Logo
Explore Help
Register Sign In
lotek/opensim
1
0
Fork 0
You've already forked opensim
Code Issues Pull Requests Releases Wiki Activity
Files
a2534dc378c3be0ebcff57db515e933679fec8eb
opensim/OpenSim/Region/ScriptEngine/Interfaces
History
UbitUmarov 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
2020-09-04 14:22:24 +01:00
..
ICompiler.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
IScript.cs
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
2020-09-04 14:22:24 +01:00
IScriptApi.cs
Change the IScriptApi back to it's original form, removing XEngine
2015-08-17 21:46:30 +02:00
IScriptEngine.cs
Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X
2019-11-11 12:51:09 +00:00
IScriptInstance.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Powered by Gitea Version: 1.25.5 Page: 3723ms Template: 62ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API