OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
1545 lines
69 KiB
C#
1545 lines
69 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using System.Drawing;
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using OpenMetaverse;
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using log4net;
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using MySql.Data.MySqlClient;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Data.MySQL
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{
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/// <summary>
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/// A MySQL Interface for the Region Server
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/// </summary>
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public class MySQLDataStore : IRegionDataStore
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_ConnectionString;
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private MySqlConnection m_Connection = null;
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public void Initialise(string connectionString)
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{
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m_ConnectionString = connectionString;
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m_Connection = new MySqlConnection(m_ConnectionString);
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m_Connection.Open();
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// Apply new Migrations
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//
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Assembly assem = GetType().Assembly;
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Migration m = new Migration(m_Connection, assem, "RegionStore");
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m.Update();
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// Clean dropped attachments
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//
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MySqlCommand cmd = m_Connection.CreateCommand();
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cmd.CommandText = "delete from prims, primshapes using prims " +
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"left join primshapes on prims.uuid = primshapes.uuid " +
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"where PCode = 9 and State <> 0";
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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}
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private IDataReader ExecuteReader(MySqlCommand c)
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{
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IDataReader r = null;
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bool errorSeen = false;
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while (true)
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{
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try
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{
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r = c.ExecuteReader();
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}
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catch (Exception)
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{
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System.Threading.Thread.Sleep(500);
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m_Connection.Close();
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m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone();
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m_Connection.Open();
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c.Connection = m_Connection;
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if (!errorSeen)
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{
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errorSeen = true;
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continue;
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}
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throw;
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}
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break;
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}
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return r;
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}
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private void ExecuteNonQuery(MySqlCommand c)
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{
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bool errorSeen = false;
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while (true)
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{
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try
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{
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c.ExecuteNonQuery();
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}
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catch (Exception)
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{
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System.Threading.Thread.Sleep(500);
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m_Connection.Close();
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m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone();
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m_Connection.Open();
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c.Connection = m_Connection;
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if (!errorSeen)
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{
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errorSeen = true;
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continue;
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}
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throw;
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}
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break;
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}
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}
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public void Dispose() {}
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public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
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{
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uint flags = obj.RootPart.GetEffectiveObjectFlags();
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// Eligibility check
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//
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if ((flags & (uint)PrimFlags.Temporary) != 0)
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return;
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if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
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return;
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lock (m_Connection)
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{
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MySqlCommand cmd = m_Connection.CreateCommand();
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foreach (SceneObjectPart prim in obj.Children.Values)
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{
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cmd.Parameters.Clear();
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cmd.CommandText = "replace into prims ("+
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"UUID, CreationDate, "+
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"Name, Text, Description, "+
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"SitName, TouchName, ObjectFlags, "+
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"OwnerMask, NextOwnerMask, GroupMask, "+
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"EveryoneMask, BaseMask, PositionX, "+
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"PositionY, PositionZ, GroupPositionX, "+
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"GroupPositionY, GroupPositionZ, VelocityX, "+
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"VelocityY, VelocityZ, AngularVelocityX, "+
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"AngularVelocityY, AngularVelocityZ, "+
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"AccelerationX, AccelerationY, "+
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"AccelerationZ, RotationX, "+
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"RotationY, RotationZ, "+
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"RotationW, SitTargetOffsetX, "+
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"SitTargetOffsetY, SitTargetOffsetZ, "+
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"SitTargetOrientW, SitTargetOrientX, "+
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"SitTargetOrientY, SitTargetOrientZ, "+
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"RegionUUID, CreatorID, "+
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"OwnerID, GroupID, "+
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"LastOwnerID, SceneGroupID, "+
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"PayPrice, PayButton1, "+
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"PayButton2, PayButton3, "+
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"PayButton4, LoopedSound, "+
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"LoopedSoundGain, TextureAnimation, "+
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"OmegaX, OmegaY, OmegaZ, "+
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"CameraEyeOffsetX, CameraEyeOffsetY, "+
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"CameraEyeOffsetZ, CameraAtOffsetX, "+
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"CameraAtOffsetY, CameraAtOffsetZ, "+
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"ForceMouselook, ScriptAccessPin, "+
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"AllowedDrop, DieAtEdge, "+
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"SalePrice, SaleType, "+
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"ColorR, ColorG, ColorB, ColorA, "+
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"ParticleSystem, ClickAction, Material, "+
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"CollisionSound, CollisionSoundVolume, "+
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"LinkNumber) values (" + "?UUID, "+
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"?CreationDate, ?Name, ?Text, "+
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"?Description, ?SitName, ?TouchName, "+
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"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+
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"?GroupMask, ?EveryoneMask, ?BaseMask, "+
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"?PositionX, ?PositionY, ?PositionZ, "+
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"?GroupPositionX, ?GroupPositionY, "+
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"?GroupPositionZ, ?VelocityX, "+
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"?VelocityY, ?VelocityZ, ?AngularVelocityX, "+
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"?AngularVelocityY, ?AngularVelocityZ, "+
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"?AccelerationX, ?AccelerationY, "+
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"?AccelerationZ, ?RotationX, "+
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"?RotationY, ?RotationZ, "+
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"?RotationW, ?SitTargetOffsetX, "+
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"?SitTargetOffsetY, ?SitTargetOffsetZ, "+
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"?SitTargetOrientW, ?SitTargetOrientX, "+
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"?SitTargetOrientY, ?SitTargetOrientZ, "+
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"?RegionUUID, ?CreatorID, ?OwnerID, "+
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"?GroupID, ?LastOwnerID, ?SceneGroupID, "+
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"?PayPrice, ?PayButton1, ?PayButton2, "+
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"?PayButton3, ?PayButton4, ?LoopedSound, "+
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"?LoopedSoundGain, ?TextureAnimation, "+
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"?OmegaX, ?OmegaY, ?OmegaZ, "+
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"?CameraEyeOffsetX, ?CameraEyeOffsetY, "+
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"?CameraEyeOffsetZ, ?CameraAtOffsetX, "+
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"?CameraAtOffsetY, ?CameraAtOffsetZ, "+
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"?ForceMouselook, ?ScriptAccessPin, "+
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"?AllowedDrop, ?DieAtEdge, ?SalePrice, "+
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"?SaleType, ?ColorR, ?ColorG, "+
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"?ColorB, ?ColorA, ?ParticleSystem, "+
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"?ClickAction, ?Material, ?CollisionSound, "+
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"?CollisionSoundVolume, ?LinkNumber)";
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FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
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ExecuteNonQuery(cmd);
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cmd.Parameters.Clear();
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cmd.CommandText = "replace into primshapes ("+
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"UUID, Shape, ScaleX, ScaleY, "+
