|
{
|
|
m_LSL_Functions.llSetSitText(text);
|
|
}
|
|
|
|
public void llSetSoundQueueing(int queue)
|
|
{
|
|
m_LSL_Functions.llSetSoundQueueing(queue);
|
|
}
|
|
|
|
public void llSetSoundRadius(double radius)
|
|
{
|
|
m_LSL_Functions.llSetSoundRadius(radius);
|
|
}
|
|
|
|
public void llSetStatus(int status, int value)
|
|
{
|
|
m_LSL_Functions.llSetStatus(status, value);
|
|
}
|
|
|
|
public void llSetText(string text, LSL_Vector color, double alpha)
|
|
{
|
|
m_LSL_Functions.llSetText(text, color, alpha);
|
|
}
|
|
|
|
public void llSetTexture(string texture, int face)
|
|
{
|
|
m_LSL_Functions.llSetTexture(texture, face);
|
|
}
|
|
|
|
public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
|
|
{
|
|
m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
|
|
}
|
|
|
|
public void llSetTimerEvent(double sec)
|
|
{
|
|
m_LSL_Functions.llSetTimerEvent(sec);
|
|
}
|
|
|
|
public void llSetTorque(LSL_Vector torque, int local)
|
|
{
|
|
m_LSL_Functions.llSetTorque(torque, local);
|
|
}
|
|
|
|
public void llSetTouchText(string text)
|
|
{
|
|
m_LSL_Functions.llSetTouchText(text);
|
|
}
|
|
|
|
public void llSetVehicleFlags(int flags)
|
|
{
|
|
m_LSL_Functions.llSetVehicleFlags(flags);
|
|
}
|
|
|
|
public void llSetVehicleFloatParam(int param, float value)
|
|
{
|
|
m_LSL_Functions.llSetVehicleFloatParam(param, value);
|
|
}
|
|
|
|
public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
|
|
{
|
|
m_LSL_Functions.llSetVehicleRotationParam(param, rot);
|
|
}
|
|
|
|
public void llSetVehicleType(int type)
|
|
{
|
|
m_LSL_Functions.llSetVehicleType(type);
|
|
}
|
|
|
|
public void llSetVehicleVectorParam(int param, LSL_Vector vec)
|
|
{
|
|
m_LSL_Functions.llSetVehicleVectorParam(param, vec);
|
|
}
|
|
|
|
public void llShout(int channelID, string text)
|
|
{
|
|
m_LSL_Functions.llShout(channelID, text);
|
|
}
|
|
|
|
public LSL_Float llSin(double f)
|
|
{
|
|
return m_LSL_Functions.llSin(f);
|
|
}
|
|
|
|
public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
|
|
{
|
|
m_LSL_Functions.llSitTarget(offset, rot);
|
|
}
|
|
|
|
public void llSleep(double sec)
|
|
{
|
|
m_LSL_Functions.llSleep(sec);
|
|
}
|
|
|
|
public void llSound()
|
|
{
|
|
m_LSL_Functions.llSound();
|
|
}
|
|
|
|
public void llSoundPreload()
|
|
{
|
|
m_LSL_Functions.llSoundPreload();
|
|
}
|
|
|
|
public LSL_Float llSqrt(double f)
|
|
{
|
|
return m_LSL_Functions.llSqrt(f);
|
|
}
|
|
|
|
public void llStartAnimation(string anim)
|
|
{
|
|
m_LSL_Functions.llStartAnimation(anim);
|
|
}
|
|
|
|
public void llStopAnimation(string anim)
|
|
{
|
|
m_LSL_Functions.llStopAnimation(anim);
|
|
}
|
|
|
|
public void llStopHover()
|
|
{
|
|
m_LSL_Functions.llStopHover();
|
|
}
|
|
|
|
public void llStopLookAt()
|
|
{
|
|
m_LSL_Functions.llStopLookAt();
|
|
}
|
|
|
|
public void llStopMoveToTarget()
|
|
{
|
|
m_LSL_Functions.llStopMoveToTarget();
|
|
}
|
|
|
|
public void llStopPointAt()
|
|
{
|
|
m_LSL_Functions.llStopPointAt();
|
|
}
|
|
|
|
public void llStopSound()
|
|
{
|
|
m_LSL_Functions.llStopSound();
|
|
}
|
|
|
|
public LSL_Integer llStringLength(string str)
|
|
{
|
|
return m_LSL_Functions.llStringLength(str);
|
|
}
|
|
|
|
public LSL_String llStringToBase64(string str)
|
|
{
|
|
return m_LSL_Functions.llStringToBase64(str);
|
|
}
|
|
|
|
public LSL_String llStringTrim(string src, int type)
|
|
{
|
|
return m_LSL_Functions.llStringTrim(src, type);
|
|
}
|
|
|
|
public LSL_Integer llSubStringIndex(string source, string pattern)
|
|
{
|
|
return m_LSL_Functions.llSubStringIndex(source, pattern);
|
|
}
|
|
|
|
public void llTakeCamera(string avatar)
|
|
{
|
|
m_LSL_Functions.llTakeCamera(avatar);
|
|
}
|
|
|
|
public void llTakeControls(int controls, int accept, int pass_on)
|
|
{
|
|
m_LSL_Functions.llTakeControls(controls, accept, pass_on);
|
|
}
|
|
|
|
public LSL_Float llTan(double f)
|
|
{
|
