Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :)
73 lines
2.8 KiB
C#
73 lines
2.8 KiB
C#
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
{
|
|
partial class ucAppWindow
|
|
{
|
|
/// <summary>
|
|
/// Required designer variable.
|
|
/// </summary>
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
/// <summary>
|
|
/// Clean up any resources being used.
|
|
/// </summary>
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing && (components != null))
|
|
{
|
|
components.Dispose();
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
#region Component Designer generated code
|
|
|
|
/// <summary>
|
|
/// Required method for Designer support - do not modify
|
|
/// the contents of this method with the code editor.
|
|
/// </summary>
|
|
private void InitializeComponent()
|
|
{
|
|
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
|
|
this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField();
|
|
this.SuspendLayout();
|
|
//
|
|
// ucLogWindow1
|
|
//
|
|
this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
| System.Windows.Forms.AnchorStyles.Left)
|
|
| System.Windows.Forms.AnchorStyles.Right)));
|
|
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
|
|
this.ucLogWindow1.Name = "ucLogWindow1";
|
|
this.ucLogWindow1.Size = new System.Drawing.Size(232, 132);
|
|
this.ucLogWindow1.TabIndex = 0;
|
|
//
|
|
// ucInputField1
|
|
//
|
|
this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
|
| System.Windows.Forms.AnchorStyles.Right)));
|
|
this.ucInputField1.Location = new System.Drawing.Point(0, 141);
|
|
this.ucInputField1.Name = "ucInputField1";
|
|
this.ucInputField1.Size = new System.Drawing.Size(234, 30);
|
|
this.ucInputField1.TabIndex = 1;
|
|
//
|
|
// ucAppWindow
|
|
//
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
this.Controls.Add(this.ucInputField1);
|
|
this.Controls.Add(this.ucLogWindow1);
|
|
this.DoubleBuffered = true;
|
|
this.Name = "ucAppWindow";
|
|
this.Size = new System.Drawing.Size(235, 166);
|
|
this.ResumeLayout(false);
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
private ucLogWindow ucLogWindow1;
|
|
private ucInputField ucInputField1;
|
|
}
|
|
}
|