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"ScaleZ, PCode, PathBegin, PathEnd, "+
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"PathScaleX, PathScaleY, PathShearX, "+
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"PathShearY, PathSkew, PathCurve, "+
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"PathRadiusOffset, PathRevolutions, "+
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"PathTaperX, PathTaperY, PathTwist, "+
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"PathTwistBegin, ProfileBegin, ProfileEnd, "+
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"ProfileCurve, ProfileHollow, Texture, "+
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"ExtraParams, State) values (?UUID, "+
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"?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, "+
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"?PCode, ?PathBegin, ?PathEnd, "+
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"?PathScaleX, ?PathScaleY, "+
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"?PathShearX, ?PathShearY, "+
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"?PathSkew, ?PathCurve, ?PathRadiusOffset, "+
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"?PathRevolutions, ?PathTaperX, "+
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"?PathTaperY, ?PathTwist, "+
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"?PathTwistBegin, ?ProfileBegin, "+
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"?ProfileEnd, ?ProfileCurve, "+
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"?ProfileHollow, ?Texture, ?ExtraParams, "+
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"?State)";
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FillShapeCommand(cmd, prim);
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ExecuteNonQuery(cmd);
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}
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cmd.Dispose();
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}
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}
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public void RemoveObject(UUID obj, UUID regionUUID)
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{
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// Formerly, this used to check the region UUID.
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// That makes no sense, as we remove the contents of a prim
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// unconditionally, but the prim dependent on the region ID.
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// So, we would destroy an object and cause hard to detect
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// issues if we delete the contents only. Deleting it all may
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// cause the loss of a prim, but is cleaner.
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// It's also faster because it uses the primary key.
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//
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lock (m_Connection)
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{
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MySqlCommand cmd = m_Connection.CreateCommand();
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cmd.CommandText = "select UUID from prims where "+
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"SceneGroupID= ?UUID";
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cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(obj));
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List<UUID> uuids = new List<UUID>();
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IDataReader reader = ExecuteReader(cmd);
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try
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{
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while (reader.Read())
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{
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uuids.Add(new UUID(reader["UUID"].ToString()));
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}
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}
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finally
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{
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reader.Close();
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}
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// delete the main prims
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cmd.CommandText = "delete from prims where SceneGroupID= ?UUID";
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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// there is no way this should be < 1 unless there is
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// a very corrupt database, but in that case be extra
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// safe anyway.
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if (uuids.Count > 0)
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{
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RemoveShapes(uuids);
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RemoveItems(uuids);
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}
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}
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}
|
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/// <summary>
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/// Remove all persisted items of the given prim.
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/// The caller must acquire the necessrary synchronization locks
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/// </summary>
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/// <param name="uuid">the Item UUID</param>
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private void RemoveItems(UUID uuid)
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{
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lock (m_Connection)
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{
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MySqlCommand cmd = m_Connection.CreateCommand();
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cmd.CommandText = "delete from primitems where " +
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"PrimID = ?PrimID";
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cmd.Parameters.AddWithValue("PrimID", uuid.ToString());
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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}
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}
|
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|
|
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/// <summary>
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/// Remove all persisted shapes for a list of prims
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/// The caller must acquire the necessrary synchronization locks
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/// </summary>
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/// <param name="uuids">the list of UUIDs</param>
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private void RemoveShapes(List<UUID> uuids)
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{
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lock (m_Connection)
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{
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string sql = "delete from primshapes where ";
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MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
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for (int i = 0; i < uuids.Count; i++)
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{
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if ((i + 1) == uuids.Count)
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{// end of the list
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sql += "(UUID = ?UUID" + i + ")";
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}
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else
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{
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sql += "(UUID = ?UUID" + i + ") or ";
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}
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}
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cmd.CommandText = sql;
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for (int i = 0; i < uuids.Count; i++)
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{
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cmd.Parameters.AddWithValue("UUID" + i, Util.ToRawUuidString(uuids[i]));
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}
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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}
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}
|
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|
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/// <summary>
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/// Remove all persisted items for a list of prims
|
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/// The caller must acquire the necessrary synchronization locks
|
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/// </summary>
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/// <param name="uuids">the list of UUIDs</param>
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private void RemoveItems(List<UUID> uuids)
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{
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lock (m_Connection)
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{
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string sql = "delete from primitems where ";
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MySqlCommand cmd = m_Connection.CreateCommand();
|
|
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|
for (int i = 0; i < uuids.Count; i++)
|
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{
|
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if ((i + 1) == uuids.Count)
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{// end of the list
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sql += "(PrimID = ?PrimID" + i + ")";
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}
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else
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{
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sql += "(PrimID = ?PrimID" + i + ") or ";
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}
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}
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cmd.CommandText = sql;
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for (int i = 0; i < uuids.Count; i++)
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{
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cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString());
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}
|
|
|
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ExecuteNonQuery(cmd);
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cmd.Dispose();
|
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}
|
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}
|
|
|
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public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
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{
|
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UUID lastGroupID = UUID.Zero;
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List<SceneObjectGroup> objects = new List<SceneObjectGroup>();
|
|
List<SceneObjectPart> prims = new List<SceneObjectPart>();
|
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SceneObjectGroup grp = null;
|
|
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lock (m_Connection)
|
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{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "select *, " +
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"case when prims.UUID = SceneGroupID " +
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"then 0 else 1 end as sort from prims " +
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"left join primshapes on prims.UUID = primshapes.UUID "+
|
|
"where RegionUUID = ?RegionUUID " +
|
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"order by SceneGroupID asc, sort asc, LinkNumber asc";
|
|
|
|
cmd.Parameters.AddWithValue("RegionUUID",
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Util.ToRawUuidString(regionUUID));
|
|
|
|
IDataReader reader = ExecuteReader(cmd);
|
|
|
|
try
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
SceneObjectPart prim = BuildPrim(reader);
|
|
if (reader["Shape"] is DBNull)
|
|
prim.Shape = PrimitiveBaseShape.Default;
|
|
else
|
|
prim.Shape = BuildShape(reader);
|
|
|
|
prim.FolderID = prim.UUID; // A relic from when we
|
|
// we thought prims contained
|
|
// folder objects. In
|
|
// reality, prim == folder
|
|
prims.Add(prim);
|
|
|
|
UUID groupID = new UUID(reader["SceneGroupID"].ToString());
|
|
|
|
if (groupID != lastGroupID) // New SOG
|
|
{
|
|
if (grp != null)
|
|
objects.Add(grp);
|
|
|
|
lastGroupID = groupID;
|
|
|
|
// There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are
|
|
// recorded as the root prim (for which the UUID must equal the persisted group UUID). In
|
|
// this case, force the UUID to be the same as the group UUID so that at least these can be
|
|
// deleted (we need to change the UUID so that any other prims in the linkset can also be
|
|
// deleted).