|
return m_LSL_Functions.llTan(f);
|
|
}
|
|
|
|
public LSL_Integer llTarget(LSL_Vector position, double range)
|
|
{
|
|
return m_LSL_Functions.llTarget(position, range);
|
|
}
|
|
|
|
public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
|
|
{
|
|
m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
|
|
}
|
|
|
|
public void llTargetRemove(int number)
|
|
{
|
|
m_LSL_Functions.llTargetRemove(number);
|
|
}
|
|
|
|
public void llTeleportAgentHome(string agent)
|
|
{
|
|
m_LSL_Functions.llTeleportAgentHome(agent);
|
|
}
|
|
|
|
public void llTextBox(string avatar, string message, int chat_channel)
|
|
{
|
|
m_LSL_Functions.llTextBox(avatar, message, chat_channel);
|
|
}
|
|
|
|
public LSL_String llToLower(string source)
|
|
{
|
|
return m_LSL_Functions.llToLower(source);
|
|
}
|
|
|
|
public LSL_String llToUpper(string source)
|
|
{
|
|
return m_LSL_Functions.llToUpper(source);
|
|
}
|
|
|
|
public void llTriggerSound(string sound, double volume)
|
|
{
|
|
m_LSL_Functions.llTriggerSound(sound, volume);
|
|
}
|
|
|
|
public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)
|
|
{
|
|
m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
|
|
}
|
|
|
|
public LSL_String llUnescapeURL(string url)
|
|
{
|
|
return m_LSL_Functions.llUnescapeURL(url);
|
|
}
|
|
|
|
public void llUnSit(string id)
|
|
{
|
|
m_LSL_Functions.llUnSit(id);
|
|
}
|
|
|
|
public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
|
|
{
|
|
return m_LSL_Functions.llVecDist(a, b);
|
|
}
|
|
|
|
public LSL_Float llVecMag(LSL_Vector v)
|
|
{
|
|
return m_LSL_Functions.llVecMag(v);
|
|
}
|
|
|
|
public LSL_Vector llVecNorm(LSL_Vector v)
|
|
{
|
|
return m_LSL_Functions.llVecNorm(v);
|
|
}
|
|
|
|
public void llVolumeDetect(int detect)
|
|
{
|
|
m_LSL_Functions.llVolumeDetect(detect);
|
|
}
|
|
|
|
public LSL_Float llWater(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llWater(offset);
|
|
}
|
|
|
|
public void llWhisper(int channelID, string text)
|
|
{
|
|
m_LSL_Functions.llWhisper(channelID, text);
|
|
}
|
|
|
|
public LSL_Vector llWind(LSL_Vector offset)
|
|
{
|
|
return m_LSL_Functions.llWind(offset);
|
|
}
|
|
|
|
public void llXorBase64Strings()
|
|
{
|
|
m_LSL_Functions.llXorBase64Strings();
|
|
}
|
|
|
|
public LSL_String llXorBase64StringsCorrect(string str1, string str2)
|
|
{
|
|
return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
|
|
}
|
|
|
|
//
|
|
// OpenSim Functions
|
|
//
|
|
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
|
int timer)
|
|
{
|
|
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
|
|
}
|
|
|
|
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
|
|
int timer)
|
|
{
|
|
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
|
|
}
|
|
|
|
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
|
int timer, int alpha)
|
|
{
|
|
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
|
|
}
|
|
|
|
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
|
int timer, int alpha)
|
|
{
|
|
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
|
|
}
|
|
|
|
public double osTerrainGetHeight(int x, int y)
|
|
{
|
|
return m_OSSL_Functions.osTerrainGetHeight(x, y);
|
|
}
|
|
|
|
public int osTerrainSetHeight(int x, int y, double val)
|
|
{
|
|
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
|
|
}
|
|
|
|
public int osRegionRestart(double seconds)
|
|
{
|
|
return m_OSSL_Functions.osRegionRestart(seconds);
|
|
}
|
|
|
|
public void osRegionNotice(string msg)
|
|
{
|
|
m_OSSL_Functions.osRegionNotice(msg);
|
|
}
|
|
|
|
public bool osConsoleCommand(string Command)
|
|
{
|
|
return m_OSSL_Functions.osConsoleCommand(Command);
|
|
}
|
|
|
|
public void osSetParcelMediaURL(string url)
|
|
{
|
|
m_OSSL_Functions.osSetParcelMediaURL(url);
|
|
}
|
|
|
|
public void osSetPrimFloatOnWater(int floatYN)
|
|
{
|
|
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
