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ab5556055e6104d3e5c18faf7f6f9e44b518839f
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
Common
/
ScriptEngineBase
History
Teravus Ovares
ab5556055e
* Theoretically, everything is in place for scripted take controls... Theoretically.
...
* I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
2008-05-07 18:23:46 +00:00
..
AsyncCommandPlugins
* Sometimes you know, you do something really stupid.
2008-04-30 21:32:14 +00:00
AppDomainManager.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
AsyncCommandManager.cs
* Breaking all the code, breaking all the code..!
2008-05-01 16:23:53 +00:00
Common.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
EventManager.cs
* Theoretically, everything is in place for scripted take controls... Theoretically.
2008-05-07 18:23:46 +00:00
EventQueueManager.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
EventQueueThreadClass.cs
De-tabify source.
2008-05-06 22:41:38 +00:00
iScriptEngineFunctionModule.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
MaintenanceThread.cs
* Assorted spring cleanings.
2008-05-01 14:45:56 +00:00
ScriptEngine.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
ScriptManager.cs
while I'm not convinced this is causing my current run away
2008-05-07 18:10:18 +00:00