|
|
if (prim.UUID != groupID && groupID != UUID.Zero)
|
|
{
|
|
m_log.WarnFormat(
|
|
"[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID",
|
|
prim.Name, prim.UUID, prim.GroupPosition, groupID);
|
|
|
|
prim.UUID = groupID;
|
|
}
|
|
|
|
grp = new SceneObjectGroup(prim);
|
|
}
|
|
else
|
|
{
|
|
// Black magic to preserve link numbers
|
|
//
|
|
int link = prim.LinkNum;
|
|
|
|
grp.AddPart(prim);
|
|
|
|
if (link != 0)
|
|
prim.LinkNum = link;
|
|
}
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
|
|
if (grp != null)
|
|
objects.Add(grp);
|
|
cmd.Dispose();
|
|
}
|
|
|
|
foreach (SceneObjectPart part in prims)
|
|
LoadItems(part);
|
|
|
|
m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count);
|
|
|
|
return objects;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load in a prim's persisted inventory.
|
|
/// </summary>
|
|
/// <param name="prim">The prim</param>
|
|
private void LoadItems(SceneObjectPart prim)
|
|
{
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "select * from primitems where "+
|
|
"PrimID = ?PrimID";
|
|
|
|
cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString());
|
|
|
|
IDataReader reader = ExecuteReader(cmd);
|
|
List<TaskInventoryItem> inventory =
|
|
new List<TaskInventoryItem>();
|
|
|
|
try
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
TaskInventoryItem item = BuildItem(reader);
|
|
|
|
item.ParentID = prim.UUID; // Values in database are
|
|
// often wrong
|
|
inventory.Add(item);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
|
|
cmd.Dispose();
|
|
prim.Inventory.RestoreInventoryItems(inventory);
|
|
}
|
|
}
|
|
|
|
public void StoreTerrain(double[,] ter, UUID regionID)
|
|
{
|
|
m_log.Info("[REGION DB]: Storing terrain");
|
|
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "delete from terrain where " +
|
|
"RegionUUID = ?RegionUUID";
|
|
cmd.Parameters.AddWithValue("RegionUUID",
|
|
Util.ToRawUuidString(regionID));
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.CommandText = "insert into terrain (RegionUUID, " +
|
|
"Revision, Heightfield) values (?RegionUUID, " +
|
|
"1, ?Heightfield)";
|
|
|
|
cmd.Parameters.AddWithValue("Heightfield",
|
|
SerializeTerrain(ter));
|
|
|
|
ExecuteNonQuery(cmd);
|
|
cmd.Dispose();
|
|
}
|
|
}
|
|
|
|
public double[,] LoadTerrain(UUID regionID)
|
|
{
|
|
double[,] terrain = null;
|
|
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
cmd.CommandText = "select RegionUUID, Revision, Heightfield " +
|
|
"from terrain where RegionUUID = ?RegionUUID "+
|
|
"order by Revision desc limit 1";
|
|
cmd.Parameters.AddWithValue("RegionUUID", Util.ToRawUuidString(regionID));
|
|
|
|
IDataReader reader = ExecuteReader(cmd);
|
|
|
|
try
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
terrain = new double[256,256];
|
|
terrain.Initialize();
|
|
|
|
MemoryStream mstr = new MemoryStream((byte[]) reader["Heightfield"]);
|
|
int rev = 0;
|
|
|
|
BinaryReader br = new BinaryReader(mstr);
|
|
for (int x = 0; x < 256; x++)
|
|
{
|
|
for (int y = 0; y < 256; y++)
|
|
{
|
|
terrain[x, y] = br.ReadDouble();
|
|
}
|
|
rev = Convert.ToInt32(reader["Revision"]);
|
|
}
|
|
m_log.InfoFormat("[REGION DB]: Loaded terrain " +
|
|
"revision r{0}", rev);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
cmd.Dispose();
|
|
}
|
|
|
|
return terrain;
|
|
}
|
|
|
|
public void RemoveLandObject(UUID globalID)
|
|
{
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "delete from land where UUID = ?UUID";
|
|
|
|
cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(globalID));
|
|
|
|
ExecuteNonQuery(cmd);
|
|
cmd.Dispose();
|
|
}
|
|
}
|
|
|
|
public void StoreLandObject(ILandObject parcel)
|
|
{
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "replace into land (UUID, RegionUUID, " +
|
|
"LocalLandID, Bitmap, Name, Description, " +
|
|
"OwnerUUID, IsGroupOwned, Area, AuctionID, " +
|
|
"Category, ClaimDate, ClaimPrice, GroupUUID, " +
|
|
"SalePrice, LandStatus, LandFlags, LandingType, " +
|
|
"MediaAutoScale, MediaTextureUUID, MediaURL, " +
|
|
"MusicURL, PassHours, PassPrice, SnapshotUUID, " +
|
|
"UserLocationX, UserLocationY, UserLocationZ, " +
|
|
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
|
|
"AuthbuyerID, OtherCleanTime, Dwell) values (" +
|
|
"?UUID, ?RegionUUID, " +
|
|
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
|
|
"?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
|
|
"?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " +
|
|
"?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " +
|
|
"?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " +
|
|
"?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " +
|
|
"?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
|
|