|
|
}
|
|
|
|
// Teleport Functions
|
|
|
|
public void osTeleportAgent(string agent, string regionName, LSL_Vector position, LSL_Vector lookat)
|
|
{
|
|
m_OSSL_Functions.osTeleportAgent(agent, regionName, position, lookat);
|
|
}
|
|
|
|
public void osTeleportAgent(string agent, LSL_Vector position, LSL_Vector lookat)
|
|
{
|
|
m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
|
|
}
|
|
|
|
// Animation Functions
|
|
|
|
public void osAvatarPlayAnimation(string avatar, string animation)
|
|
{
|
|
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
|
|
}
|
|
|
|
public void osAvatarStopAnimation(string avatar, string animation)
|
|
{
|
|
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
|
|
}
|
|
|
|
|
|
//Texture Draw functions
|
|
|
|
public string osMovePen(string drawList, int x, int y)
|
|
{
|
|
return m_OSSL_Functions.osMovePen(drawList, x, y);
|
|
}
|
|
|
|
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
|
|
{
|
|
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
|
|
}
|
|
|
|
public string osDrawLine(string drawList, int endX, int endY)
|
|
{
|
|
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
|
|
}
|
|
|
|
public string osDrawText(string drawList, string text)
|
|
{
|
|
return m_OSSL_Functions.osDrawText(drawList, text);
|
|
}
|
|
|
|
public string osDrawEllipse(string drawList, int width, int height)
|
|
{
|
|
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
|
|
}
|
|
|
|
public string osDrawRectangle(string drawList, int width, int height)
|
|
{
|
|
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
|
|
}
|
|
|
|
public string osDrawFilledRectangle(string drawList, int width, int height)
|
|
{
|
|
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
|
|
}
|
|
|
|
public string osSetFontSize(string drawList, int fontSize)
|
|
{
|
|
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
|
|
}
|
|
|
|
public string osSetPenSize(string drawList, int penSize)
|
|
{
|
|
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
|
|
}
|
|
|
|
public string osSetPenColour(string drawList, string colour)
|
|
{
|
|
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
|
}
|
|
|
|
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
|
{
|
|
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
|
|
}
|
|
|
|
public void osSetStateEvents(int events)
|
|
{
|
|
m_OSSL_Functions.osSetStateEvents(events);
|
|
}
|
|
|
|
// public void osOpenRemoteDataChannel(string channel)
|
|
// {
|
|
// m_OSSL_Functions.osOpenRemoteDataChannel(channel);
|
|
// }
|
|
|
|
public string osGetScriptEngineName()
|
|
{
|
|
return m_OSSL_Functions.osGetScriptEngineName();
|
|
}
|
|
|
|
public System.Collections.Hashtable osParseJSON(string JSON)
|
|
{
|
|
return m_OSSL_Functions.osParseJSON(JSON);
|
|
}
|
|
|
|
//for testing purposes only
|
|
public void osSetParcelMediaTime(double time)
|
|
{
|
|
m_OSSL_Functions.osSetParcelMediaTime(time);
|
|
}
|
|
|
|
// LSL CONSTANTS
|
|
public const int TRUE = 1;
|
|
public const int FALSE = 0;
|
|
|
|
public const int STATUS_PHYSICS = 1;
|
|
public const int STATUS_ROTATE_X = 2;
|
|
public const int STATUS_ROTATE_Y = 4;
|
|
public const int STATUS_ROTATE_Z = 8;
|
|
public const int STATUS_PHANTOM = 16;
|
|
public const int STATUS_SANDBOX = 32;
|
|
public const int STATUS_BLOCK_GRAB = 64;
|
|
public const int STATUS_DIE_AT_EDGE = 128;
|
|
public const int STATUS_RETURN_AT_EDGE = 256;
|
|
public const int STATUS_CAST_SHADOWS = 512;
|
|
|
|
public const int AGENT = 1;
|
|
public const int ACTIVE = 2;
|
|
public const int PASSIVE = 4;
|
|
public const int SCRIPTED = 8;
|
|
|
|
public const int CONTROL_FWD = 1;
|
|
public const int CONTROL_BACK = 2;
|
|
public const int CONTROL_LEFT = 4;
|
|
public const int CONTROL_RIGHT = 8;
|
|
public const int CONTROL_UP = 16;
|
|
public const int CONTROL_DOWN = 32;
|
|
public const int CONTROL_ROT_LEFT = 256;
