81 lines
3.2 KiB
C#
81 lines
3.2 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Text;
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using System.Windows.Forms;
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namespace OpenSim.GridLaunch.GUI.WinForm
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{
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public partial class ucLogWindow : UserControl
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{
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// If text in window is more than this
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private static readonly int logWindowMaxTextLength = 20000;
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// Remove this much from start of it
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private static int logWindowTrunlTextLength = 10000;
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public ucLogWindow()
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{
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if (logWindowMaxTextLength < logWindowTrunlTextLength)
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logWindowTrunlTextLength = logWindowMaxTextLength / 2;
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InitializeComponent();
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}
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public delegate void textWriteDelegate(Color color, string LogText);
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public void Write(Color color, string LogText)
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{
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// Check if we to pass task on to GUI thread
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if (this.InvokeRequired)
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{
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this.Invoke(new textWriteDelegate(Write), color, LogText);
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return;
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}
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// Append to window
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try
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{
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if (!txtLog.IsDisposed)
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txtLog.AppendText(LogText);
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} catch { }
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}
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private void txtLog_TextChanged(object sender, EventArgs e)
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{
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// Go to bottom of window
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txtLog.ScrollToCaret();
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// Make sure amount of text in window doesn't grow too big
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if (txtLog.Text.Length > logWindowMaxTextLength)
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txtLog.Text = txtLog.Text.Remove(0, logWindowTrunlTextLength);
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}
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}
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}
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