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
|
|
"?AuthbuyerID, ?OtherCleanTime, ?Dwell)";
|
|
|
|
FillLandCommand(cmd, parcel.landData, parcel.regionUUID);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.CommandText = "delete from landaccesslist where " +
|
|
"LandUUID = ?UUID";
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.Parameters.Clear();
|
|
cmd.CommandText = "insert into landaccesslist (LandUUID, " +
|
|
"AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " +
|
|
"?Flags)";
|
|
|
|
foreach (ParcelManager.ParcelAccessEntry entry in
|
|
parcel.landData.ParcelAccessList)
|
|
{
|
|
FillLandAccessCommand(cmd, entry, parcel.landData.GlobalID);
|
|
ExecuteNonQuery(cmd);
|
|
cmd.Parameters.Clear();
|
|
}
|
|
cmd.Dispose();
|
|
}
|
|
}
|
|
|
|
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
|
{
|
|
RegionSettings rs = null;
|
|
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "select * from regionsettings where " +
|
|
"regionUUID = ?RegionUUID";
|
|
cmd.Parameters.AddWithValue("regionUUID", regionUUID);
|
|
|
|
IDataReader reader = ExecuteReader(cmd);
|
|
|
|
try
|
|
{
|
|
if (reader.Read())
|
|
{
|
|
rs = BuildRegionSettings(reader);
|
|
rs.OnSave += StoreRegionSettings;
|
|
}
|
|
else
|
|
{
|
|
rs = new RegionSettings();
|
|
rs.RegionUUID = regionUUID;
|
|
rs.OnSave += StoreRegionSettings;
|
|
|
|
StoreRegionSettings(rs);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
cmd.Dispose();
|
|
}
|
|
|
|
return rs;
|
|
}
|
|
|
|
public void StoreRegionSettings(RegionSettings rs)
|
|
{
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "replace into regionsettings (regionUUID, " +
|
|
"block_terraform, block_fly, allow_damage, " +
|
|
"restrict_pushing, allow_land_resell, " +
|
|
"allow_land_join_divide, block_show_in_search, " +
|
|
"agent_limit, object_bonus, maturity, " +
|
|
"disable_scripts, disable_collisions, " +
|
|
"disable_physics, terrain_texture_1, " +
|
|
"terrain_texture_2, terrain_texture_3, " +
|
|
"terrain_texture_4, elevation_1_nw, " +
|
|
"elevation_2_nw, elevation_1_ne, " +
|
|
"elevation_2_ne, elevation_1_se, "+
|
|
"elevation_2_se, elevation_1_sw, "+
|
|
"elevation_2_sw, water_height, " +
|
|
"terrain_raise_limit, terrain_lower_limit, " +
|
|
"use_estate_sun, fixed_sun, sun_position, " +
|
|
"covenant, Sandbox, sunvectorx, sunvectory, " +
|
|
"sunvectorz) values ( ?RegionUUID, ?BlockTerraform, " +
|
|
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
|
|
"?AllowLandResell, ?AllowLandJoinDivide, " +
|
|
"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
|
|
"?Maturity, ?DisableScripts, ?DisableCollisions, " +
|
|
"?DisablePhysics, ?TerrainTexture1, " +
|
|
"?TerrainTexture2, ?TerrainTexture3, " +
|
|
"?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
|
|
"?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
|
|
"?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
|
|
"?WaterHeight, ?TerrainRaiseLimit, " +
|
|
"?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
|
|
"?SunPosition, ?Covenant, ?Sandbox, " +
|
|
"?SunVectorX, ?SunVectorY, ?SunVectorZ)";
|
|
|
|
FillRegionSettingsCommand(cmd, rs);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
cmd.Dispose();
|
|
}
|
|
}
|
|
|
|
public List<LandData> LoadLandObjects(UUID regionUUID)
|
|
{
|
|
List<LandData> landData = new List<LandData>();
|
|
|
|
lock (m_Connection)
|
|
{
|
|
MySqlCommand cmd = m_Connection.CreateCommand();
|
|
|
|
cmd.CommandText = "select * from land where " +
|
|
"RegionUUID = ?RegionUUID";
|
|
|
|
cmd.Parameters.AddWithValue("RegionUUID",
|
|
Util.ToRawUuidString(regionUUID));
|
|
|
|
IDataReader reader = ExecuteReader(cmd);
|
|
|
|
try
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
LandData newLand = BuildLandData(reader);
|
|
landData.Add(newLand);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
|
|
foreach (LandData land in landData)
|
|
{
|
|
cmd.Parameters.Clear();
|
|
|
|
cmd.CommandText = "select * from landaccesslist " +
|
|
"where LandUUID = ?LandUUID";
|
|
|
|
cmd.Parameters.AddWithValue("LandUUID",
|
|
Util.ToRawUuidString(land.GlobalID));
|
|
|
|
reader = ExecuteReader(cmd);
|
|
|
|
try
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
land.ParcelAccessList.Add(BuildLandAccessData(reader));
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
reader.Close();
|
|
}
|
|
}
|
|
cmd.Dispose();
|
|
}
|
|
|
|
return landData;
|
|
}
|
|
|
|
public void Shutdown()
|
|
{
|
|
}
|
|
|
|
private SceneObjectPart BuildPrim(IDataReader row)
|
|
{
|
|
SceneObjectPart prim = new SceneObjectPart();
|
|
prim.UUID = new UUID((String) row["UUID"]);
|
|
// explicit conversion of integers is required, which sort
|
|
// of sucks. No idea if there is a shortcut here or not.