|
|
public const int CONTROL_ROT_RIGHT = 512;
|
|
public const int CONTROL_LBUTTON = 268435456;
|
|
public const int CONTROL_ML_LBUTTON = 1073741824;
|
|
|
|
//Permissions
|
|
public const int PERMISSION_DEBIT = 2;
|
|
public const int PERMISSION_TAKE_CONTROLS = 4;
|
|
public const int PERMISSION_REMAP_CONTROLS = 8;
|
|
public const int PERMISSION_TRIGGER_ANIMATION = 16;
|
|
public const int PERMISSION_ATTACH = 32;
|
|
public const int PERMISSION_RELEASE_OWNERSHIP = 64;
|
|
public const int PERMISSION_CHANGE_LINKS = 128;
|
|
public const int PERMISSION_CHANGE_JOINTS = 256;
|
|
public const int PERMISSION_CHANGE_PERMISSIONS = 512;
|
|
public const int PERMISSION_TRACK_CAMERA = 1024;
|
|
public const int PERMISSION_CONTROL_CAMERA = 2048;
|
|
|
|
public const int AGENT_FLYING = 1;
|
|
public const int AGENT_ATTACHMENTS = 2;
|
|
public const int AGENT_SCRIPTED = 4;
|
|
public const int AGENT_MOUSELOOK = 8;
|
|
public const int AGENT_SITTING = 16;
|
|
public const int AGENT_ON_OBJECT = 32;
|
|
public const int AGENT_AWAY = 64;
|
|
public const int AGENT_WALKING = 128;
|
|
public const int AGENT_IN_AIR = 256;
|
|
public const int AGENT_TYPING = 512;
|
|
public const int AGENT_CROUCHING = 1024;
|
|
public const int AGENT_BUSY = 2048;
|
|
public const int AGENT_ALWAYS_RUN = 4096;
|
|
|
|
//Particle Systems
|
|
public const int PSYS_PART_INTERP_COLOR_MASK = 1;
|
|
public const int PSYS_PART_INTERP_SCALE_MASK = 2;
|
|
public const int PSYS_PART_BOUNCE_MASK = 4;
|
|
public const int PSYS_PART_WIND_MASK = 8;
|
|
public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
|
|
public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
|
|
public const int PSYS_PART_TARGET_POS_MASK = 64;
|
|
public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
|
|
public const int PSYS_PART_EMISSIVE_MASK = 256;
|
|
public const int PSYS_PART_FLAGS = 0;
|
|
public const int PSYS_PART_START_COLOR = 1;
|
|
public const int PSYS_PART_START_ALPHA = 2;
|
|
public const int PSYS_PART_END_COLOR = 3;
|
|
public const int PSYS_PART_END_ALPHA = 4;
|
|
public const int PSYS_PART_START_SCALE = 5;
|
|
public const int PSYS_PART_END_SCALE = 6;
|
|
public const int PSYS_PART_MAX_AGE = 7;
|
|
public const int PSYS_SRC_ACCEL = 8;
|
|
public const int PSYS_SRC_PATTERN = 9;
|
|
public const int PSYS_SRC_INNERANGLE = 10;
|
|
public const int PSYS_SRC_OUTERANGLE = 11;
|
|
public const int PSYS_SRC_TEXTURE = 12;
|
|
public const int PSYS_SRC_BURST_RATE = 13;
|
|
public const int PSYS_SRC_BURST_PART_COUNT = 15;
|
|
public const int PSYS_SRC_BURST_RADIUS = 16;
|
|
public const int PSYS_SRC_BURST_SPEED_MIN = 17;
|
|
public const int PSYS_SRC_BURST_SPEED_MAX = 18;
|
|
public const int PSYS_SRC_MAX_AGE = 19;
|
|
public const int PSYS_SRC_TARGET_KEY = 20;
|
|
public const int PSYS_SRC_OMEGA = 21;
|
|
public const int PSYS_SRC_ANGLE_BEGIN = 22;
|
|
public const int PSYS_SRC_ANGLE_END = 23;
|
|
public const int PSYS_SRC_PATTERN_DROP = 1;
|
|
public const int PSYS_SRC_PATTERN_EXPLODE = 2;
|
|
public const int PSYS_SRC_PATTERN_ANGLE = 4;
|
|
public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
|
|
public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
|
|
|
|
public const int VEHICLE_TYPE_NONE = 0;
|
|
public const int VEHICLE_TYPE_SLED = 1;
|
|
public const int VEHICLE_TYPE_CAR = 2;
|
|
public const int VEHICLE_TYPE_BOAT = 3;
|
|
public const int VEHICLE_TYPE_AIRPLANE = 4;
|
|
public const int VEHICLE_TYPE_BALLOON = 5;
|
|
public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
|
|
public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
|
|
public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
|
|
public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
|
|
public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
|
|
public const int VEHICLE_HOVER_HEIGHT = 24;
|
|
