Logo
Explore Help
Register Sign In
lotek/opensim
1
0
Fork 0
You've already forked opensim
Code Issues Pull Requests Releases Wiki Activity
Files
aee981e5e2c0bbbfc5c6e840fe13fb107bc47804
opensim/OpenSim/Region/CoreModules/Scripting/VectorRender
History
UbitUmarov 7838689dda why where map and dynamic textures compressed lossless?
2018-05-04 16:59:11 +01:00
..
Tests
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24 09:24:56 +01:00
VectorRenderModule.cs
why where map and dynamic textures compressed lossless?
2018-05-04 16:59:11 +01:00
Powered by Gitea Version: 1.25.5 Page: 2661ms Template: 105ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API