|
|
prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
|
|
prim.Name = (String) row["Name"];
|
|
// various text fields
|
|
prim.Text = (String) row["Text"];
|
|
prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]),
|
|
Convert.ToInt32(row["ColorR"]),
|
|
Convert.ToInt32(row["ColorG"]),
|
|
Convert.ToInt32(row["ColorB"]));
|
|
prim.Description = (String) row["Description"];
|
|
prim.SitName = (String) row["SitName"];
|
|
prim.TouchName = (String) row["TouchName"];
|
|
// permissions
|
|
prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
|
|
prim.CreatorID = new UUID((String) row["CreatorID"]);
|
|
prim.OwnerID = new UUID((String) row["OwnerID"]);
|
|
prim.GroupID = new UUID((String) row["GroupID"]);
|
|
prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
|
|
prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]);
|
|
prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]);
|
|
prim.GroupMask = Convert.ToUInt32(row["GroupMask"]);
|
|
prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]);
|
|
prim.BaseMask = Convert.ToUInt32(row["BaseMask"]);
|
|
// vectors
|
|
prim.OffsetPosition = new Vector3(
|
|
Convert.ToSingle(row["PositionX"]),
|
|
Convert.ToSingle(row["PositionY"]),
|
|
Convert.ToSingle(row["PositionZ"])
|
|
);
|
|
prim.GroupPosition = new Vector3(
|
|
Convert.ToSingle(row["GroupPositionX"]),
|
|
Convert.ToSingle(row["GroupPositionY"]),
|
|
Convert.ToSingle(row["GroupPositionZ"])
|
|
);
|
|
prim.Velocity = new Vector3(
|
|
Convert.ToSingle(row["VelocityX"]),
|
|
Convert.ToSingle(row["VelocityY"]),
|
|
Convert.ToSingle(row["VelocityZ"])
|
|
);
|
|
prim.AngularVelocity = new Vector3(
|
|
Convert.ToSingle(row["AngularVelocityX"]),
|
|
Convert.ToSingle(row["AngularVelocityY"]),
|
|
Convert.ToSingle(row["AngularVelocityZ"])
|
|
);
|
|
prim.Acceleration = new Vector3(
|
|
Convert.ToSingle(row["AccelerationX"]),
|
|
Convert.ToSingle(row["AccelerationY"]),
|
|
Convert.ToSingle(row["AccelerationZ"])
|
|
);
|
|
// quaternions
|
|
prim.RotationOffset = new Quaternion(
|
|
Convert.ToSingle(row["RotationX"]),
|
|
Convert.ToSingle(row["RotationY"]),
|
|
Convert.ToSingle(row["RotationZ"]),
|
|
Convert.ToSingle(row["RotationW"])
|
|
);
|
|
prim.SitTargetPositionLL = new Vector3(
|
|
Convert.ToSingle(row["SitTargetOffsetX"]),
|
|
Convert.ToSingle(row["SitTargetOffsetY"]),
|
|
Convert.ToSingle(row["SitTargetOffsetZ"])
|
|
);
|
|
prim.SitTargetOrientationLL = new Quaternion(
|
|
Convert.ToSingle(row["SitTargetOrientX"]),
|
|
Convert.ToSingle(row["SitTargetOrientY"]),
|
|
Convert.ToSingle(row["SitTargetOrientZ"]),
|
|
Convert.ToSingle(row["SitTargetOrientW"])
|
|
);
|
|
|
|
prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]);
|
|
prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]);
|
|
prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]);
|
|
prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]);
|
|
prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]);
|
|
|
|
prim.Sound = new UUID(row["LoopedSound"].ToString());
|
|
prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]);
|
|
prim.SoundFlags = 1; // If it's persisted at all, it's looped
|
|
|
|
if (!(row["TextureAnimation"] is DBNull))
|
|
prim.TextureAnimation = (Byte[])row["TextureAnimation"];
|
|
if (!(row["ParticleSystem"] is DBNull))
|
|
prim.ParticleSystem = (Byte[])row["ParticleSystem"];
|
|
|
|
prim.RotationalVelocity = new Vector3(
|
|
Convert.ToSingle(row["OmegaX"]),
|
|
Convert.ToSingle(row["OmegaY"]),
|
|
Convert.ToSingle(row["OmegaZ"])
|
|
);
|
|
|
|
prim.SetCameraEyeOffset(new Vector3(
|
|
Convert.ToSingle(row["CameraEyeOffsetX"]),
|
|
Convert.ToSingle(row["CameraEyeOffsetY"]),
|
|
Convert.ToSingle(row["CameraEyeOffsetZ"])
|
|
));
|
|
|
|
prim.SetCameraAtOffset(new Vector3(
|
|
Convert.ToSingle(row["CameraAtOffsetX"]),
|
|
Convert.ToSingle(row["CameraAtOffsetY"]),
|
|
Convert.ToSingle(row["CameraAtOffsetZ"])
|
|
));
|
|
|
|
if (Convert.ToInt16(row["ForceMouselook"]) != 0)
|
|
prim.SetForceMouselook(true);
|
|
|
|
prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]);
|
|
|
|
if (Convert.ToInt16(row["AllowedDrop"]) != 0)
|
|
prim.AllowedDrop = true;
|
|
|
|
if (Convert.ToInt16(row["DieAtEdge"]) != 0)
|
|
prim.DIE_AT_EDGE = true;
|
|
|
|
prim.SalePrice = Convert.ToInt32(row["SalePrice"]);
|
|
prim.ObjectSaleType = Convert.ToByte(row["SaleType"]);
|
|
|
|
prim.Material = Convert.ToByte(row["Material"]);
|
|
|
|
if (!(row["ClickAction"] is DBNull))
|
|
prim.ClickAction = (byte)Convert.ToByte(row["ClickAction"]);
|
|
|
|
prim.CollisionSound = new UUID(row["CollisionSound"].ToString());
|
|
prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]);
|
|
prim.LinkNum = Convert.ToInt32(row["LinkNumber"]);
|
|
|
|
return prim;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Build a prim inventory item from the persisted data.