public const int VEHICLE_HOVER_EFFICIENCY = 25;
|
|
public const int VEHICLE_HOVER_TIMESCALE = 26;
|
|
public const int VEHICLE_BUOYANCY = 27;
|
|
public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
|
|
public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
|
|
public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
|
|
public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
|
|
public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
|
|
public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
|
|
public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
|
|
public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
|
|
public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
|
|
public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
|
|
public const int VEHICLE_BANKING_EFFICIENCY = 38;
|
|
public const int VEHICLE_BANKING_MIX = 39;
|
|
public const int VEHICLE_BANKING_TIMESCALE = 40;
|
|
public const int VEHICLE_REFERENCE_FRAME = 44;
|
|
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
|
|
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
|
|
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
|
|
public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
|
|
public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
|
|
public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
|
|
public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
|
|
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
|
|
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
|
|
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
|
|
|
|
public const int INVENTORY_ALL = -1;
|
|
public const int INVENTORY_NONE = -1;
|
|
public const int INVENTORY_TEXTURE = 0;
|
|
public const int INVENTORY_SOUND = 1;
|
|
public const int INVENTORY_LANDMARK = 3;
|
|
public const int INVENTORY_CLOTHING = 5;
|
|
public const int INVENTORY_OBJECT = 6;
|
|
public const int INVENTORY_NOTECARD = 7;
|
|
public const int INVENTORY_SCRIPT = 10;
|
|
public const int INVENTORY_BODYPART = 13;
|
|
public const int INVENTORY_ANIMATION = 20;
|
|
public const int INVENTORY_GESTURE = 21;
|
|
|
|
public const int ATTACH_CHEST = 1;
|
|
public const int ATTACH_HEAD = 2;
|
|
public const int ATTACH_LSHOULDER = 3;
|
|
public const int ATTACH_RSHOULDER = 4;
|
|
public const int ATTACH_LHAND = 5;
|
|
public const int ATTACH_RHAND = 6;
|
|
public const int ATTACH_LFOOT = 7;
|
|
public const int ATTACH_RFOOT = 8;
|
|
public const int ATTACH_BACK = 9;
|
|
public const int ATTACH_PELVIS = 10;
|
|
public const int ATTACH_MOUTH = 11;
|
|
public const int ATTACH_CHIN = 12;
|
|
public const int ATTACH_LEAR = 13;
|
|
public const int ATTACH_REAR = 14;
|
|
public const int ATTACH_LEYE = 15;
|
|
public const int ATTACH_REYE = 16;
|
|
public const int ATTACH_NOSE = 17;
|
|
public const int ATTACH_RUARM = 18;
|
|
public const int ATTACH_RLARM = 19;
|
|
public const int ATTACH_LUARM = 20;
|
|
public const int ATTACH_LLARM = 21;
|
|
public const int ATTACH_RHIP = 22;
|
|
public const int ATTACH_RULEG = 23;
|
|
public const int ATTACH_RLLEG = 24;
|
|
public const int ATTACH_LHIP = 25;
|
|
public const int ATTACH_LULEG = 26;
|
|
public const int ATTACH_LLLEG = 27;
|
|
public const int ATTACH_BELLY = 28;
|
|
public const int ATTACH_RPEC = 29;
|
|
public const int ATTACH_LPEC = 30;
|
|
|
|
public const int LAND_LEVEL = 0;
|
|
public const int LAND_RAISE = 1;
|
|
public const int LAND_LOWER = 2;
|
|
public const int LAND_SMOOTH = 3;
|
|
public const int LAND_NOISE = 4;
|
|
public const int LAND_REVERT = 5;
|
|
public const int LAND_SMALL_BRUSH = 1;
|
|
public const int LAND_MEDIUM_BRUSH = 2;
|
|
public const int LAND_LARGE_BRUSH = 3;
|
|
|
|
//Agent Dataserver
|
|
public const int DATA_ONLINE = 1;
|
|
public const int DATA_NAME = 2;
|
|
public const int DATA_BORN = 3;
|
|
public const int DATA_RATING = 4;
|
|