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static TaskInventoryItem BuildItem(IDataReader row)
|
|
{
|
|
TaskInventoryItem taskItem = new TaskInventoryItem();
|
|
|
|
taskItem.ItemID = new UUID((String)row["itemID"]);
|
|
taskItem.ParentPartID = new UUID((String)row["primID"]);
|
|
taskItem.AssetID = new UUID((String)row["assetID"]);
|
|
taskItem.ParentID = new UUID((String)row["parentFolderID"]);
|
|
|
|
taskItem.InvType = Convert.ToInt32(row["invType"]);
|
|
taskItem.Type = Convert.ToInt32(row["assetType"]);
|
|
|
|
taskItem.Name = (String)row["name"];
|
|
taskItem.Description = (String)row["description"];
|
|
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
|
|
taskItem.CreatorID = new UUID((String)row["creatorID"]);
|
|
taskItem.OwnerID = new UUID((String)row["ownerID"]);
|
|
taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]);
|
|
taskItem.GroupID = new UUID((String)row["groupID"]);
|
|
|
|
taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
|
|
taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
|
|
taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
|
|
taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
|
|
taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
|
|
taskItem.Flags = Convert.ToUInt32(row["flags"]);
|
|
|
|
return taskItem;
|
|
}
|
|
|
|
private static RegionSettings BuildRegionSettings(IDataReader row)
|
|
{
|
|
RegionSettings newSettings = new RegionSettings();
|
|
|
|
newSettings.RegionUUID = new UUID((string) row["regionUUID"]);
|
|
newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
|
|
newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
|
|
newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
|
|
newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
|
|
newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
|
|
newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
|
|
newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
|
|
newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
|
|
newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
|
|
newSettings.Maturity = Convert.ToInt32(row["maturity"]);
|
|
newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
|
|
newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
|
|
newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
|
|
newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]);
|
|
newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]);
|
|
newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]);
|
|
newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]);
|
|
newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
|
|
newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
|
|
newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
|
|
newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
|
|
newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
|
|
newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
|
|
newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
|
|
newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
|
|
newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
|
|
newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
|
|
newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
|
|
newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
|
|
newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
|
|
newSettings.SunVector = new Vector3 (
|
|
Convert.ToSingle(row["sunvectorx"]),
|
|
Convert.ToSingle(row["sunvectory"]),
|
|
Convert.ToSingle(row["sunvectorz"])
|
|
);
|
|
newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
|
|
newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
|
|
newSettings.Covenant = new UUID((String) row["covenant"]);
|
|
|
|
return newSettings;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static LandData BuildLandData(IDataReader row)
|
|
{
|
|
LandData newData = new LandData();
|
|
|
|
newData.GlobalID = new UUID((String) row["UUID"]);
|
|
newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
|
|
|
|
// Bitmap is a byte[512]
|
|
newData.Bitmap = (Byte[]) row["Bitmap"];
|
|
|
|
newData.Name = (String) row["Name"];
|
|
newData.Description = (String) row["Description"];
|
|
newData.OwnerID = new UUID((String)row["OwnerUUID"]);
|
|
newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
|
|
newData.Area = Convert.ToInt32(row["Area"]);
|
|
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented
|
|
newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]);
|
|
//Enum libsecondlife.Parcel.ParcelCategory
|
|
newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
|
|
newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
|
|
newData.GroupID = new UUID((String) row["GroupUUID"]);
|
|
newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
|
|
newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]);
|
|
//Enum. libsecondlife.Parcel.ParcelStatus
|
|
newData.Flags = Convert.ToUInt32(row["LandFlags"]);
|
|
newData.LandingType = Convert.ToByte(row["LandingType"]);
|
|
newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
|
|
newData.MediaID = new UUID((String) row["MediaTextureUUID"]);
|
|
newData.MediaURL = (String) row["MediaURL"];
|
|
newData.MusicURL = (String) row["MusicURL"];
|
|
newData.PassHours = Convert.ToSingle(row["PassHours"]);
|
|
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
|
|
UUID authedbuyer = UUID.Zero;
|
|
UUID snapshotID = UUID.Zero;
|
|
|
|
UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer);
|
|
UUID.TryParse((string)row["SnapshotUUID"], out snapshotID);
|
|
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
|
|
newData.Dwell = Convert.ToInt32(row["Dwell"]);
|
|
|
|
newData.AuthBuyerID = authedbuyer;
|
|
newData.SnapshotID = snapshotID;
|
|
try
|
|
{
|
|
newData.UserLocation =
|
|
new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
|
|
Convert.ToSingle(row["UserLocationZ"]));
|
|
newData.UserLookAt =
|
|
new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
|
|
Convert.ToSingle(row["UserLookAtZ"]));
|
|
}
|
|
catch (InvalidCastException)
|
|
{
|
|
newData.UserLocation = Vector3.Zero;
|
|
newData.UserLookAt = Vector3.Zero;
|
|
m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
|
|
}
|
|
|
|
newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
|
|
|
|
return newData;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row)
|
|
{
|
|
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
|
|
entry.AgentID = new UUID((string) row["AccessUUID"]);
|
|
entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]);
|
|
entry.Time = new DateTime();
|
|
return entry;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="val"></param>
|
|
/// <returns></returns>
|
|
private static Array SerializeTerrain(double[,] val)
|
|
{
|
|
MemoryStream str = new MemoryStream(65536*sizeof (double));
|
|
BinaryWriter bw = new BinaryWriter(str);
|
|
|
|
// TODO: COMPATIBILITY - Add byte-order conversions
|
|
for (int x = 0; x < 256; x++)
|
|
for (int y = 0; y < 256; y++)
|
|
{
|
|
double height = val[x, y];
|
|
if (height == 0.0)
|
|
height = double.Epsilon;
|
|
|
|
bw.Write(height);
|
|
}
|
|
|
|
return str.ToArray();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Fill the prim command with prim values
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="prim"></param>
|
|
/// <param name="sceneGroupID"></param>
|
|
/// <param name="regionUUID"></param>
|
|
private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
|
|
{
|
|
cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(prim.UUID));
|
|
cmd.Parameters.AddWithValue("RegionUUID", Util.ToRawUuidString(regionUUID));
|
|
cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate);
|
|
cmd.Parameters.AddWithValue("Name", prim.Name);
|
|
cmd.Parameters.AddWithValue("SceneGroupID", Util.ToRawUuidString(sceneGroupID));
|
|
// the UUID of the root part for this SceneObjectGroup
|
|
// various text fields
|
|
cmd.Parameters.AddWithValue("Text", prim.Text);
|
|
cmd.Parameters.AddWithValue("ColorR", prim.Color.R);
|
|
cmd.Parameters.AddWithValue("ColorG", prim.Color.G);
|
|
cmd.Parameters.AddWithValue("ColorB", prim.Color.B);
|
|
cmd.Parameters.AddWithValue("ColorA", prim.Color.A);
|
|
cmd.Parameters.AddWithValue("Description", prim.Description);
|
|
cmd.Parameters.AddWithValue("SitName", prim.SitName);
|
|
cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
|
|
// permissions
|
|
cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags);
|
|
cmd.Parameters.AddWithValue("CreatorID", Util.ToRawUuidString(prim.CreatorID));
|
|
cmd.Parameters.AddWithValue("OwnerID", Util.ToRawUuidString(prim.OwnerID));
|
|
cmd.Parameters.AddWithValue("GroupID", Util.ToRawUuidString(prim.GroupID));
|
|
cmd.Parameters.AddWithValue("LastOwnerID", Util.ToRawUuidString(prim.LastOwnerID));
|
|
cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask);
|
|
cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask);
|
|
cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask);
|
|
cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask);
|
|
cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask);
|
|
// vectors
|
|
cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X);
|
|
cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y);
|
|
cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z);
|
|
cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X);
|
|
cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y);
|
|
cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z);
|
|
cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X);
|
|
cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y);
|
|
cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z);
|
|
cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X);
|
|
cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y);
|
|
cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z);
|
|
cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X);
|
|
cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y);
|
|
cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z);
|
|
// quaternions
|
|
cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X);
|
|
cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y);
|
|
cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z);
|
|
cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W);
|
|
|
|
// Sit target
|
|
Vector3 sitTargetPos = prim.SitTargetPositionLL;
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X);
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y);
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z);
|
|
|
|
Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
|
|
cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z);
|
|
|
|
cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]);
|
|
cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]);
|
|
cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]);
|
|
cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]);
|
|
cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]);
|
|
|
|
if ((prim.SoundFlags & 1) != 0) // Looped
|
|
{
|
|
cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString());
|
|
cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain);
|
|
}
|
|
else
|
|
{
|
|
cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero);
|
|
cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f);
|
|
}
|
|
|
|
cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation);
|
|
cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem);
|
|
|
|
cmd.Parameters.AddWithValue("OmegaX", (double)prim.RotationalVelocity.X);
|
|
cmd.Parameters.AddWithValue("OmegaY", (double)prim.RotationalVelocity.Y);
|
|
cmd.Parameters.AddWithValue("OmegaZ", (double)prim.RotationalVelocity.Z);
|
|
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X);
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y);
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z);
|
|
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X);
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y);
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z);
|
|
|
|
if (prim.GetForceMouselook())
|
|
cmd.Parameters.AddWithValue("ForceMouselook", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("ForceMouselook", 0);
|
|
|
|
cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin);
|
|
|
|
if (prim.AllowedDrop)
|
|
cmd.Parameters.AddWithValue("AllowedDrop", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("AllowedDrop", 0);
|
|
|
|
if (prim.DIE_AT_EDGE)
|
|
cmd.Parameters.AddWithValue("DieAtEdge", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("DieAtEdge", 0);
|
|
|
|
cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice);
|
|
cmd.Parameters.AddWithValue("SaleType", Convert.ToInt16(prim.ObjectSaleType));
|
|
|
|
byte clickAction = prim.ClickAction;
|
|
cmd.Parameters.AddWithValue("ClickAction", clickAction);
|
|
|
|
cmd.Parameters.AddWithValue("Material", prim.Material);
|
|
|
|
cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString());
|
|
cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume);
|
|
cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="taskItem"></param>
|
|
private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem)
|
|
{
|
|
cmd.Parameters.AddWithValue("itemID", taskItem.ItemID);
|
|
cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID);
|
|
cmd.Parameters.AddWithValue("assetID", taskItem.AssetID);
|
|
cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID);
|
|
|
|
cmd.Parameters.AddWithValue("invType", taskItem.InvType);
|
|
cmd.Parameters.AddWithValue("assetType", taskItem.Type);
|
|
|
|
cmd.Parameters.AddWithValue("name", taskItem.Name);
|
|
cmd.Parameters.AddWithValue("description", taskItem.Description);
|
|
cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate);
|
|
cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID);
|
|
cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID);
|
|
cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID);
|
|
cmd.Parameters.AddWithValue("groupID", taskItem.GroupID);
|
|
cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions);
|
|
cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions);
|
|
cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions);
|
|
cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions);
|
|
cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions);
|
|
cmd.Parameters.AddWithValue("flags", taskItem.Flags);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings)
|
|
{
|
|
cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString());
|
|
cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform);
|
|
cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly);
|
|
cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage);
|
|
cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing);
|
|
cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell);
|
|
cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide);
|
|
cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch);
|
|
cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit);
|
|
cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus);
|
|
cmd.Parameters.AddWithValue("Maturity", settings.Maturity);
|
|
cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts);
|
|
cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions);
|
|
cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics);
|
|
cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString());
|
|
cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW);
|
|
cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW);
|
|
cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE);
|
|
cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE);
|
|
cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE);
|
|
cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE);
|
|
cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW);
|
|
cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW);
|
|
cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight);
|
|
cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit);
|
|
cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit);
|
|
cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun);
|
|
cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox);
|
|
cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X);
|
|
cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y);
|
|
cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z);
|
|
cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun);
|
|
cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition);
|
|
cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString());
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="land"></param>
|
|
/// <param name="regionUUID"></param>
|
|
private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID)
|
|
{
|
|
cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(land.GlobalID));
|
|
cmd.Parameters.AddWithValue("RegionUUID", Util.ToRawUuidString(regionUUID));
|
|
cmd.Parameters.AddWithValue("LocalLandID", land.LocalID);
|
|
|
|
// Bitmap is a byte[512]
|
|
cmd.Parameters.AddWithValue("Bitmap", land.Bitmap);
|
|
|
|
cmd.Parameters.AddWithValue("Name", land.Name);
|
|
cmd.Parameters.AddWithValue("Description", land.Description);
|
|
cmd.Parameters.AddWithValue("OwnerUUID", Util.ToRawUuidString(land.OwnerID));
|
|
cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned);
|
|
cmd.Parameters.AddWithValue("Area", land.Area);
|
|
cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented
|
|
cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory
|
|
cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate);
|
|
cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice);
|
|
cmd.Parameters.AddWithValue("GroupUUID", Util.ToRawUuidString(land.GroupID));
|
|
cmd.Parameters.AddWithValue("SalePrice", land.SalePrice);
|
|
cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus
|
|
cmd.Parameters.AddWithValue("LandFlags", land.Flags);
|
|
cmd.Parameters.AddWithValue("LandingType", land.LandingType);
|
|
cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale);
|
|
cmd.Parameters.AddWithValue("MediaTextureUUID", Util.ToRawUuidString(land.MediaID));
|
|
cmd.Parameters.AddWithValue("MediaURL", land.MediaURL);
|
|
cmd.Parameters.AddWithValue("MusicURL", land.MusicURL);
|
|
cmd.Parameters.AddWithValue("PassHours", land.PassHours);
|
|
cmd.Parameters.AddWithValue("PassPrice", land.PassPrice);
|
|
cmd.Parameters.AddWithValue("SnapshotUUID", Util.ToRawUuidString(land.SnapshotID));
|
|
cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X);
|
|
cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y);
|
|
cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z);
|
|
cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X);
|
|
cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y);
|
|
cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z);
|
|
cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID);
|
|
cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime);
|
|
cmd.Parameters.AddWithValue("Dwell", land.Dwell);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="entry"></param>
|
|
/// <param name="parcelID"></param>
|
|
private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID)
|
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{
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cmd.Parameters.AddWithValue("LandUUID", Util.ToRawUuidString(parcelID));
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cmd.Parameters.AddWithValue("AccessUUID", Util.ToRawUuidString(entry.AgentID));
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cmd.Parameters.AddWithValue("Flags", entry.Flags);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="row"></param>