public const int DATA_SIM_POS = 5;
|
|
public const int DATA_SIM_STATUS = 6;
|
|
public const int DATA_SIM_RATING = 7;
|
|
public const int DATA_PAYINFO = 8;
|
|
public const int DATA_SIM_RELEASE = 128;
|
|
|
|
public const int ANIM_ON = 1;
|
|
public const int LOOP = 2;
|
|
public const int REVERSE = 4;
|
|
public const int PING_PONG = 8;
|
|
public const int SMOOTH = 16;
|
|
public const int ROTATE = 32;
|
|
public const int SCALE = 64;
|
|
public const int ALL_SIDES = -1;
|
|
public const int LINK_SET = -1;
|
|
public const int LINK_ROOT = 1;
|
|
public const int LINK_ALL_OTHERS = -2;
|
|
public const int LINK_ALL_CHILDREN = -3;
|
|
public const int LINK_THIS = -4;
|
|
public const int CHANGED_INVENTORY = 1;
|
|
public const int CHANGED_COLOR = 2;
|
|
public const int CHANGED_SHAPE = 4;
|
|
public const int CHANGED_SCALE = 8;
|
|
public const int CHANGED_TEXTURE = 16;
|
|
public const int CHANGED_LINK = 32;
|
|
public const int CHANGED_ALLOWED_DROP = 64;
|
|
public const int CHANGED_OWNER = 128;
|
|
public const int CHANGED_REGION_RESTART = 256;
|
|
public const int CHANGED_REGION = 512;
|
|
public const int CHANGED_TELEPORT = 1024;
|
|
public const int TYPE_INVALID = 0;
|
|
public const int TYPE_INTEGER = 1;
|
|
public const int TYPE_double = 2;
|
|
public const int TYPE_STRING = 3;
|
|
public const int TYPE_KEY = 4;
|
|
public const int TYPE_VECTOR = 5;
|
|
public const int TYPE_ROTATION = 6;
|
|
|
|
//XML RPC Remote Data Channel
|
|
public const int REMOTE_DATA_CHANNEL = 1;
|
|
public const int REMOTE_DATA_REQUEST = 2;
|
|
public const int REMOTE_DATA_REPLY = 3;
|
|
|
|
//llHTTPRequest
|
|
public const int HTTP_METHOD = 0;
|
|
public const int HTTP_MIMETYPE = 1;
|
|
public const int HTTP_BODY_MAXLENGTH = 2;
|
|
public const int HTTP_VERIFY_CERT = 3;
|
|
|
|
public const int PRIM_MATERIAL = 2;
|
|
public const int PRIM_PHYSICS = 3;
|
|
public const int PRIM_TEMP_ON_REZ = 4;
|
|
public const int PRIM_PHANTOM = 5;
|
|
public const int PRIM_POSITION = 6;
|
|
public const int PRIM_SIZE = 7;
|
|
public const int PRIM_ROTATION = 8;
|
|
public const int PRIM_TYPE = 9;
|
|
public const int PRIM_TEXTURE = 17;
|
|
public const int PRIM_COLOR = 18;
|
|
public const int PRIM_BUMP_SHINY = 19;
|
|
public const int PRIM_FULLBRIGHT = 20;
|
|
public const int PRIM_FLEXIBLE = 21;
|
|
public const int PRIM_TEXGEN = 22;
|
|
public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
|
|
public const int PRIM_POINT_LIGHT = 23; // Huh?
|
|
public const int PRIM_GLOW = 25;
|
|
public const int PRIM_TEXGEN_DEFAULT = 0;
|
|
public const int PRIM_TEXGEN_PLANAR = 1;
|
|
|
|
public const int PRIM_TYPE_BOX = 0;
|
|
public const int PRIM_TYPE_CYLINDER = 1;
|
|
public const int PRIM_TYPE_PRISM = 2;
|
|
public const int PRIM_TYPE_SPHERE = 3;
|
|
public const int PRIM_TYPE_TORUS = 4;
|
|
public const int PRIM_TYPE_TUBE = 5;
|
|
public const int PRIM_TYPE_RING = 6;
|
|
public const int PRIM_TYPE_SCULPT = 7;
|
|
|
|
public const int PRIM_HOLE_DEFAULT = 0;
|
|
public const int PRIM_HOLE_CIRCLE = 16;
|
|
public const int PRIM_HOLE_SQUARE = 32;
|
|
public const int PRIM_HOLE_TRIANGLE = 48;
|
|
|
|
public const int PRIM_MATERIAL_STONE = 0;
|
|
public const int PRIM_MATERIAL_METAL = 1;
|
|
public const int PRIM_MATERIAL_GLASS = 2;
|
|
public const int PRIM_MATERIAL_WOOD = 3;
|
|
public const int PRIM_MATERIAL_FLESH = 4;
|
|
public const int PRIM_MATERIAL_PLASTIC = 5;
|
|
public const int PRIM_MATERIAL_RUBBER = 6;
|
|
public const int PRIM_MATERIAL_LIGHT = 7;
|
|
|
|
public const int PRIM_SHINY_NONE = 0;
|
|
public const int PRIM_SHINY_LOW = 1;
|
|
public const int PRIM_SHINY_MEDIUM = 2;
|
|
public const int PRIM_SHINY_HIGH = 3;
|
|
public const int PRIM_BUMP_NONE = 0;
|
|
public const int PRIM_BUMP_BRIGHT = 1;
|
|
public const int PRIM_BUMP_DARK = 2;
|
|
public const int PRIM_BUMP_WOOD = 3;
|
|