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/// <returns></returns>
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private PrimitiveBaseShape BuildShape(IDataReader row)
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{
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PrimitiveBaseShape s = new PrimitiveBaseShape();
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s.Scale = new Vector3(
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Convert.ToSingle(row["ScaleX"]),
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Convert.ToSingle(row["ScaleY"]),
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Convert.ToSingle(row["ScaleZ"])
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);
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// paths
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s.PCode = Convert.ToByte(row["PCode"]);
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s.PathBegin = Convert.ToUInt16(row["PathBegin"]);
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s.PathEnd = Convert.ToUInt16(row["PathEnd"]);
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s.PathScaleX = Convert.ToByte(row["PathScaleX"]);
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s.PathScaleY = Convert.ToByte(row["PathScaleY"]);
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s.PathShearX = Convert.ToByte(row["PathShearX"]);
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s.PathShearY = Convert.ToByte(row["PathShearY"]);
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s.PathSkew = Convert.ToSByte(row["PathSkew"]);
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s.PathCurve = Convert.ToByte(row["PathCurve"]);
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s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]);
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s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]);
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s.PathTaperX = Convert.ToSByte(row["PathTaperX"]);
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s.PathTaperY = Convert.ToSByte(row["PathTaperY"]);
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s.PathTwist = Convert.ToSByte(row["PathTwist"]);
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s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]);
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// profile
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s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
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s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
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s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
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s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
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byte[] textureEntry = (byte[]) row["Texture"];
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s.TextureEntry = textureEntry;
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s.ExtraParams = (byte[]) row["ExtraParams"];
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s.State = Convert.ToByte(row["State"]);
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return s;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="row"></param>
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/// <param name="prim"></param>
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private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim)
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{
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PrimitiveBaseShape s = prim.Shape;
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cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(prim.UUID));
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// shape is an enum
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cmd.Parameters.AddWithValue("Shape", 0);
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// vectors
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cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X);
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cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y);
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cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z);
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// paths
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cmd.Parameters.AddWithValue("PCode", s.PCode);
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cmd.Parameters.AddWithValue("PathBegin", s.PathBegin);
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cmd.Parameters.AddWithValue("PathEnd", s.PathEnd);
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cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX);
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cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY);
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cmd.Parameters.AddWithValue("PathShearX", s.PathShearX);
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cmd.Parameters.AddWithValue("PathShearY", s.PathShearY);
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cmd.Parameters.AddWithValue("PathSkew", s.PathSkew);
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cmd.Parameters.AddWithValue("PathCurve", s.PathCurve);
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cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset);
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cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions);
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cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX);
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cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY);
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cmd.Parameters.AddWithValue("PathTwist", s.PathTwist);
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cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin);
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// profile
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cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin);
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cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd);
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cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve);
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cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow);
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cmd.Parameters.AddWithValue("Texture", s.TextureEntry);
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cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams);
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cmd.Parameters.AddWithValue("State", s.State);
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}
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public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
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{
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lock (m_Connection)
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{
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RemoveItems(primID);
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MySqlCommand cmd = m_Connection.CreateCommand();
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if (items.Count == 0)
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return;
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cmd.CommandText = "insert into primitems ("+
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"invType, assetType, name, "+
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"description, creationDate, nextPermissions, "+
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"currentPermissions, basePermissions, "+
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"everyonePermissions, groupPermissions, "+
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"flags, itemID, primID, assetID, "+
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"parentFolderID, creatorID, ownerID, "+
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"groupID, lastOwnerID) values (?invType, "+
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"?assetType, ?name, ?description, "+
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"?creationDate, ?nextPermissions, "+
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"?currentPermissions, ?basePermissions, "+
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"?everyonePermissions, ?groupPermissions, "+
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"?flags, ?itemID, ?primID, ?assetID, "+
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"?parentFolderID, ?creatorID, ?ownerID, "+
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"?groupID, ?lastOwnerID)";
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foreach (TaskInventoryItem item in items)
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{
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cmd.Parameters.Clear();
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FillItemCommand(cmd, item);
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ExecuteNonQuery(cmd);
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}
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cmd.Dispose();
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}
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}
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}
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}
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