public const int PRIM_BUMP_BARK = 4;
|
|
public const int PRIM_BUMP_BRICKS = 5;
|
|
public const int PRIM_BUMP_CHECKER = 6;
|
|
public const int PRIM_BUMP_CONCRETE = 7;
|
|
public const int PRIM_BUMP_TILE = 8;
|
|
public const int PRIM_BUMP_STONE = 9;
|
|
public const int PRIM_BUMP_DISKS = 10;
|
|
public const int PRIM_BUMP_GRAVEL = 11;
|
|
public const int PRIM_BUMP_BLOBS = 12;
|
|
public const int PRIM_BUMP_SIDING = 13;
|
|
public const int PRIM_BUMP_LARGETILE = 14;
|
|
public const int PRIM_BUMP_STUCCO = 15;
|
|
public const int PRIM_BUMP_SUCTION = 16;
|
|
public const int PRIM_BUMP_WEAVE = 17;
|
|
|
|
public const int PRIM_SCULPT_TYPE_SPHERE = 1;
|
|
public const int PRIM_SCULPT_TYPE_TORUS = 2;
|
|
public const int PRIM_SCULPT_TYPE_PLANE = 3;
|
|
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
|
|
|
|
public const int MASK_BASE = 0;
|
|
public const int MASK_OWNER = 1;
|
|
public const int MASK_GROUP = 2;
|
|
public const int MASK_EVERYONE = 3;
|
|
public const int MASK_NEXT = 4;
|
|
|
|
public const int PERM_TRANSFER = 8192;
|
|
public const int PERM_MODIFY = 16384;
|
|
public const int PERM_COPY = 32768;
|
|
public const int PERM_MOVE = 524288;
|
|
public const int PERM_ALL = 2147483647;
|
|
|
|
public const int PARCEL_MEDIA_COMMAND_STOP = 0;
|
|
public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
|
|
public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
|
|
public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
|
|
public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
|
|
public const int PARCEL_MEDIA_COMMAND_URL = 5;
|
|
public const int PARCEL_MEDIA_COMMAND_TIME = 6;
|
|
public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
|
|
public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
|
|
public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
|
|
|
|
public const int PARCEL_FLAG_ALLOW_FLY = 0x1; // parcel allows flying
|
|
public const int PARCEL_FLAG_ALLOW_SCRIPTS = 0x2; // parcel allows outside scripts
|
|
public const int PARCEL_FLAG_ALLOW_LANDMARK = 0x8; // parcel allows landmarks to be created
|
|
public const int PARCEL_FLAG_ALLOW_TERRAFORM = 0x10; // parcel allows anyone to terraform the land
|
|
public const int PARCEL_FLAG_ALLOW_DAMAGE = 0x20; // parcel allows damage
|
|
public const int PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x40; // parcel allows anyone to create objects
|
|
public const int PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group
|
|
public const int PARCEL_FLAG_USE_ACCESS_LIST = 0x200; // parcel limits access to a list of residents
|
|
public const int PARCEL_FLAG_USE_BAN_LIST = 0x400; // parcel uses a ban list, including restricting access based on payment info
|
|
public const int PARCEL_FLAG_USE_LAND_PASS_LIST = 0x800; // parcel allows passes to be purchased
|
|
public const int PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x8000; // parcel restricts spatialized sound to the parcel
|
|
public const int PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x200000; // parcel restricts llPushObject
|
|
public const int PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x2000000; // parcel allows scripts owned by group
|
|
public const int PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x4000000; // parcel allows group object creation
|
|
public const int PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x8000000; // parcel allows objects owned by any user to enter
|
|
public const int PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000; // parcel allows with the same group to enter
|
|
|
|
public const int REGION_FLAG_ALLOW_DAMAGE = 0x1; // region is entirely damage enabled
|
|
public const int REGION_FLAG_FIXED_SUN = 0x10; // region has a fixed sun position
|
|
public const int REGION_FLAG_BLOCK_TERRAFORM = 0x40; // region terraforming disabled
|
|
public const int REGION_FLAG_SANDBOX = 0x100; // region is a sandbox
|
|
public const int REGION_FLAG_DISABLE_COLLISIONS = 0x1000; // region has disabled collisions
|
|
public const int REGION_FLAG_DISABLE_PHYSICS = 0x4000; // region has disabled physics
|
|
public const int REGION_FLAG_BLOCK_FLY = 0x80000; // region blocks flying
|
|
public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports
|
|
public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject
|
|
|
|
public const int PAY_HIDE = -1;
|
|
public const int PAY_DEFAULT = -2;
|
|
|
|
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
|
|
public const string EOF = "\n\n\n";
|
|
public const double PI = 3.14159274f;
|
|
public const double TWO_PI = 6.28318548f;
|
|
public const double PI_BY_TWO = 1.57079637f;
|
|
public const double DEG_TO_RAD = 0.01745329238f;
|
|
public const double RAD_TO_DEG = 57.29578f;
|
|
public const double SQRT2 = 1.414213538f;
|
|
public const int STRING_TRIM_HEAD = 1;
|
|
public const int STRING_TRIM_TAIL = 2;
|
|
public const int STRING_TRIM = 3;
|
|
public const int LIST_STAT_RANGE = 0;
|
|
public const int LIST_STAT_MIN = 1;
|
|
public const int LIST_STAT_MAX = 2;
|
|
public const int LIST_STAT_MEAN = 3;
|
|
public const int LIST_STAT_MEDIAN = 4;
|
|
public const int LIST_STAT_STD_DEV = 5;
|
|
public const int LIST_STAT_SUM = 6;
|
|
public const int LIST_STAT_SUM_SQUARES = 7;
|
|
public const int LIST_STAT_NUM_COUNT = 8;
|
|
public const int LIST_STAT_GEOMETRIC_MEAN = 9;
|
|
public const int LIST_STAT_HARMONIC_MEAN = 100;
|
|
|
|
//ParcelPrim Categories
|
|
public const int PARCEL_COUNT_TOTAL = 0;
|
|
public const int PARCEL_COUNT_OWNER = 1;
|
|
public const int PARCEL_COUNT_GROUP = 2;
|
|
public const int PARCEL_COUNT_OTHER = 3;
|
|
public const int PARCEL_COUNT_SELECTED = 4;
|
|
public const int PARCEL_COUNT_TEMP = 5;
|
|
|
|
public const int DEBUG_CHANNEL = 0x7FFFFFFF;
|
|
public const int PUBLIC_CHANNEL = 0x00000000;
|
|
|
|
public const int OBJECT_NAME = 1;
|
|
public const int OBJECT_DESC = 2;
|
|
public const int OBJECT_POS = 3;
|
|
public const int OBJECT_ROT = 4;
|
|
public const int OBJECT_VELOCITY = 5;
|
|
public const int OBJECT_OWNER = 6;
|
|
public const int OBJECT_GROUP = 7;
|
|
public const int OBJECT_CREATOR = 8;
|
|
|
|
// Can not be public const?
|
|
public static readonly LSL_Vector ZERO_VECTOR = new LSL_Vector(0f, 0f, 0f);
|
|
public static readonly LSL_Rotation ZERO_ROTATION = new LSL_Rotation(0f, 0f, 0f, 1f);
|
|
|
|
// constants for llSetCameraParams
|
|
public const int CAMERA_PITCH = 0;
|
|
public const int CAMERA_FOCUS_OFFSET = 1;
|
|
public const int CAMERA_FOCUS_OFFSET_X = 2;
|
|
public const int CAMERA_FOCUS_OFFSET_Y = 3;
|
|
public const int CAMERA_FOCUS_OFFSET_Z = 4;
|
|
public const int CAMERA_POSITION_LAG = 5;
|
|
public const int CAMERA_FOCUS_LAG = 6;
|
|
public const int CAMERA_DISTANCE = 7;
|
|
public const int CAMERA_BEHINDNESS_ANGLE = 8;
|
|
public const int CAMERA_BEHINDNESS_LAG = 9;
|
|
public const int CAMERA_POSITION_THRESHOLD = 10;
|
|
public const int CAMERA_FOCUS_THRESHOLD = 11;
|
|
public const int CAMERA_ACTIVE = 12;
|
|
public const int CAMERA_POSITION = 13;
|
|
public const int CAMERA_POSITION_X = 14;
|
|
public const int CAMERA_POSITION_Y = 15;
|
|
public const int CAMERA_POSITION_Z = 16;
|
|
public const int CAMERA_FOCUS = 17;
|
|
public const int CAMERA_FOCUS_X = 18;
|
|
public const int CAMERA_FOCUS_Y = 19;
|
|
public const int CAMERA_FOCUS_Z = 20;
|
|
public const int CAMERA_POSITION_LOCKED = 21;
|
|
public const int CAMERA_FOCUS_LOCKED = 22;
|
|
|
|
// constants for llGetParcelDetails
|
|
public const int PARCEL_DETAILS_NAME = 0;
|
|
public const int PARCEL_DETAILS_DESC = 1;
|
|
public const int PARCEL_DETAILS_OWNER = 2;
|
|
public const int PARCEL_DETAILS_GROUP = 3;
|
|
public const int PARCEL_DETAILS_AREA = 4;
|
|
}
|
|
}
|